Megatron, Tyrant // Megatron, Destructive Force
Legendary Artifact Creature — Robot // Legendary Artifact — Vehicle · 3RWB
Color identity: Black · Red · White · Mardu
Megatron, Tyrant // Megatron, Destructive Force is Mardu (black, red and white): its deck can only run cards of those colors plus colorless ones.
Rules text:
More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.)
Your opponents can't cast spells during combat.
At the beginning of each of your postcombat main phases, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn.
//
Living metal (During your turn, this Vehicle is also a creature.)
Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.
Reference price of the card: €0.59
Average lands in decks for Megatron, Tyrant // Megatron, Destructive Force: 35
ArtifactsReanimatorBurnSacrificeAggroAristocratsBig ManaAffinity
Build your Megatron, Tyrant // Megatron, Destructive Force deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Megatron, Tyrant // Megatron, Destructive Force 📥 Analyze my deck🎲 How the average Megatron, Tyrant // Megatron, Destructive Force deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (67/100)
- Consistency56
- Speed52
- Interaction49
- Resilience81
- Closing93
See the cards of the average deck · 99 cards, 35 lands (25 nonbasic, 4 Plains, 2 Swamp, 4 Mountain)
Sol Ring · Arcane Signet · Solemn Simulacrum · Spine of Ish Sah · Scrap Trawler · Combustible Gearhulk · Foundry Inspector · Wake the Past · Ironsoul Enforcer · Metalwork Colossus · Losheel, Clockwork Scholar · Daretti, Scrap Savant · Meteor Golem · Noxious Gearhulk · Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant · Wurmcoil Engine · Myr Retriever · Mishra, Tamer of Mak Fawa · Phyrexian Triniform · Triplicate Titan · Swords to Plowshares · Talisman of Conviction · Feldon of the Third Path · Alibou, Ancient Witness · Boros Signet · Rakdos Signet · Orzhov Signet · Talisman of Hierarchy · Talisman of Indulgence · Starscream, Power Hungry // Starscream, Seeker Leader · Cryptek · Ichor Wellspring · Pia's Revolution · Skitterbeam Battalion · Dispatch · Ruin Grinder · Mystic Forge · Goblin Welder · Organic Extinction · Trash for Treasure · Path to Exile · Sculpting Steel · Boros Charm · Steel Seraph · Crackling Doom · Fellwar Stone · Bygone Colossus · Jhoira's Familiar · Portal to Phyrexia · Bronze Guardian · Swiftfoot Boots · Ayara, Widow of the Realm // Ayara, Furnace Queen · Faithless Looting · Lightning Greaves · Su-Chi Cave Guard · Angel of the Ruins · Mycosynth Golem · Junk Diver · Blightsteel Colossus · Delete · Scuttling Doom Engine · Their Name Is Death · Anrakyr the Traveller · Ancient Stone Idol · Command Tower · Exotic Orchard · Nomad Outpost · Ancient Den · Great Furnace · Vault of Whispers · Buried Ruin · Godless Shrine · Battlefield Forge · Sacred Foundry · Blood Crypt · Caves of Koilos · Clifftop Retreat · Dragonskull Summit · Rogue's Passage · Rustvale Bridge · Savai Triome · Drossforge Bridge · Goldmire Bridge · Isolated Chapel · Darksteel Citadel · Luxury Suite · Smoldering Marsh · Spectator Seating · Spire of Industry
🃏 Recommended cards for Megatron, Tyrant // Megatron, Destructive Force
The highest-synergy cards in decks for Megatron, Tyrant // Megatron, Destructive Force, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Spine of Ish Sah | 68% | +67% |
| Scrap Trawler | 67% | +65% |
| Solemn Simulacrum | 75% | +63% |
| Foundry Inspector | 64% | +62% |
| Combustible Gearhulk | 65% | +62% |
| Wake the Past | 63% | +61% |
| Metalwork Colossus | 62% | +61% |
| Ironsoul Enforcer | 62% | +61% |
| Losheel, Clockwork Scholar | 61% | +56% |
| Daretti, Scrap Savant | 53% | +52% |
| Noxious Gearhulk | 52% | +51% |
| Blitzwing, Cruel Tormentor | 51% | +51% |
| Wurmcoil Engine | 51% | +50% |
| Meteor Golem | 53% | +49% |
| Triplicate Titan | 48% | +48% |
| Phyrexian Triniform | 48% | +48% |
| Myr Retriever | 49% | +47% |
| Mishra, Tamer of Mak Fawa | 48% | +47% |
| Feldon of the Third Path | 46% | +44% |
| Alibou, Ancient Witness | 45% | +43% |
| Ancient Den | 45% | +42% |
| Great Furnace | 45% | +42% |
| Starscream, Power Hungry | 42% | +41% |
| Cryptek | 41% | +41% |
💰 The best cards for your Megatron, Tyrant // Megatron, Destructive Force deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Spine of Ish Sah
- Scrap Trawler
- Solemn Simulacrum
- Foundry Inspector
- Combustible Gearhulk
- Wake the Past
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Wurmcoil Engine
- Great Furnace
- Vault of Whispers
- Mystic Forge
- Dispatch
- Their Name Is Death
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Goblin Welder
- Portal to Phyrexia
- Mycosynth Golem
- Blightsteel Colossus
- Krang, Utrom Warlord
- Canoptek Spyder
Reference prices (cheapest English printing). They change daily.
Other commanders
Frequently asked questions
What is Megatron, Tyrant // Megatron, Destructive Force's color identity?
Megatron, Tyrant // Megatron, Destructive Force is Mardu (black, red and white): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Megatron, Tyrant // Megatron, Destructive Force come down, and how often does the deck get stuck?
In the average Megatron, Tyrant // Megatron, Destructive Force deck (the 99 cards most played with it, with 35 lands), simulated 4,000 times, the commander comes down on turn 5.8 on average and is on the battlefield before turn 7 in 88 % of games. It misses at least one land drop in the first six turns 28 % of the time and floods 7 %. Deck health: B (67/100).
How many lands should a Megatron, Tyrant // Megatron, Destructive Force deck run?
Real Megatron, Tyrant // Megatron, Destructive Force decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Megatron, Tyrant // Megatron, Destructive Force?
The three highest-synergy cards are Spine of Ish Sah, Scrap Trawler, Solemn Simulacrum. This page lists the top 24 with their real inclusion rate in Megatron, Tyrant // Megatron, Destructive Force decks.
What combos does Megatron, Tyrant // Megatron, Destructive Force have?
We have no known combos catalogued for Megatron, Tyrant // Megatron, Destructive Force. That does not mean there are none — just that they do not show up in the public combo databases.
How much does a Megatron, Tyrant // Megatron, Destructive Force deck cost?
You can start cheap: Spine of Ish Sah, Scrap Trawler, Solemn Simulacrum are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.