The Wandering Rescuer
Legendary Creature — Human Samurai Noble · 3WW
Color identity: White
The Wandering Rescuer is white: its deck can only run cards of that color plus colorless ones.
Rules text:
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Double strike
Other tapped creatures you control have hexproof.
Reference price of the card: €1.68
Average lands in decks for The Wandering Rescuer: 35
HumansTokensConvokeEquipmentVoltronSamuraiAggroControl
Build your The Wandering Rescuer deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for The Wandering Rescuer 📥 Analyze my deck🎲 How the average The Wandering Rescuer deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (78/100)
- Consistency52
- Speed57
- Interaction100
- Resilience78
- Closing97
See the cards of the average deck · 99 cards, 35 lands (10 nonbasic, 25 Plains)
Sol Ring · Swords to Plowshares · Pearl Medallion · Path to Exile · Arcane Signet · Oketra's Monument · The Wandering Emperor · Adeline, Resplendent Cathar · Masako the Humorless · The Eternal Wanderer · Split Up · Wand of the Worldsoul · Loran of the Third Path · Dazzling Theater // Prop Room · Knight of the White Orchid · The Wanderer · Esper Sentinel · Mangara, the Diplomat · Keeper of the Accord · Cut Short · Enduring Innocence · Generous Gift · Mother of Runes · Adept Watershaper · Flowering of the White Tree · Flare of Fortitude · Halo Fountain · Witch Enchanter // Witch-Blessed Meadow · Clever Concealment · Mentor of the Meek · Stroke of Midnight · Welcoming Vampire · Knight-Errant of Eos · Akroma's Will · Skullclamp · Swiftfoot Boots · Bastion Protector · Myrel, Shield of Argive · Bennie Bracks, Zoologist · Flawless Maneuver · Farewell · Horn of Gondor · Land Tax · Moonshaker Cavalry · Reluctant Role Model · Teferi's Protection · Throne of the God-Pharaoh · Archaeomancer's Map · Cathar Commando · Smothering Tithe · We Ride at Dawn · Austere Command · Elspeth, Sun's Champion · Giver of Runes · Odric, Lunarch Marshal · Toby, Beastie Befriender · Guide of Souls · Jacked Rabbit · Everything Comes to Dust · Trouble in Pairs · Wanderer's Intervention · Collective Effort · Coppercoat Vanguard · Reprieve · Eiganjo, Seat of the Empire · War Room · Emeria, the Sky Ruin · Minas Tirith · Castle Ardenvale · Rogue's Passage · Nykthos, Shrine to Nyx · Myriad Landscape · Windbrisk Heights · Monumental Henge
🃏 Recommended cards for The Wandering Rescuer
The highest-synergy cards in decks for The Wandering Rescuer, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| The Wandering Emperor | 57% | +55% |
| Masako the Humorless | 55% | +54% |
| Split Up | 53% | +49% |
| The Eternal Wanderer | 55% | +49% |
| Wand of the Worldsoul | 50% | +48% |
| Adeline, Resplendent Cathar | 56% | +46% |
| The Wanderer | 45% | +43% |
| Dazzling Theater // Prop Room | 46% | +43% |
| Cut Short | 41% | +41% |
| Adept Watershaper | 39% | +37% |
| Knight-Errant of Eos | 35% | +34% |
| Oketra's Monument | 59% | +31% |
| Halo Fountain | 38% | +31% |
| Reluctant Role Model | 29% | +28% |
| Flowering of the White Tree | 39% | +27% |
| Enduring Innocence | 41% | +27% |
| Throne of the God-Pharaoh | 28% | +27% |
| We Ride at Dawn | 27% | +27% |
| Bennie Bracks, Zoologist | 31% | +26% |
| Myrel, Shield of Argive | 32% | +26% |
| Clever Concealment | 37% | +26% |
| Keeper of the Accord | 42% | +26% |
| Loran of the Third Path | 48% | +25% |
| Castle Ardenvale | 43% | +25% |
💰 The best cards for your The Wandering Rescuer deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Split Up
- The Eternal Wanderer
- Wand of the Worldsoul
- The Wanderer
- Dazzling Theater // Prop Room
- Cut Short
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- The Wandering Emperor
- Masako the Humorless
- Adeline, Resplendent Cathar
- Oketra's Monument
- Halo Fountain
- Flowering of the White Tree
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Myrel, Shield of Argive
- Charismatic Conqueror
- Yoshimaru, Ever Faithful
- Esper Sentinel
- Akroma's Will
- Trouble in Pairs
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with The Wandering Rescuer
- Restoration Angel + Felidar Guardian → Infinite ETB, Infinite LTB
- Heliod, Sun-Crowned + Walking Ballista → Infinite damage, Infinite lifegain, Infinite lifegain triggers
- Nim Deathmantle + Ashnod's Altar → Infinite LTB, Infinite ETB, Infinite sacrifice triggers, Infinite death triggers
- Ashnod's Altar + Cathars' Crusade → Infinite ETB, Infinite LTB, Infinite +1/+1 counters on most creatures you control, Infinite colorless mana, Infinite death triggers, Infinite sacrifice triggers
- Approach of the Second Sun + Reprieve → Win the game
- Anti-Venom, Horrifying Healer + With Great Power . . . → Prevent all damage that would be dealt to you, Lock
Other commanders
Frequently asked questions
What is The Wandering Rescuer's color identity?
The Wandering Rescuer is white: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does The Wandering Rescuer come down, and how often does the deck get stuck?
In the average The Wandering Rescuer deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 5.0 on average and is on the battlefield before turn 7 in 96 % of games. It misses at least one land drop in the first six turns 34 % of the time and floods 11 %. Deck health: B+ (78/100).
How many lands should a The Wandering Rescuer deck run?
Real The Wandering Rescuer decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for The Wandering Rescuer?
The three highest-synergy cards are The Wandering Emperor, Masako the Humorless, Split Up. This page lists the top 24 with their real inclusion rate in The Wandering Rescuer decks.
What combos does The Wandering Rescuer have?
The Wandering Rescuer has 6 known combos. The most popular one is Restoration Angel + Felidar Guardian. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a The Wandering Rescuer deck cost?
You can start cheap: Split Up, The Eternal Wanderer, Wand of the Worldsoul are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.