EDH Optimizer

Machine Man, Model X-51

Card: Machine Man, Model X-51

Legendary Artifact Creature — Robot Hero · 4

Color identity: Colorless

Machine Man, Model X-51 is colorless: its deck can only run colorless cards (artifacts, Eldrazi and colorless lands).

Rules text:
Whenever you cast a noncreature spell, put a +1/+1 counter on Machine Man and he gains flying until end of turn.

Reference price of the card: €0.14

Average lands in decks for Machine Man, Model X-51: 39

Build your Machine Man, Model X-51 deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Machine Man, Model X-51 📥 Analyze my deck

🎲 How the average Machine Man, Model X-51 deck starts over 4,000 games

The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

3.2average turn the commander comes down
100 %of games have it on the battlefield before turn 7
11 %of games miss at least one land drop in the first six turns (mana screw)
32 %of games flood (three or more turns with nothing to cast)
99 %of games close out the table before turn 12
8median closing turn
12 %of games assemble a combo

Deck health of the average list: C+ (63/100)

See the cards of the average deck · 99 cards, 39 lands (29 nonbasic, 10 Wastes)

Sol Ring · Mithril Coat · Forsaken Monument · All Is Dust · Thran Dynamo · Echoes of Eternity · Eldritch Immunity · Commander's Plate · Hammer of Nazahn · Null Elemental Blast · Warping Wail · Mox Opal · Aetheric Amplifier · Brotherhood Regalia · Mask of Avacyn · Basalt Monolith · Swiftfoot Boots · Spatial Contortion · Platinum Angel · Introduction to Prophecy · Shadowspear · Fireshrieker · Genji Glove · The Echoverse Fulcrum · Expanded Anatomy · Captain America's Shield · Unstable Molecule Suit · Cliffhaven Kitesail · Hulkbuster Armor · Thought Vessel · Everflowing Chalice · Ultima, Origin of Oblivion · Kozilek's Command · Unwinding Clock · Jhoira's Familiar · Ornithopter of Paradise · Sensei's Divining Top · Summon: Bahamut · Krang, Utrom Warlord · Basilisk Collar · PuPu UFO · H.E.R.B.I.E., Lovable Robot · The Ozolith · Mox Diamond · Champion's Helm · Nazgûl Battle-Mace · Traveler's Amulet · The Golden Throne · Survivor's Med Kit · Darksteel Angel · Kimoyo Beads · Panther Habit · Sting, Bilbo's Sword · Mystic Forge · Hedron Archive · Foundry Inspector · Dreamstone Hedron · Selective Obliteration · Chimil, the Inner Sun · The One Ring · Hall of Echoes · Buried Ruin · Urza's Mine · Urza's Tower · Urza's Power Plant · Shrine of the Forsaken Gods · Rogue's Passage · Zhalfirin Void · Muraganda Raceway · Bonders' Enclave · Urza's Saga · Mishra's Workshop · Labyrinth of Skophos · Inventors' Fair · Command Beacon · War Room · Reliquary Tower · Urza's Cave · Darksteel Citadel · Arcane Lighthouse · Karn's Bastion · Abstergo Entertainment · Witch's Clinic · Plaza of Heroes · Ominous Cemetery · Temple of the False God · Tomb of the Spirit Dragon · Urza's Workshop · Thespian's Stage

🃏 Recommended cards for Machine Man, Model X-51

The highest-synergy cards in decks for Machine Man, Model X-51, with their inclusion rate.

CardInclusionSynergy
Hall of Echoes 100% +88%
Mithril Coat 80% +73%
Hammer of Nazahn 70% +68%
Labyrinth of Skophos 70% +62%
Mask of Avacyn 60% +59%
Mishra's Workshop 70% +58%
Brotherhood Regalia 60% +58%
Muraganda Raceway 80% +58%
Aetheric Amplifier 60% +57%
Hulkbuster Armor 50% +50%
Cliffhaven Kitesail 50% +50%
Unstable Molecule Suit 50% +49%
Captain America's Shield 50% +49%
Expanded Anatomy 50% +47%
Mox Opal 60% +46%
The Echoverse Fulcrum 50% +46%
Genji Glove 50% +46%
Ominous Cemetery 50% +46%
Plaza of Heroes 50% +45%
Zhalfirin Void 80% +44%
Fireshrieker 50% +44%
Shadowspear 50% +42%
Witch's Clinic 50% +42%
Survivor's Med Kit 40% +40%

💰 The best cards for your Machine Man, Model X-51 deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Labyrinth of Skophos€0.21 · 70% inclusion
  • Mask of Avacyn€0.51 · 60% inclusion
  • Muraganda Raceway€0.34 · 80% inclusion
  • Aetheric Amplifier€1.25 · 60% inclusion
  • Hulkbuster Armor€1.26 · 50% inclusion
  • Cliffhaven Kitesail€0.09 · 50% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Hall of Echoes€2.24 · 100% inclusion
  • Hammer of Nazahn€4.86 · 70% inclusion
  • Brotherhood Regalia€9.52 · 60% inclusion
  • The Echoverse Fulcrum€2.43 · 50% inclusion
  • Genji Glove€6.01 · 50% inclusion
  • Plaza of Heroes€3.86 · 50% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Mithril Coat€18.01 · 80% inclusion
  • Mishra's Workshop€3643.60 · 70% inclusion
  • Mox Opal€156.26 · 60% inclusion
  • Shadowspear€18.66 · 50% inclusion
  • Nazgûl Battle-Mace€10.17 · 40% inclusion
  • Mox Diamond€785.15 · 40% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Machine Man, Model X-51

Other commanders

Frequently asked questions

What is Machine Man, Model X-51's color identity?

Machine Man, Model X-51 is colorless: its deck can only run colorless cards (artifacts, Eldrazi and colorless lands). Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Machine Man, Model X-51 come down, and how often does the deck get stuck?

In the average Machine Man, Model X-51 deck (the 99 cards most played with it, with 39 lands), simulated 4,000 times, the commander comes down on turn 3.2 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 11 % of the time and floods 32 %. Deck health: C+ (63/100).

How many lands should a Machine Man, Model X-51 deck run?

Real Machine Man, Model X-51 decks run 39 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Machine Man, Model X-51?

The three highest-synergy cards are Hall of Echoes, Mithril Coat, Hammer of Nazahn. This page lists the top 24 with their real inclusion rate in Machine Man, Model X-51 decks.

What combos does Machine Man, Model X-51 have?

Machine Man, Model X-51 has 6 known combos. The most popular one is Basalt Monolith + Forsaken Monument. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Machine Man, Model X-51 deck cost?

You can start cheap: Labyrinth of Skophos, Mask of Avacyn, Muraganda Raceway are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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