EDH Optimizer

Malcolm, the Eyes

Card: Malcolm, the Eyes

Legendary Creature — Siren Pirate · UR

Color identity: Red · Blue · Izzet

Malcolm, the Eyes is Izzet (red and blue): its deck can only run cards of those colors plus colorless ones.

Rules text:
Flying, haste
Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Reference price of the card: €0.18

Average lands in decks for Malcolm, the Eyes: 33

ArtifactsCluesCantripsSpellslingerTokensTreasureTempoAggro

Build your Malcolm, the Eyes deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Malcolm, the Eyes 📥 Analyze my deck

🎲 How the average Malcolm, the Eyes deck starts over 4,000 games

The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

2.2average turn the commander comes down
100 %of games have it on the battlefield before turn 7
29 %of games miss at least one land drop in the first six turns (mana screw)
22 %of games flood (three or more turns with nothing to cast)
99 %of games close out the table before turn 12
8median closing turn

Deck health of the average list: B (69/100)

See the cards of the average deck · 99 cards, 33 lands (23 nonbasic, 7 Island, 3 Mountain)

Arcane Signet · Sol Ring · Opt · Academy Manufactor · Consider · Brainstorm · Counterspell · Erdwal Illuminator · Preordain · Deduce · Frantic Search · Jori En, Ruin Diver · Expressive Iteration · Breeches, the Blastmaker · Demand Answers · Ponder · Thoughtcast · Izzet Signet · Talisman of Creativity · Forensic Gadgeteer · Kappa Cannoneer · Storm-Kiln Artist · Inspiring Statuary · Kraum, Violent Cacophony · Lightning Bolt · Reckless Fireweaver · Gleaming Geardrake · Tangletrove Kelp · Snap · Third Path Iconoclast · Trail of Evidence · Blasphemous Act · Thought Monitor · Rise and Shine · Slick Sequence · Abrade · Cyberdrive Awakener · Chaos Warp · Galazeth Prismari · Pongify · Captain Storm, Cosmium Raider · Gitaxian Probe · Izzet Charm · The Mechanist, Aerial Artisan · Negate · Tamiyo's Journal · Thought Vessel · Ingenious Artillerist · Rapid Hybridization · An Offer You Can't Refuse · Five Hundred Year Diary · Shimmer Dragon · Idol of Oblivion · Mechanized Production · Nettlecyst · Aetherize · Arcane Denial · Crime Novelist · Curious Inquiry · Sink into Stupor // Soporific Springs · Vandalblast · Faithless Looting · Serum Visions · Dowsing Device // Geode Grotto · Storm the Vault // Vault of Catlacan · Weftstalker Ardent · Command Tower · Sulfur Falls · Shivan Reef · Cascade Bluffs · Frostboil Snarl · Steam Vents · Stormcarved Coast · Archway of Innovation · Izzet Boilerworks · Temple of Epiphany · Fiery Islet · Reliquary Tower · Seat of the Synod · Training Center · Ferrous Lake · Thundering Falls · Exotic Orchard · Scalding Tarn · Silverbluff Bridge · Great Furnace · Mystic Sanctuary · Riverpyre Verge · Spirebluff Canal

🃏 Recommended cards for Malcolm, the Eyes

The highest-synergy cards in decks for Malcolm, the Eyes, with their inclusion rate.

CardInclusionSynergy
Erdwal Illuminator 51% +51%
Academy Manufactor 55% +50%
Deduce 48% +47%
Breeches, the Blastmaker 46% +44%
Jori En, Ruin Diver 48% +43%
Forensic Gadgeteer 44% +42%
Tangletrove Kelp 41% +41%
Thoughtcast 46% +41%
Kappa Cannoneer 44% +41%
Kraum, Violent Cacophony 43% +41%
Inspiring Statuary 43% +41%
Gleaming Geardrake 41% +40%
Demand Answers 46% +39%
Trail of Evidence 40% +39%
Rise and Shine 38% +37%
Reckless Fireweaver 42% +37%
Thought Monitor 39% +35%
Slick Sequence 38% +35%
Archway of Innovation 39% +34%
Cyberdrive Awakener 37% +34%
Consider 53% +31%
Captain Storm, Cosmium Raider 31% +30%
The Mechanist, Aerial Artisan 31% +29%
Galazeth Prismari 33% +29%

💰 The best cards for your Malcolm, the Eyes deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Erdwal Illuminator€0.11 · 51% inclusion
  • Deduce€0.10 · 48% inclusion
  • Breeches, the Blastmaker€0.17 · 46% inclusion
  • Jori En, Ruin Diver€0.56 · 48% inclusion
  • Forensic Gadgeteer€1.09 · 44% inclusion
  • Tangletrove Kelp€0.29 · 41% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Academy Manufactor€6.54 · 55% inclusion
  • Cyberdrive Awakener€2.10 · 37% inclusion
  • Worldwalker Helm€3.29 · 20% inclusion
  • Snap€3.01 · 40% inclusion
  • Great Furnace€2.07 · 27% inclusion
  • Malcolm, Alluring Scoundrel€2.56 · 15% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Urza, Lord High Artificer€14.96 · 17% inclusion
  • Uthros, Titanic Godcore€11.38 · 15% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Malcolm, the Eyes

Other commanders

Frequently asked questions

What is Malcolm, the Eyes's color identity?

Malcolm, the Eyes is Izzet (red and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Malcolm, the Eyes come down, and how often does the deck get stuck?

In the average Malcolm, the Eyes deck (the 99 cards most played with it, with 33 lands), simulated 4,000 times, the commander comes down on turn 2.2 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 29 % of the time and floods 22 %. Deck health: B (69/100).

How many lands should a Malcolm, the Eyes deck run?

Real Malcolm, the Eyes decks run 33 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Malcolm, the Eyes?

The three highest-synergy cards are Erdwal Illuminator, Academy Manufactor, Deduce. This page lists the top 24 with their real inclusion rate in Malcolm, the Eyes decks.

What combos does Malcolm, the Eyes have?

Malcolm, the Eyes has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Malcolm, the Eyes deck cost?

You can start cheap: Erdwal Illuminator, Deduce, Breeches, the Blastmaker are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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