Captain James T. Kirk
Legendary Creature — Human Officer · 2R
Color identity: Red
Captain James T. Kirk is red: its deck can only run cards of that color plus colorless ones.
Rules text:
Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead.
• Discard a card, then draw a card.
• Create a 1/1 red Officer creature token.
• Creatures you control get +1/+0 until end of turn.
Average lands in decks for Captain James T. Kirk: 35
Build your Captain James T. Kirk deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Captain James T. Kirk 📥 Analyze my deck🃏 Recommended cards for Captain James T. Kirk
The highest-synergy cards in decks for Captain James T. Kirk, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Fear of Missing Out | 59% | +56% |
| Inti, Seneschal of the Sun | 56% | +52% |
| Monument to Endurance | 53% | +48% |
| Combat Celebrant | 50% | +42% |
| Jaxis, the Troublemaker | 44% | +40% |
| Reckless Impulse | 47% | +39% |
| Light Up the Stage | 50% | +39% |
| Karlach, Fury of Avernus | 44% | +38% |
| Laelia, the Blade Reforged | 41% | +35% |
| Wrenn's Resolve | 41% | +33% |
| Professional Face-Breaker | 56% | +32% |
| Aggravated Assault | 41% | +32% |
| Birgi, God of Storytelling | 41% | +29% |
| Port Razer | 31% | +27% |
| Rogue's Passage | 50% | +25% |
| Valakut, the Molten Pinnacle | 50% | +25% |
| Rite of Flame | 34% | +25% |
| U.S.S. Enterprise-D, Galaxy-Class | 25% | +25% |
| Glint-Horn Buccaneer | 28% | +25% |
| Containment Construct | 28% | +25% |
| Count on Luck | 31% | +24% |
| Fury of the Horde | 25% | +23% |
| Conspiracy Theorist | 25% | +23% |
| Purphoros, God of the Forge | 34% | +23% |
💰 The best cards for your Captain James T. Kirk deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Inti, Seneschal of the Sun
- Combat Celebrant
- Jaxis, the Troublemaker
- Reckless Impulse
- Light Up the Stage
- Laelia, the Blade Reforged
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Fear of Missing Out
- Professional Face-Breaker
- Valakut, the Molten Pinnacle
- Rite of Flame
- Glint-Horn Buccaneer
- The Fire Crystal
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Monument to Endurance
- Karlach, Fury of Avernus
- Aggravated Assault
- U.S.S. Enterprise-D, Galaxy-Class
- Purphoros, God of the Forge
- Nico Minoru, Runaway
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Captain James T. Kirk
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Underworld Breach + Lion's Eye Diamond + Wheel of Fortune → Infinite draw triggers, Infinite looting, Infinite looting for opponents, Near-infinite storm count
- Dualcaster Mage + Twinflame → Infinite creature LTB, Infinite creature ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Dualcaster Mage + Molten Duplication → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers, Infinite death triggers, Infinite creature tokens with haste, Infinite magecraft triggers
- The Reaver Cleaver + Aggravated Assault → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite Treasure tokens, Infinite untap of creatures you control
- Underworld Breach + Grinding Station → Infinite self-mill, Near-infinite storm count, Near-infinite mana among colors of legendary creatures and planeswalkers you control
Other commanders
Frequently asked questions
What is Captain James T. Kirk's color identity?
Captain James T. Kirk is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
How many lands should a Captain James T. Kirk deck run?
Real Captain James T. Kirk decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Captain James T. Kirk?
The three highest-synergy cards are Fear of Missing Out, Inti, Seneschal of the Sun, Monument to Endurance. This page lists the top 24 with their real inclusion rate in Captain James T. Kirk decks.
What combos does Captain James T. Kirk have?
Captain James T. Kirk has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Captain James T. Kirk deck cost?
You can start cheap: Inti, Seneschal of the Sun, Combat Celebrant, Jaxis, the Troublemaker are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.