Far Fortune, End Boss
Legendary Creature — Human Mercenary · 2BR
Color identity: Black · Red · Rakdos
Far Fortune, End Boss is Rakdos (black and red): its deck can only run cards of those colors plus colorless ones.
Rules text:
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Whenever you attack, Far Fortune deals 1 damage to each opponent.
Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Reference price of the card: €0.16
Average lands in decks for Far Fortune, End Boss: 34
BurnAggroGroup SlugVehiclesSpeedPingersTokensMidrange
Build your Far Fortune, End Boss deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Far Fortune, End Boss 📥 Analyze my deck🎲 How the average Far Fortune, End Boss deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (66/100)
- Consistency71
- Speed72
- Interaction45
- Resilience74
- Closing60
See the cards of the average deck · 99 cards, 34 lands (24 nonbasic, 4 Swamp, 6 Mountain)
Sol Ring · Arcane Signet · Endrider Catalyzer · Gastal Thrillseeker · Gas Guzzler · Rakdos Charm · The Speed Demon · Burnout Bashtronaut · Rakdos Signet · Hazoret, Godseeker · Racers' Scoreboard · Risky Shortcut · Blasphemous Act · Starting Column · Hour of Victory · Grab the Prize · Impact Tremors · Talisman of Indulgence · Kickoff Celebrations · Outpace Oblivion · Razorkin Needlehead · Abrade · Endrider Spikespitter · Momentum Breaker · Terminate · Chaos Warp · Garna, Bloodfist of Keld · Howlsquad Heavy · Alesha, Who Laughs at Fate · Creeping Bloodsucker · Mogis, God of Slaughter · Torbran, Thane of Red Fell · Bedevil · Ingris Stingerquill · Kederekt Parasite · Lightning Bolt · Stormfist Crusader · Tomik, Izzet Sparkmage · Feed the Swarm · Gastal Raider · Boltwave · Rakdos, Lord of Riots · Withering Torment · Thermo-Alchemist · Apocalypse Runner · Firebrand Archer · Kardur, Doomscourge · Lightning Greaves · Sign in Blood · End the Festivities · Fiery Confluence · Risen Necroregent · Spiteful Visions · Gleeful Arsonist · Swiftfoot Boots · The Lord of Pain · Maximum Overdrive · Mind Stone · Tor Wauki the Younger · Agate Instigator · Descent into Avernus · Full Throttle · Fellwar Stone · Hawkeye, Young Avenger · Mechanized Warfare · Command Tower · Muraganda Raceway · Amonkhet Raceway · Avishkar Raceway · Smoldering Marsh · Dragonskull Summit · Foreboding Ruins · Tainted Peak · Bloodfell Caves · Sulfurous Springs · Haunted Ridge · Jagged Barrens · Blazemire Verge · Blood Crypt · Shadowblood Ridge · Bojuka Bog · Temple of Malice · Evolving Wilds · Rakdos Carnarium · Luxury Suite · Shivan Gorge · Graven Cairns · Bloodstained Mire · Exotic Orchard
🃏 Recommended cards for Far Fortune, End Boss
The highest-synergy cards in decks for Far Fortune, End Boss, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Muraganda Raceway | 73% | +71% |
| Amonkhet Raceway | 70% | +69% |
| Endrider Catalyzer | 67% | +66% |
| Avishkar Raceway | 65% | +64% |
| Gastal Thrillseeker | 64% | +63% |
| Gas Guzzler | 55% | +55% |
| Burnout Bashtronaut | 51% | +51% |
| The Speed Demon | 52% | +51% |
| Hazoret, Godseeker | 50% | +50% |
| Racers' Scoreboard | 50% | +50% |
| Starting Column | 47% | +47% |
| Risky Shortcut | 49% | +46% |
| Hour of Victory | 46% | +45% |
| Kickoff Celebrations | 44% | +44% |
| Outpace Oblivion | 43% | +43% |
| Endrider Spikespitter | 42% | +41% |
| Momentum Breaker | 41% | +41% |
| Grab the Prize | 45% | +36% |
| Howlsquad Heavy | 39% | +36% |
| Garna, Bloodfist of Keld | 39% | +34% |
| Alesha, Who Laughs at Fate | 38% | +34% |
| Impact Tremors | 45% | +34% |
| Creeping Bloodsucker | 37% | +32% |
| Razorkin Needlehead | 43% | +32% |
💰 The best cards for your Far Fortune, End Boss deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Muraganda Raceway
- Amonkhet Raceway
- Endrider Catalyzer
- Avishkar Raceway
- Gastal Thrillseeker
- Gas Guzzler
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Impact Tremors
- Creeping Bloodsucker
- Razorkin Needlehead
- Ingris Stingerquill
- Torbran, Thane of Red Fell
- Mogis, God of Slaughter
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Descent into Avernus
- Twinflame Tyrant
- Spiked Corridor // Torture Pit
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Far Fortune, End Boss
- Sanguine Bond + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Vito, Thorn of the Dusk Rose + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Sanguine Bond + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Exquisite Blood + Enduring Tenacity → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Enduring Tenacity + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Bloodchief Ascension + Mindcrank → Infinite mill, Near-infinite lifegain, Near-infinite lifegain triggers, Near-infinite lifeloss
Other commanders
Frequently asked questions
What is Far Fortune, End Boss's color identity?
Far Fortune, End Boss is Rakdos (black and red): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Far Fortune, End Boss come down, and how often does the deck get stuck?
In the average Far Fortune, End Boss deck (the 99 cards most played with it, with 34 lands), simulated 4,000 times, the commander comes down on turn 3.7 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 25 % of the time and floods 14 %. Deck health: B (66/100).
How many lands should a Far Fortune, End Boss deck run?
Real Far Fortune, End Boss decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Far Fortune, End Boss?
The three highest-synergy cards are Muraganda Raceway, Amonkhet Raceway, Endrider Catalyzer. This page lists the top 24 with their real inclusion rate in Far Fortune, End Boss decks.
What combos does Far Fortune, End Boss have?
Far Fortune, End Boss has 6 known combos. The most popular one is Sanguine Bond + Exquisite Blood. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Far Fortune, End Boss deck cost?
You can start cheap: Muraganda Raceway, Amonkhet Raceway, Endrider Catalyzer are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.