EDH Optimizer

+1/+1 Counters Commander decks

Plus-one counters are genuinely permanent: they survive a blink, they stay when the creature loses its abilities, and they pile up turn after turn. The archetype doubles them, proliferates them and converts size into card draw or trample damage; its weakness is still that the creatures have to stick.

Cards that define the archetype

Ranked by how much MORE they are played inside the archetype than in the rest of Commander. Generic staples (Sol Ring, Arcane Signet…) fall out for exactly that reason: they are played everywhere equally.

CardCommandersAvg. inclusionExcess
Hardened Scales 195 55% +28 pts
Inspiring Call 154 53% +22 pts
Branching Evolution 119 49% +17 pts
Forgotten Ancient 116 52% +16 pts
Kami of Whispered Hopes 113 49% +16 pts
The Earth Crystal 76 46% +11 pts
Evolution Sage 80 48% +11 pts
Karn's Bastion 87 48% +11 pts
Terrasymbiosis 67 46% +10 pts
Champion of Lambholt 79 46% +9 pts
Ozolith, the Shattered Spire 65 46% +9 pts
Gyre Sage 61 50% +9 pts
The Ozolith 61 43% +8 pts
Rishkar, Peema Renegade 57 44% +8 pts

Commanders for +1/+1 Counters

Ranked by how central this archetype is to their decks and by how played each commander is, according to EDHREC data.

By color identity

Green

White

White · Green

Black

Blue · Green

Black · Green

Paste your list and we tell you whether the deck actually does what it wants to do: curve, ramp, interaction and a 10,000-game simulation.

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Frequently asked questions

What is the best commander for a +1/+1 Counters deck?

The most-built commanders for this archetype are Ramos, Dragon Engine, Ms. Bumbleflower, Animar, Soul of Elements. EDH Optimizer has the full list of 1434 commanders with their recommended cards, ranked by how central +1/+1 Counters is to their decks.

Which cards are must-haves in a +1/+1 Counters deck?

The three most characteristic are Hardened Scales, Inspiring Call, Branching Evolution. They are not the most-played cards in the format, but the ones that appear far more inside this archetype than in the rest of Commander — which is what actually makes them essential here.

What colors is +1/+1 Counters played in?

The most common color identities are Green, White, White · Green. The "By color identity" section groups the commanders and links to the best cards for each combination.

How much does a +1/+1 Counters deck cost?

It depends on the price cap PER CARD you set. Each commander page lists the best cards in three tiers (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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