Locke, Treasure Hunter
Legendary Creature — Human Rogue · 1BR
Color identity: Black · Red · Rakdos
Locke, Treasure Hunter is Rakdos (black and red): its deck can only run cards of those colors plus colorless ones.
Rules text:
Locke can't be blocked by creatures with greater power.
Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.
Reference price of the card: €0.27
Comes in the precon Revival Trance
Average lands in decks for Locke, Treasure Hunter: 36
TheftTreasureReanimatorTokensMillArtifactsAggroBurn
Build your Locke, Treasure Hunter deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Locke, Treasure Hunter 📥 Analyze my deck🎲 How the average Locke, Treasure Hunter deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C (49/100)
- Consistency20
- Speed57
- Interaction38
- Resilience76
- Closing49
See the cards of the average deck · 99 cards, 36 lands (24 nonbasic, 6 Swamp, 6 Mountain)
Sol Ring · Arcane Signet · Professional Face-Breaker · Vaan, Street Thief · Deadly Dispute · Big Score · Xorn · Talisman of Indulgence · Grim Hireling · Reanimate · Chaos Warp · Gonti, Night Minister · Kefka, Dancing Mad · Lightning Greaves · Goldspan Dragon · Blasphemous Act · Laughing Jasper Flint · Mayhem Devil · Rain of Riches · Rev, Tithe Extractor · Ragavan, Nimble Pilferer · Rakdos Charm · Terminate · Kellogg, Dangerous Mind · Crime Novelist · Etali, Primal Storm · Mirkwood Bats · Smaug, Wicked Worm · Unexpected Windfall · Feed the Swarm · Fellwar Stone · Guild Artisan · Swiftfoot Boots · Rakdos Signet · Untimely Malfunction · Academy Manufactor · Sticky Fingers · Tinybones, the Pickpocket · Vandalblast · Withering Torment · Thieving Varmint · Black Market Connections · Blood Money · Bedevil · Alchemist's Talent · Anger · Dark Ritual · Nadier's Nightblade · Rise of the Dark Realms · Prosper, Tome-Bound · Reckless Fireweaver · Espers to Magicite · Thieves' Tools · Decadent Dragon // Expensive Taste · Mastermind Plum · Captain Lannery Storm · Faithless Looting · Mari, the Killing Quill · Animate Dead · Revel in Riches · Deadly Rollick · Generous Plunderer · Grenzo, Havoc Raiser · Command Tower · Dragonskull Summit · Smoldering Marsh · Sulfurous Springs · Blood Crypt · Exotic Orchard · Foreboding Ruins · Luxury Suite · Haunted Ridge · Tainted Peak · Graven Cairns · Rogue's Passage · Blazemire Verge · Bojuka Bog · Bloodstained Mire · Shadowblood Ridge · Raucous Theater · Access Tunnel · Blightstep Pathway // Searstep Pathway · Temple of Malice · Arena of Glory · Midgar, City of Mako // Reactor Raid · Rakdos Carnarium · Mines of Moria
🃏 Recommended cards for Locke, Treasure Hunter
The highest-synergy cards in decks for Locke, Treasure Hunter, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Vaan, Street Thief | 62% | +61% |
| Professional Face-Breaker | 75% | +58% |
| Gonti, Night Minister | 53% | +51% |
| Xorn | 59% | +50% |
| Kefka, Dancing Mad | 53% | +50% |
| Grim Hireling | 55% | +46% |
| Laughing Jasper Flint | 48% | +46% |
| Goldspan Dragon | 52% | +41% |
| Rain of Riches | 45% | +40% |
| Rev, Tithe Extractor | 43% | +40% |
| Guild Artisan | 39% | +37% |
| Big Score | 59% | +37% |
| Kellogg, Dangerous Mind | 41% | +36% |
| Sticky Fingers | 37% | +35% |
| Tinybones, the Pickpocket | 37% | +35% |
| Thieving Varmint | 36% | +35% |
| Crime Novelist | 40% | +33% |
| Etali, Primal Storm | 40% | +33% |
| Ragavan, Nimble Pilferer | 42% | +32% |
| Reanimate | 55% | +32% |
| Deadly Dispute | 60% | +31% |
| Espers to Magicite | 31% | +30% |
| Blood Money | 35% | +30% |
| Thieves' Tools | 31% | +29% |
💰 The best cards for your Locke, Treasure Hunter deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Vaan, Street Thief
- Gonti, Night Minister
- Kefka, Dancing Mad
- Laughing Jasper Flint
- Guild Artisan
- Big Score
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Professional Face-Breaker
- Goldspan Dragon
- Rain of Riches
- Kellogg, Dangerous Mind
- Tinybones, the Pickpocket
- Thieving Varmint
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Xorn
- Grim Hireling
- Rev, Tithe Extractor
- Ragavan, Nimble Pilferer
- Alchemist's Talent
- Revel in Riches
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Locke, Treasure Hunter
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Underworld Breach + Lion's Eye Diamond + Wheel of Fortune → Infinite draw triggers, Infinite looting, Infinite looting for opponents, Near-infinite storm count
- Gravecrawler + Phyrexian Altar → Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite storm count
- Dualcaster Mage + Twinflame → Infinite creature LTB, Infinite creature ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Pitiless Plunderer + Ashnod's Altar + Reassembling Skeleton → Infinite colorless mana, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers
- Bloodchief Ascension + Mindcrank → Infinite mill, Near-infinite lifegain, Near-infinite lifegain triggers, Near-infinite lifeloss
Other commanders
Frequently asked questions
What is Locke, Treasure Hunter's color identity?
Locke, Treasure Hunter is Rakdos (black and red): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Locke, Treasure Hunter come down, and how often does the deck get stuck?
In the average Locke, Treasure Hunter deck (the 99 cards most played with it, with 36 lands), simulated 4,000 times, the commander comes down on turn 2.9 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 11 % of the time and floods 34 %. Deck health: C (49/100).
How many lands should a Locke, Treasure Hunter deck run?
Real Locke, Treasure Hunter decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Locke, Treasure Hunter?
The three highest-synergy cards are Vaan, Street Thief, Professional Face-Breaker, Gonti, Night Minister. This page lists the top 24 with their real inclusion rate in Locke, Treasure Hunter decks.
What combos does Locke, Treasure Hunter have?
Locke, Treasure Hunter has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Locke, Treasure Hunter deck cost?
You can start cheap: Vaan, Street Thief, Gonti, Night Minister, Kefka, Dancing Mad are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.