EDH Optimizer

Ramp Commander decks

Ramp is not an archetype on its own, it is the accelerator for every other one: each point of early mana is a turn of advantage. The trick is balance — too much ramp and you have nothing to cast.

Cards that define the archetype

Ranked by how much MORE they are played inside the archetype than in the rest of Commander. Generic staples (Sol Ring, Arcane Signet…) fall out for exactly that reason: they are played everywhere equally.

CardCommandersAvg. inclusionExcess
Ghalta, Primal Hunger 50 54% +16 pts
Mosswort Bridge 61 42% +16 pts
Avenger of Zendikar 45 46% +14 pts
Azusa, Lost but Seeking 46 47% +14 pts
Skyshroud Claim 38 43% +13 pts
Oracle of Mul Daya 36 44% +12 pts
Fanatic of Rhonas 41 44% +12 pts
Rampaging Baloths 41 49% +12 pts
Scute Swarm 41 46% +11 pts
Apex Devastator 28 43% +11 pts
Lotus Cobra 37 49% +11 pts
Exploration 33 42% +11 pts
Myriad Landscape 46 40% +11 pts
Selvala, Heart of the Wilds 31 44% +10 pts
Goreclaw, Terror of Qal Sisma 40 53% +9 pts
Harrow 35 48% +9 pts
Llanowar Tribe 25 36% +9 pts
Kogla, the Titan Ape 31 43% +9 pts
Ghalta, Stampede Tyrant 21 42% +9 pts
Soul of the Harvest 23 47% +9 pts
Terastodon 23 43% +8 pts
Nykthos, Shrine to Nyx 31 35% +8 pts

Commanders for Ramp

Ranked by how central this archetype is to their decks and by how played each commander is, according to EDHREC data.

By color identity

Green

Blue · Green

Red · Green

White · Green

Red

Black · Green

Paste your list and we tell you whether the deck actually does what it wants to do: curve, ramp, interaction and a 10,000-game simulation.

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Frequently asked questions

What is the best commander for a Ramp deck?

The most-built commanders for this archetype are Raggadragga, Goreguts Boss, Omnath, Locus of Mana, Selvala, Heart of the Wilds. EDH Optimizer has the full list of 786 commanders with their recommended cards, ranked by how central Ramp is to their decks.

Which cards are must-haves in a Ramp deck?

The three most characteristic are Ghalta, Primal Hunger, Mosswort Bridge, Avenger of Zendikar. They are not the most-played cards in the format, but the ones that appear far more inside this archetype than in the rest of Commander — which is what actually makes them essential here.

What colors is Ramp played in?

The most common color identities are Green, Blue · Green, Red · Green. The "By color identity" section groups the commanders and links to the best cards for each combination.

How much does a Ramp deck cost?

It depends on the price cap PER CARD you set. Each commander page lists the best cards in three tiers (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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