Jack of Hearts, Volatile Hero
Legendary Creature — Alien Human Hero · 1RR
Color identity: Red
Jack of Hearts, Volatile Hero is red: its deck can only run cards of that color plus colorless ones.
Rules text:
Flying, haste
When Jack of Hearts dies, he deals damage equal to his power to each creature.
Power-up — {4}{R}{R}: Discard your hand, then draw three cards. Put two +1/+1 counters on Jack of Hearts. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Reference price of the card: €0.24
Average lands in decks for Jack of Hearts, Volatile Hero: 34
Build your Jack of Hearts, Volatile Hero deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Jack of Hearts, Volatile Hero 📥 Analyze my deck🎲 How the average Jack of Hearts, Volatile Hero deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (70/100)
- Consistency81
- Speed68
- Interaction46
- Resilience75
- Closing71
See the cards of the average deck · 99 cards, 34 lands (24 nonbasic, 10 Mountain)
Sol Ring · Arcane Signet · Deflecting Swat · Valakut Awakening // Valakut Stoneforge · City on Fire · Wheel of Fortune · Bulk Up · Screaming Nemesis · Dragon's Desire · Ruby Medallion · Blasphemous Act · Faithless Looting · Seething Song · Mana Geyser · Untimely Malfunction · Tibalt's Trickery · Skullclamp · Goblin Bombardment · Brash Taunter · Descent into Avernus · Chandra's Ignition · Imperial Recruiter · Unleash Fury · Reforge the Soul · Caged Sun · Repercussion · Gauntlet of Power · Molten Duplication · Kazuul's Fury // Kazuul's Cliffs · Collective Inferno · Fling · Stuffy Doll · Avatar Roku, Firebender · Chainsaw · Phyrexian Altar · Star of Extinction · Fork · Gauntlet of Might · Mogg Maniac · Raphael, Ninja Destroyer · Chaos Warp · Mind Stone · The Fire Crystal · Cursed Mirror · Demand Answers · Gamble · Solemn Simulacrum · Redirect Lightning · Fellwar Stone · Goblin Matron · Fiery Emancipation · Pyretic Ritual · Battle Hymn · Solphim, Mayhem Dominus · Ragavan, Nimble Pilferer · Liquimetal Torque · Twinflame Tyrant · Chain Reaction · Desperate Ritual · The Reaver Cleaver · Basilisk Collar · Thought Vessel · Light Up the Stage · Chandra, Torch of Defiance · Electro, Assaulting Battery · Urza's Saga · High Market · War Room · Valakut, the Molten Pinnacle · Arena of Glory · Nykthos, Shrine to Nyx · Forgotten Cave · Castle Embereth · Command Beacon · Mines of Moria · Fire Nation Palace · Cavern of Souls · Sokenzan, Crucible of Defiance · Shinka, the Bloodsoaked Keep · Path of Ancestry · Three Tree City · Witch's Clinic · Lindblum, Industrial Regency // Mage Siege · Crystal Vein · Maze of Ith · Strip Mine · Hanweir Battlements · Geier Reach Sanitarium · Opal Palace
🃏 Recommended cards for Jack of Hearts, Volatile Hero
The highest-synergy cards in decks for Jack of Hearts, Volatile Hero, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| High Market | 75% | +74% |
| Screaming Nemesis | 75% | +72% |
| Bulk Up | 75% | +67% |
| Wheel of Fortune | 75% | +66% |
| Dragon's Desire | 67% | +65% |
| Urza's Saga | 75% | +63% |
| City on Fire | 75% | +61% |
| Valakut Awakening | 75% | +56% |
| Raphael, Ninja Destroyer | 50% | +49% |
| Mogg Maniac | 50% | +49% |
| Gauntlet of Might | 50% | +48% |
| Fork | 50% | +48% |
| Star of Extinction | 50% | +48% |
| Phyrexian Altar | 50% | +47% |
| Chainsaw | 50% | +47% |
| Avatar Roku, Firebender | 50% | +47% |
| Stuffy Doll | 50% | +47% |
| Deflecting Swat | 75% | +46% |
| Fling | 50% | +46% |
| Collective Inferno | 50% | +46% |
| Kazuul's Fury | 50% | +46% |
| Molten Duplication | 50% | +45% |
| Gauntlet of Power | 50% | +45% |
| Repercussion | 50% | +44% |
💰 The best cards for your Jack of Hearts, Volatile Hero deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- High Market
- Bulk Up
- Raphael, Ninja Destroyer
- Mogg Maniac
- Star of Extinction
- Chainsaw
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Screaming Nemesis
- Dragon's Desire
- City on Fire
- Stuffy Doll
- Molten Duplication
- Repercussion
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Wheel of Fortune
- Urza's Saga
- Gauntlet of Might
- Fork
- Phyrexian Altar
- Avatar Roku, Firebender
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Jack of Hearts, Volatile Hero
- Blasphemous Act + Repercussion → Near-infinite damage to all players
- Fall of Cair Andros + Blasphemous Act → Infinite +1/+1 counters on a creature, Near-infinite damage to creatures
- Dawnsire, Sunstar Dreadnought + Stuffy Doll → Near-infinite damage to target player
- Heartless Hidetsugu + Twinflame Tyrant → Near-infinite damage, Each opponent with an even life total loses the game
- Dawnsire, Sunstar Dreadnought + Pain for All → Near-infinite damage
- Dawnsire, Sunstar Dreadnought + Brash Taunter → Near-infinite damage to one opponent
Other commanders
Frequently asked questions
What is Jack of Hearts, Volatile Hero's color identity?
Jack of Hearts, Volatile Hero is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Jack of Hearts, Volatile Hero come down, and how often does the deck get stuck?
In the average Jack of Hearts, Volatile Hero deck (the 99 cards most played with it, with 34 lands), simulated 4,000 times, the commander comes down on turn 3.2 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 14 % of the time and floods 20 %. Deck health: B (70/100).
How many lands should a Jack of Hearts, Volatile Hero deck run?
Real Jack of Hearts, Volatile Hero decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Jack of Hearts, Volatile Hero?
The three highest-synergy cards are High Market, Screaming Nemesis, Bulk Up. This page lists the top 24 with their real inclusion rate in Jack of Hearts, Volatile Hero decks.
What combos does Jack of Hearts, Volatile Hero have?
Jack of Hearts, Volatile Hero has 6 known combos. The most popular one is Blasphemous Act + Repercussion. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Jack of Hearts, Volatile Hero deck cost?
You can start cheap: High Market, Bulk Up, Raphael, Ninja Destroyer are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.