Urza, Lord Protector
Legendary Creature — Human Artificer · 1WU
Color identity: Blue · White · Azorius
Urza, Lord Protector is Azorius (blue and white): its deck can only run cards of those colors plus colorless ones.
Rules text:
Artifact, instant, and sorcery spells you cast cost {1} less to cast.
{7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
Reference price of the card: €7.41
Average lands in decks for Urza, Lord Protector: 33
ArtifactsComboControlHistoricAffinityTokensPlaneswalkersStax
Build your Urza, Lord Protector deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Urza, Lord Protector 📥 Analyze my deck🎲 How the average Urza, Lord Protector deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: A (83/100)
- Consistency61
- Speed71
- Interaction94
- Resilience96
- Closing90
See the cards of the average deck · 99 cards, 33 lands (23 nonbasic, 3 Plains, 7 Island)
The Mightstone and Weakstone · Sol Ring · Arcane Signet · Swords to Plowshares · Etherium Sculptor · Foundry Inspector · Fabricate · Mystic Forge · Emry, Lurker of the Loch · Urza, Lord High Artificer · The Reality Chip · Azorius Signet · Sai, Master Thopterist · Counterspell · Talisman of Progress · Thought Monitor · Unwinding Clock · Path to Exile · Whir of Invention · Liberator, Urza's Battlethopter · Moonsilver Key · Padeem, Consul of Innovation · Solemn Simulacrum · Esper Sentinel · Urza, Prince of Kroog · Thought Vessel · Dispatch · Sensei's Divining Top · Thoughtcast · Enlightened Tutor · Cloud Key · Dovin's Veto · Phyrexian Metamorph · Mind Stone · Thran Dynamo · Bronze Guardian · Vedalken Archmage · Jhoira's Familiar · Sculpting Steel · Fellwar Stone · Kappa Cannoneer · Negate · Simulacrum Synthesizer · Supreme Verdict · Thopter Spy Network · Tezzeret the Seeker · Crystal Skull, Isu Spyglass · Cyclonic Rift · Rhystic Study · Thousand Moons Smithy // Barracks of the Thousand · Organic Extinction · Ornithopter of Paradise · Scour for Scrap · Mana Drain · Reshape · Forensic Gadgeteer · An Offer You Can't Refuse · Arcane Denial · Generous Gift · Karn, Legacy Reforged · Smothering Tithe · Cyberdrive Awakener · Scrap Trawler · Uthros Research Craft · Aetherflux Reservoir · Swiftfoot Boots · Command Tower · Seat of the Synod · Ancient Den · Hallowed Fountain · Glacial Fortress · Prairie Stream · Razortide Bridge · Adarkar Wastes · Darksteel Citadel · Urza's Saga · Academy Ruins · Inventors' Fair · Sea of Clouds · Buried Ruin · Reliquary Tower · Flooded Strand · Urza's Mine · Urza's Power Plant · Urza's Tower · Deserted Beach · Archway of Innovation · Port Town · Skycloud Expanse
🃏 Recommended cards for Urza, Lord Protector
The highest-synergy cards in decks for Urza, Lord Protector, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| The Mightstone and Weakstone | 96% | +92% |
| Mystic Forge | 62% | +56% |
| Fabricate | 65% | +54% |
| Foundry Inspector | 66% | +53% |
| Etherium Sculptor | 66% | +52% |
| Seat of the Synod | 67% | +51% |
| Ancient Den | 64% | +49% |
| Urza, Lord High Artificer | 55% | +49% |
| The Reality Chip | 53% | +48% |
| Emry, Lurker of the Loch | 56% | +45% |
| Moonsilver Key | 46% | +44% |
| Liberator, Urza's Battlethopter | 46% | +43% |
| Whir of Invention | 47% | +42% |
| Urza, Prince of Kroog | 44% | +41% |
| Sai, Master Thopterist | 52% | +41% |
| Thought Monitor | 49% | +41% |
| Razortide Bridge | 54% | +40% |
| Unwinding Clock | 49% | +39% |
| Urza's Mine | 39% | +38% |
| Urza's Tower | 39% | +37% |
| Inventors' Fair | 46% | +37% |
| Darksteel Citadel | 48% | +37% |
| Urza's Power Plant | 39% | +37% |
| Urza's Saga | 48% | +37% |
💰 The best cards for your Urza, Lord Protector deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Mystic Forge
- Foundry Inspector
- Etherium Sculptor
- Seat of the Synod
- Ancient Den
- Emry, Lurker of the Loch
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- The Mightstone and Weakstone
- Fabricate
- The Reality Chip
- Liberator, Urza's Battlethopter
- Whir of Invention
- Academy Ruins
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Urza, Lord High Artificer
- Unwinding Clock
- Inventors' Fair
- Urza's Saga
- Sensei's Divining Top
- Simulacrum Synthesizer
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Urza, Lord Protector
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Basalt Monolith + Forsaken Monument → Infinite colorless mana
- Sensei's Divining Top + Foundry Inspector + Mystic Forge → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Rings of Brighthearth + Basalt Monolith → Infinite colorless mana
- Teferi, Time Raveler + Displacer Kitten + Sol Ring → Infinite card draw, Infinite draw triggers, Near-infinite colorless mana, Near-infinite storm count
Other commanders
Frequently asked questions
What is Urza, Lord Protector's color identity?
Urza, Lord Protector is Azorius (blue and white): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Urza, Lord Protector come down, and how often does the deck get stuck?
In the average Urza, Lord Protector deck (the 99 most-included cards per EDHREC, with 33 lands), simulated 4,000 times, the commander comes down on turn 3.2 on average and is on the battlefield before turn 7 in 98 % of games. It misses at least one land drop in the first six turns 19 % of the time and floods 22 %. Deck health: A (83/100).
How many lands should a Urza, Lord Protector deck run?
Real Urza, Lord Protector decks run 33 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Urza, Lord Protector?
The three highest-synergy cards are The Mightstone and Weakstone, Mystic Forge, Fabricate. This page lists the top 24 with their real inclusion rate in Urza, Lord Protector decks.
What combos does Urza, Lord Protector have?
Urza, Lord Protector has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Urza, Lord Protector deck cost?
You can start cheap: Mystic Forge, Foundry Inspector, Etherium Sculptor are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.