Zevlor, Elturel Exile
Legendary Creature — Tiefling Warrior · 1UBR
Color identity: Black · Red · Blue · Grixis
Zevlor, Elturel Exile is Grixis (black, red and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
Haste
{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
Reference price of the card: €0.11
Average lands in decks for Zevlor, Elturel Exile: 35
SpellslingerSpell CopyTheftControlBurnMillTreasureGroup Slug
Build your Zevlor, Elturel Exile deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Zevlor, Elturel Exile 📥 Analyze my deck🎲 How the average Zevlor, Elturel Exile deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (66/100)
- Consistency32
- Speed49
- Interaction65
- Resilience82
- Closing93
See the cards of the average deck · 99 cards, 35 lands (25 nonbasic, 5 Island, 2 Swamp, 3 Mountain)
Arcane Signet · Sol Ring · Storm-Kiln Artist · Archmage Emeritus · Cruel Ultimatum · Goblin Electromancer · Cormela, Glamour Thief · Nightscape Familiar · Bribery · Snap · Kess, Dissident Mage · Leadership Vacuum · Talisman of Creativity · Talent of the Telepath · Talisman of Dominance · Chaos Warp · Gitaxian Probe · Dimir Signet · Izzet Signet · Peek · Terminate · Counterspell · Wizards of Thay · River's Rebuke · Worst Fears · Fellwar Stone · Great Intelligence's Plan · Rakdos Signet · Stormcatch Mentor · Talisman of Indulgence · Twinning Staff · Acquire · Bedevil · Flick a Coin · Mindsplice Apparatus · Blue Sun's Twilight · Exterminator Magmarch · Jeska's Will · Resonating Lute · Sedgemoor Witch · Siphon Insight · Stolen Goods · Thought Scour · Electrodominance · Omen Hawker · Arcane Bombardment · Hell to Pay · Swiftfoot Boots · Clone Legion · Lightning Greaves · Archmage of Runes · Lightning Bolt · Abrade · Portent · Rakdos's Return · Guttersnipe · Illusionist's Bracers · Lier, Disciple of the Drowned · Negate · Rakdos Charm · Thought Vessel · Blasphemous Act · Ioreth of the Healing House · Rush of Dread · Command Tower · Exotic Orchard · Crumbling Necropolis · Sulfur Falls · Xander's Lounge · Reliquary Tower · Dragonskull Summit · Steam Vents · Sunken Hollow · Watery Grave · Blood Crypt · Drowned Catacomb · Smoldering Marsh · Training Center · Luxury Suite · Morphic Pool · Shivan Reef · Polluted Delta · Shipwreck Marsh · Bloodstained Mire · Scalding Tarn · Stormcarved Coast · Mystic Sanctuary · Bojuka Bog · Evolving Wilds
🃏 Recommended cards for Zevlor, Elturel Exile
The highest-synergy cards in decks for Zevlor, Elturel Exile, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Storm-Kiln Artist | 70% | +59% |
| Cruel Ultimatum | 63% | +59% |
| Archmage Emeritus | 68% | +57% |
| Cormela, Glamour Thief | 61% | +57% |
| Goblin Electromancer | 62% | +54% |
| Leadership Vacuum | 52% | +51% |
| Bribery | 54% | +51% |
| Talent of the Telepath | 51% | +51% |
| Snap | 54% | +44% |
| Kess, Dissident Mage | 53% | +44% |
| Peek | 43% | +42% |
| Wizards of Thay | 42% | +39% |
| Worst Fears | 40% | +39% |
| Gitaxian Probe | 45% | +39% |
| River's Rebuke | 41% | +39% |
| Flick a Coin | 38% | +37% |
| Acquire | 38% | +37% |
| Mindsplice Apparatus | 38% | +36% |
| Blue Sun's Twilight | 37% | +36% |
| Great Intelligence's Plan | 39% | +36% |
| Stolen Goods | 36% | +35% |
| Stormcatch Mentor | 39% | +35% |
| Exterminator Magmarch | 36% | +35% |
| Sedgemoor Witch | 36% | +34% |
💰 The best cards for your Zevlor, Elturel Exile deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Storm-Kiln Artist
- Cruel Ultimatum
- Archmage Emeritus
- Cormela, Glamour Thief
- Goblin Electromancer
- Leadership Vacuum
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Bribery
- Snap
- Kess, Dissident Mage
- Gitaxian Probe
- Sedgemoor Witch
- Arcane Bombardment
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Twinning Staff
- Jeska's Will
- Minamo, School at Water's Edge
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Zevlor, Elturel Exile
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Demonic Consultation + Thassa's Oracle → Exile your library, Win the game
- Tainted Pact + Thassa's Oracle → Win the game
- Underworld Breach + Lotus Petal + Brain Freeze → Infinite self-mill, Near-infinite magecraft triggers, Near-infinite mill
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Underworld Breach + Lion's Eye Diamond + Brain Freeze → Infinite self-mill, Near-infinite colored mana, Near-infinite magecraft triggers, Near-infinite mill, Near-infinite storm count
Other commanders
Frequently asked questions
What is Zevlor, Elturel Exile's color identity?
Zevlor, Elturel Exile is Grixis (black, red and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Zevlor, Elturel Exile come down, and how often does the deck get stuck?
In the average Zevlor, Elturel Exile deck (the 99 cards most played with it, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.8 on average and is on the battlefield before turn 7 in 98 % of games. It misses at least one land drop in the first six turns 28 % of the time and floods 28 %. Deck health: B (66/100).
How many lands should a Zevlor, Elturel Exile deck run?
Real Zevlor, Elturel Exile decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Zevlor, Elturel Exile?
The three highest-synergy cards are Storm-Kiln Artist, Cruel Ultimatum, Archmage Emeritus. This page lists the top 24 with their real inclusion rate in Zevlor, Elturel Exile decks.
What combos does Zevlor, Elturel Exile have?
Zevlor, Elturel Exile has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Zevlor, Elturel Exile deck cost?
You can start cheap: Storm-Kiln Artist, Cruel Ultimatum, Archmage Emeritus are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.