Electro, Assaulting Battery
Legendary Creature — Human Villain · 1RR
Color identity: Red
Electro, Assaulting Battery is red: its deck can only run cards of that color plus colorless ones.
Rules text:
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add {R}.
When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.
Reference price of the card: €4.10
Average lands in decks for Electro, Assaulting Battery: 33
BurnSpellslingerStormRampComboAggroBig ManaX Spells
Build your Electro, Assaulting Battery deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Electro, Assaulting Battery 📥 Analyze my deck🎲 How the average Electro, Assaulting Battery deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C (51/100)
- Consistency9
- Speed57
- Interaction47
- Resilience84
- Closing54
See the cards of the average deck · 99 cards, 33 lands (5 nonbasic, 28 Mountain)
Sol Ring · Mana Geyser · Ruby Medallion · Seething Song · Lightning Bolt · Storm-Kiln Artist · Faithless Looting · Pyretic Ritual · Runaway Steam-Kin · Braid of Fire · Guttersnipe · Arcane Signet · Blasphemous Act · Thrill of Possibility · Ashling, Flame Dancer · Birgi, God of Storytelling // Harnfel, Horn of Bounty · Chaos Warp · Big Score · Desperate Ritual · Jeska's Will · Overmaster · Grapeshot · Urabrask // The Great Work · Neheb, the Eternal · Vandalblast · Doubling Cube · Expedite · Firebending Student · Return the Favor · Abrade · Unexpected Windfall · Coruscation Mage · Demand Answers · Reverberate · Avatar Roku, Firebender · Crackle with Power · Firebrand Archer · Past in Flames · Sozin's Comet · Mizzix's Mastery · Deflecting Swat · Untimely Malfunction · Electrostatic Field · The Fire Crystal · Pyromancer's Goggles · Shock · Boltwave · Jaya's Immolating Inferno · Crash Through · Crimson Wisps · Fiery Inscription · Flashback · Redirect Lightning · Young Pyromancer · Chandra, Torch of Defiance · Renegade Tactics · Rodeo Pyromancers · Electrodominance · Kessig Flamebreather · Pinnacle Monk // Mystic Peak · Strike It Rich · Valakut Awakening // Valakut Stoneforge · Warlord's Fury · Bender's Waterskin · Hexing Squelcher · Leyline Tyrant · Fire Nation Palace · Valakut, the Molten Pinnacle · Nykthos, Shrine to Nyx · War Room · Lindblum, Industrial Regency // Mage Siege
🃏 Recommended cards for Electro, Assaulting Battery
The highest-synergy cards in decks for Electro, Assaulting Battery, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Braid of Fire | 57% | +53% |
| Ashling, Flame Dancer | 54% | +47% |
| Overmaster | 51% | +46% |
| Storm-Kiln Artist | 62% | +46% |
| Pyretic Ritual | 60% | +45% |
| Urabrask | 49% | +44% |
| Doubling Cube | 45% | +44% |
| Runaway Steam-Kin | 60% | +43% |
| Guttersnipe | 57% | +42% |
| Fire Nation Palace | 52% | +42% |
| Firebending Student | 45% | +41% |
| Birgi, God of Storytelling | 53% | +41% |
| Grapeshot | 49% | +41% |
| Desperate Ritual | 52% | +40% |
| Mana Geyser | 70% | +39% |
| Seething Song | 70% | +38% |
| Avatar Roku, Firebender | 41% | +38% |
| Sozin's Comet | 40% | +36% |
| Crackle with Power | 41% | +36% |
| Coruscation Mage | 42% | +36% |
| Expedite | 45% | +35% |
| Past in Flames | 40% | +33% |
| Firebrand Archer | 41% | +33% |
| Mizzix's Mastery | 39% | +33% |
💰 The best cards for your Electro, Assaulting Battery deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Overmaster
- Storm-Kiln Artist
- Runaway Steam-Kin
- Guttersnipe
- Fire Nation Palace
- Firebending Student
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Ashling, Flame Dancer
- Pyretic Ritual
- Doubling Cube
- Seething Song
- Sozin's Comet
- Crackle with Power
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Braid of Fire
- Avatar Roku, Firebender
- The Vision and Scarlet Witch
- Jeska's Will
- Zuko, Firebending Master
- Redirect Lightning
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Electro, Assaulting Battery
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Dualcaster Mage + Twinflame → Infinite creature LTB, Infinite creature ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Dualcaster Mage + Molten Duplication → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers, Infinite death triggers, Infinite creature tokens with haste, Infinite magecraft triggers
- Blasphemous Act + Repercussion → Near-infinite damage to all players
- Reiterate + Jeska's Will → Infinite magecraft triggers, Infinite red mana, Infinite storm count, Exile your library with the ability to play the exiled cards until end of turn
- Reiterate + Mana Geyser → Infinite magecraft triggers, Infinite red mana, Infinite storm count
Other commanders
Frequently asked questions
What is Electro, Assaulting Battery's color identity?
Electro, Assaulting Battery is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Electro, Assaulting Battery come down, and how often does the deck get stuck?
In the average Electro, Assaulting Battery deck (the 99 most-included cards per EDHREC, with 33 lands), simulated 4,000 times, the commander comes down on turn 3.0 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 10 % of the time and floods 37 %. Deck health: C (51/100).
How many lands should a Electro, Assaulting Battery deck run?
Real Electro, Assaulting Battery decks run 33 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Electro, Assaulting Battery?
The three highest-synergy cards are Braid of Fire, Ashling, Flame Dancer, Overmaster. This page lists the top 24 with their real inclusion rate in Electro, Assaulting Battery decks.
What combos does Electro, Assaulting Battery have?
Electro, Assaulting Battery has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Electro, Assaulting Battery deck cost?
You can start cheap: Overmaster, Storm-Kiln Artist, Runaway Steam-Kin are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.