Myojin of Infinite Rage
Legendary Creature — Spirit · 7RRR
Color identity: Red
Myojin of Infinite Rage is red: its deck can only run cards of that color plus colorless ones.
Rules text:
Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand.
Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
Reference price of the card: €1.18
Average lands in decks for Myojin of Infinite Rage: 35
Land DestructionArtifactsChaosEquipmentGroup SlugTreasure
Build your Myojin of Infinite Rage deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Myojin of Infinite Rage 📥 Analyze my deck🎲 How the average Myojin of Infinite Rage deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C (52/100)
- Consistency21
- Speed44
- Interaction44
- Resilience71
- Closing74
See the cards of the average deck · 99 cards, 35 lands (9 nonbasic, 26 Mountain)
Sol Ring · Arcane Signet · That Which Was Taken · Ruby Medallion · Fire Diamond · Thran Dynamo · Campfire · Mana Geyser · Seething Song · Blasphemous Act · Commander's Sphere · Irencrag Feat · Iron Myr · Pyretic Ritual · Throne of Geth · Crucible of Worlds · Fellwar Stone · Foundry Inspector · Impending Disaster · Thrill of Possibility · Blood Moon · Desperate Ritual · Faithless Looting · Gilded Lotus · Mind Stone · Simian Spirit Guide · Bearer of the Heavens · Decree of Annihilation · Darksteel Ingot · Everflowing Chalice · Hedron Archive · Jeska's Will · Magus of the Moon · Palladium Myr · Seize the Spoils · Vandalblast · Big Score · Chaos Warp · Gamble · Price of Glory · Ruination · Unexpected Windfall · Wildfire · Worn Powerstone · Chandra, Torch of Defiance · Contagion Clasp · Goldspan Dragon · Jhoira's Familiar · Boom // Bust · Glittering Stockpile · Lightning Greaves · Solemn Simulacrum · Blood Clock · Deflecting Swat · Expedition Map · Orcish Settlers · Red Sun's Twilight · Roiling Terrain · Skyclave Relic · Volt Charge · Hexing Squelcher · Ancestral Statue · Dingus Egg · Geosurge · Command Beacon · Darksteel Citadel · Cascading Cataracts · Karn's Bastion · Buried Ruin · Myriad Landscape · Strip Mine · Sanctum of Eternity · Urza's Saga
🃏 Recommended cards for Myojin of Infinite Rage
The highest-synergy cards in decks for Myojin of Infinite Rage, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| That Which Was Taken | 64% | +64% |
| Command Beacon | 72% | +60% |
| Campfire | 57% | +57% |
| Thran Dynamo | 60% | +52% |
| Darksteel Citadel | 57% | +51% |
| Throne of Geth | 49% | +49% |
| Irencrag Feat | 51% | +48% |
| Impending Disaster | 47% | +46% |
| Crucible of Worlds | 47% | +45% |
| Commander's Sphere | 51% | +43% |
| Bearer of the Heavens | 43% | +42% |
| Decree of Annihilation | 43% | +42% |
| Gilded Lotus | 45% | +40% |
| Foundry Inspector | 47% | +40% |
| Darksteel Ingot | 40% | +39% |
| Cascading Cataracts | 38% | +38% |
| Hedron Archive | 40% | +37% |
| Karn's Bastion | 38% | +36% |
| Wildfire | 36% | +36% |
| Fire Diamond | 60% | +35% |
| Iron Myr | 49% | +35% |
| Pyretic Ritual | 49% | +35% |
| Everflowing Chalice | 40% | +35% |
| Palladium Myr | 38% | +34% |
💰 The best cards for your Myojin of Infinite Rage deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- That Which Was Taken
- Thran Dynamo
- Darksteel Citadel
- Throne of Geth
- Irencrag Feat
- Impending Disaster
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Command Beacon
- Campfire
- Pyretic Ritual
- Price of Glory
- Magus of the Moon
- Tectonic Break
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Crucible of Worlds
- Wasteland
- Contagion Engine
- Gamble
- Goblin Welder
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Myojin of Infinite Rage
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Dualcaster Mage + Twinflame → Infinite creature LTB, Infinite creature ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- The Reaver Cleaver + Aggravated Assault → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite Treasure tokens, Infinite untap of creatures you control
- Underworld Breach + Grinding Station → Infinite self-mill, Near-infinite storm count, Near-infinite mana among colors of legendary creatures and planeswalkers you control
- Blasphemous Act + Repercussion → Near-infinite damage to all players
- Reiterate + Jeska's Will → Infinite magecraft triggers, Infinite red mana, Infinite storm count, Exile your library with the ability to play the exiled cards until end of turn
Other commanders
Frequently asked questions
What is Myojin of Infinite Rage's color identity?
Myojin of Infinite Rage is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Myojin of Infinite Rage come down, and how often does the deck get stuck?
In the average Myojin of Infinite Rage deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 7.3 on average and is on the battlefield before turn 7 in 58 % of games. It misses at least one land drop in the first six turns 12 % of the time and floods 38 %. Deck health: C (52/100).
How many lands should a Myojin of Infinite Rage deck run?
Real Myojin of Infinite Rage decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Myojin of Infinite Rage?
The three highest-synergy cards are That Which Was Taken, Command Beacon, Campfire. This page lists the top 24 with their real inclusion rate in Myojin of Infinite Rage decks.
What combos does Myojin of Infinite Rage have?
Myojin of Infinite Rage has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Myojin of Infinite Rage deck cost?
You can start cheap: That Which Was Taken, Thran Dynamo, Darksteel Citadel are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.