Donatello, Mutant Mechanic
Legendary Creature — Mutant Ninja Turtle · 3U
Color identity: Blue
Donatello, Mutant Mechanic is blue: its deck can only run cards of that color plus colorless ones.
Rules text:
{T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
Reference price of the card: €1.28
Average lands in decks for Donatello, Mutant Mechanic: 35
Artifacts+1/+1 CountersTokensComboCharge CountersHistoricAffinityModular
Build your Donatello, Mutant Mechanic deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Donatello, Mutant Mechanic 📥 Analyze my deck🎲 How the average Donatello, Mutant Mechanic deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (71/100)
- Consistency55
- Speed55
- Interaction80
- Resilience91
- Closing76
See the cards of the average deck · 99 cards, 35 lands (14 nonbasic, 21 Island)
Sol Ring · Arcane Signet · Etherium Sculptor · Emry, Lurker of the Loch · Iron Spider, Stark Upgrade · Kappa Cannoneer · Steel Overseer · Foundry Inspector · Uthros Research Craft · Big Mother Mouser · Arcbound Ravager · Technodrome · Counterspell · Surge Conductor · Cyberdrive Awakener · The Ooze · Hangarback Walker · Insight Engine · Does Machines · Thought Monitor · Sai, Master Thopterist · Krang, Utrom Warlord · Walking Ballista · Donatello, Gadget Master · Marvin, Murderous Mimic · Darksteel Reactor · Chrome Dome · Everflowing Chalice · Marketback Walker · The Eternity Elevator · Scrap Trawler · An Offer You Can't Refuse · Mystic Forge · Threefold Thunderhulk · Thoughtcast · Unwinding Clock · Wave Goodbye · Ripples of Potential · Fabricate · Moxite Refinery · Repurposing Bay · Swiftfoot Boots · Negate · Throne of Geth · Cloud Key · Desynchronization · Fugitive Droid · Krang, Master Mind · Freed from the Real · The Ozolith · Thought Vessel · Vedalken Archmage · Krark-Clan Ironworks · Tezzeret, Cruel Captain · Urza, Lord High Artificer · Mind Stone · Ornithopter of Paradise · Padeem, Consul of Innovation · Pongify · Sapphire Medallion · Swan Song · Ioreth of the Healing House · Simulacrum Synthesizer · Thopter Spy Network · Seat of the Synod · Darksteel Citadel · Academy Ruins · Uthros, Titanic Godcore · Buried Ruin · Archway of Innovation · Inventors' Fair · Reliquary Tower · Karn's Bastion · Power Depot · Urza's Saga · Minamo, School at Water's Edge · The Mycosynth Gardens · Otawara, Soaring City
🃏 Recommended cards for Donatello, Mutant Mechanic
The highest-synergy cards in decks for Donatello, Mutant Mechanic, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Iron Spider, Stark Upgrade | 67% | +65% |
| Steel Overseer | 67% | +63% |
| Big Mother Mouser | 62% | +61% |
| Technodrome | 60% | +60% |
| Arcbound Ravager | 60% | +59% |
| Kappa Cannoneer | 67% | +59% |
| Uthros Research Craft | 64% | +57% |
| Emry, Lurker of the Loch | 67% | +55% |
| Etherium Sculptor | 72% | +55% |
| Surge Conductor | 57% | +54% |
| The Ooze | 55% | +54% |
| Foundry Inspector | 66% | +52% |
| Hangarback Walker | 54% | +51% |
| Does Machines | 52% | +51% |
| Seat of the Synod | 70% | +50% |
| Cyberdrive Awakener | 55% | +49% |
| Darksteel Citadel | 60% | +48% |
| Insight Engine | 53% | +48% |
| Donatello, Gadget Master | 46% | +45% |
| Krang, Utrom Warlord | 47% | +44% |
| Darksteel Reactor | 43% | +42% |
| Uthros, Titanic Godcore | 51% | +41% |
| Marvin, Murderous Mimic | 45% | +41% |
| Marketback Walker | 42% | +41% |
💰 The best cards for your Donatello, Mutant Mechanic deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Iron Spider, Stark Upgrade
- Steel Overseer
- Big Mother Mouser
- Kappa Cannoneer
- Emry, Lurker of the Loch
- Etherium Sculptor
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Technodrome
- Arcbound Ravager
- Uthros Research Craft
- The Ooze
- Walking Ballista
- Ripples of Potential
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Krang, Utrom Warlord
- Uthros, Titanic Godcore
- The Ozolith
- Inventors' Fair
- Unwinding Clock
- Tezzeret, Cruel Captain
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Donatello, Mutant Mechanic
- Sensei's Divining Top + Foundry Inspector + Mystic Forge → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Sensei's Divining Top + Mystic Forge + Etherium Sculptor → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Sensei's Divining Top + Mystic Forge + Cloud Key → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Scrap Trawler + Myr Retriever + Krark-Clan Ironworks + Foundry Inspector → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite creature ETB, Infinite creature LTB, Infinite colorless mana, Infinite death triggers, Infinite creature sacrifice triggers, Infinite storm count
- Marvin, Murderous Mimic + Ioreth of the Healing House → Infinite untap of legendary creatures you control, Infinite mana legendary creatures you control can produce
- Ioreth of the Healing House + Vizier of Tumbling Sands → Infinite untap of legendary creatures you control, Infinite mana legendary creatures you control can produce
Other commanders
Frequently asked questions
What is Donatello, Mutant Mechanic's color identity?
Donatello, Mutant Mechanic is blue: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Donatello, Mutant Mechanic come down, and how often does the deck get stuck?
In the average Donatello, Mutant Mechanic deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.8 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 31 % of the time and floods 18 %. Deck health: B (71/100).
How many lands should a Donatello, Mutant Mechanic deck run?
Real Donatello, Mutant Mechanic decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Donatello, Mutant Mechanic?
The three highest-synergy cards are Iron Spider, Stark Upgrade, Steel Overseer, Big Mother Mouser. This page lists the top 24 with their real inclusion rate in Donatello, Mutant Mechanic decks.
What combos does Donatello, Mutant Mechanic have?
Donatello, Mutant Mechanic has 6 known combos. The most popular one is Sensei's Divining Top + Foundry Inspector + Mystic Forge. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Donatello, Mutant Mechanic deck cost?
You can start cheap: Iron Spider, Stark Upgrade, Steel Overseer, Big Mother Mouser are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.