EDH Optimizer

Slimefoot and Squee

Card: Slimefoot and Squee

Legendary Creature — Fungus Goblin · BRG

Color identity: Black · Green · Red · Jund

Slimefoot and Squee is Jund (black, green and red): its deck can only run cards of those colors plus colorless ones.

Rules text:
Whenever Slimefoot and Squee enters or attacks, create a 1/1 green Saproling creature token.
{1}{B}{R}{G}, Sacrifice a Saproling: Return this card and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Reference price of the card: €2.78

Average lands in decks for Slimefoot and Squee: 35

ReanimatorAristocratsTokensSaprolingsComboSacrificeGraveyardBirthing Pod

Build your Slimefoot and Squee deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Slimefoot and Squee 📥 Analyze my deck

🎲 How the average Slimefoot and Squee deck starts over 4,000 games

The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

3.2average turn the commander comes down
99 %of games have it on the battlefield before turn 7
19 %of games miss at least one land drop in the first six turns (mana screw)
12 %of games flood (three or more turns with nothing to cast)
100 %of games close out the table before turn 12
7median closing turn
31 %of games assemble a combo

Deck health of the average list: B (68/100)

See the cards of the average deck · 99 cards, 35 lands (25 nonbasic, 5 Swamp, 1 Mountain, 4 Forest)

Sol Ring · Ignoble Hierarch · Arcane Signet · Faithless Looting · Artifact Mutation · Golgari Germination · Goblin Bombardment · Sprouting Thrinax · Victimize · Skullclamp · Eternal Witness · Nemata, Primeval Warden · Pitiless Plunderer · Tendershoot Dryad · Viscera Seer · Ashnod's Altar · Buried Alive · Assassin's Trophy · Slimefoot, the Stowaway · Anger · Birds of Paradise · Sakura-Tribe Elder · Syr Konrad, the Grim · Undercellar Myconid · Village Rites · Ziatora, the Incinerator · Blasphemous Act · Mycoloth · Farseek · Phyrexian Altar · Korvold, Fae-Cursed King · Reanimate · Entomb · Wight of the Reliquary · Zulaport Cutthroat · Altar of Dementia · Etali, Primal Conqueror // Etali, Primal Sickness · Deadly Dispute · Beast Within · Blood Artist · Insidious Roots · Umbral Collar Zealot · Warren Soultrader · Greater Good · Mayhem Devil · Nature's Lore · Brightcap Badger // Fungus Frolic · Corrupted Conviction · Thrill of Possibility · Verdant Force · Carrion Feeder · Cauldron of Essence · Stitcher's Supplier · Chainer, Nightmare Adept · Cultivate · Necrogenesis · Saproling Cluster · Braids, Arisen Nightmare · Rise of the Witch-king · Moldervine Reclamation · Rampant Growth · Butcher of Malakir · Mirkwood Bats · Nasty End · Command Tower · Exotic Orchard · Overgrown Tomb · Stomping Ground · Blood Crypt · Ziatora's Proving Ground · Woodland Cemetery · Savage Lands · Cinder Glade · Llanowar Wastes · Bloodstained Mire · Wooded Foothills · Dragonskull Summit · Smoldering Marsh · Undergrowth Stadium · Verdant Catacombs · Phyrexian Tower · Rootbound Crag · Spire Garden · Luxury Suite · Bojuka Bog · Karplusan Forest · Rockfall Vale · Underground Mortuary · Commercial District

🃏 Recommended cards for Slimefoot and Squee

The highest-synergy cards in decks for Slimefoot and Squee, with their inclusion rate.

CardInclusionSynergy
Golgari Germination 58% +56%
Artifact Mutation 60% +55%
Sprouting Thrinax 55% +52%
Nemata, Primeval Warden 53% +51%
Tendershoot Dryad 53% +49%
Goblin Bombardment 57% +47%
Faithless Looting 62% +46%
Slimefoot, the Stowaway 47% +45%
Viscera Seer 53% +43%
Undercellar Myconid 42% +40%
Pitiless Plunderer 53% +40%
Skullclamp 54% +40%
Ashnod's Altar 49% +39%
Buried Alive 49% +39%
Mycoloth 41% +37%
Victimize 55% +36%
Village Rites 42% +34%
Phyrexian Altar 40% +34%
Syr Konrad, the Grim 42% +33%
Altar of Dementia 36% +32%
Wight of the Reliquary 37% +32%
Verdant Force 32% +31%
Umbral Collar Zealot 34% +31%
Insidious Roots 34% +31%

💰 The best cards for your Slimefoot and Squee deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Golgari Germination€0.36 · 58% inclusion
  • Artifact Mutation€1.45 · 60% inclusion
  • Sprouting Thrinax€0.12 · 55% inclusion
  • Nemata, Primeval Warden€0.28 · 53% inclusion
  • Tendershoot Dryad€1.43 · 53% inclusion
  • Faithless Looting€0.32 · 62% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Phyrexian Altar€39.41 · 40% inclusion
  • Altar of Dementia€10.04 · 36% inclusion
  • Phyrexian Tower€23.41 · 38% inclusion
  • Warren Soultrader€13.98 · 34% inclusion
  • Colossal Grave-Reaver€11.92 · 20% inclusion
  • Underground Mortuary€14.97 · 30% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Slimefoot and Squee

Other commanders

Frequently asked questions

What is Slimefoot and Squee's color identity?

Slimefoot and Squee is Jund (black, green and red): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Slimefoot and Squee come down, and how often does the deck get stuck?

In the average Slimefoot and Squee deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.2 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 19 % of the time and floods 12 %. Deck health: B (68/100).

How many lands should a Slimefoot and Squee deck run?

Real Slimefoot and Squee decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Slimefoot and Squee?

The three highest-synergy cards are Golgari Germination, Artifact Mutation, Sprouting Thrinax. This page lists the top 24 with their real inclusion rate in Slimefoot and Squee decks.

What combos does Slimefoot and Squee have?

Slimefoot and Squee has 6 known combos. The most popular one is Chatterfang, Squirrel General + Pitiless Plunderer. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Slimefoot and Squee deck cost?

You can start cheap: Golgari Germination, Artifact Mutation, Sprouting Thrinax are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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