EDH Optimizer

Zell Dincht

Card: Zell Dincht

Legendary Creature — Human Monk · 2R

Color identity: Red

Zell Dincht is red: its deck can only run cards of that color plus colorless ones.

Rules text:
You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand.

Reference price of the card: €0.35

Average lands in decks for Zell Dincht: 40

Lands MatterLandfallRampBurnVoltronAggroExtra CombatsLand Destruction

Build your Zell Dincht deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Zell Dincht 📥 Analyze my deck

🎲 How the average Zell Dincht deck starts over 4,000 games

The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

2.9average turn the commander comes down
100 %of games have it on the battlefield before turn 7
21 %of games miss at least one land drop in the first six turns (mana screw)
21 %of games flood (three or more turns with nothing to cast)
85 %of games close out the table before turn 12
10median closing turn

Deck health of the average list: C (49/100)

See the cards of the average deck · 99 cards, 40 lands (19 nonbasic, 21 Mountain)

Sabotender · Valakut Exploration · Tunneling Geopede · Koth, Fire of Resistance · Spitfire Lagac · Moraug, Fury of Akoum · Solemn Simulacrum · Akoum Hellkite · Geode Rager · Nesting Dragon · Chaos Warp · Sword of the Animist · PuPu UFO · Walking Atlas · Wayfarer's Bauble · Blasphemous Act · Crucible of Worlds · Sol Ring · Expedition Map · Retreat to Valakut · Burnished Hart · Dragonmaster Outcast · Blackblade Reforged · Seer's Sundial · Molten Man, Inferno Incarnate · Nahiri's Lithoforming · World Map · Ruby Medallion · Ghirapur Orrery · Last Light of Durin's Day · Desert Were-Worm · Scaretiller · Untimely Malfunction · Vandalblast · Chandra's Ignition · Abrade · Horn of Greed · Bitterthorn, Nissa's Animus · Claws of Valakut · Koth of the Hammer · Sundering Eruption // Volcanic Fissure · The Regalia · Valakut Awakening // Valakut Stoneforge · Akoum Hellhound · Adventuring Gear · Arcane Signet · Scampering Surveyor · Skyclave Geopede · Call the Mountain Chocobo · Faithless Looting · Swiftfoot Boots · Reckless Pyrosurfer · Sardian Cliffstomper · Bolt Bend · Endless Atlas · Cosi's Ravager · Thrill of Possibility · Cleansing Wildfire · Plated Geopede · Valakut, the Molten Pinnacle · Myriad Landscape · Dwarven Mine · Terrain Generator · Rogue's Passage · Evolving Wilds · Fabled Passage · Arena of Glory · Vesuva · Urza's Cave · Terramorphic Expanse · Thespian's Stage · Talon Gates of Madara · War Room · Dormant Volcano · Arid Mesa · Bloodstained Mire · Horizon of Progress · Wooded Foothills

🃏 Recommended cards for Zell Dincht

The highest-synergy cards in decks for Zell Dincht, with their inclusion rate.

CardInclusionSynergy
Sabotender 85% +83%
Valakut Exploration 84% +80%
Tunneling Geopede 80% +79%
Spitfire Lagac 76% +75%
Akoum Hellkite 74% +72%
Moraug, Fury of Akoum 75% +71%
Koth, Fire of Resistance 79% +70%
Geode Rager 71% +69%
Nesting Dragon 70% +69%
PuPu UFO 67% +66%
Walking Atlas 65% +63%
Crucible of Worlds 64% +62%
Retreat to Valakut 62% +62%
Sword of the Animist 69% +60%
Expedition Map 62% +59%
Valakut, the Molten Pinnacle 80% +56%
Burnished Hart 61% +55%
Seer's Sundial 55% +55%
Solemn Simulacrum 75% +55%
Dragonmaster Outcast 57% +53%
Molten Man, Inferno Incarnate 54% +53%
Nahiri's Lithoforming 52% +51%
Wayfarer's Bauble 65% +51%
Blackblade Reforged 56% +49%

💰 The best cards for your Zell Dincht deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Sabotender€0.11 · 85% inclusion
  • Tunneling Geopede€0.32 · 80% inclusion
  • Spitfire Lagac€0.07 · 76% inclusion
  • Akoum Hellkite€0.24 · 74% inclusion
  • Koth, Fire of Resistance€0.30 · 79% inclusion
  • Geode Rager€1.68 · 71% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Valakut Exploration€3.39 · 84% inclusion
  • Moraug, Fury of Akoum€2.14 · 75% inclusion
  • Sword of the Animist€3.13 · 69% inclusion
  • Valakut, the Molten Pinnacle€8.72 · 80% inclusion
  • Horn of Greed€4.67 · 43% inclusion
  • Bitterthorn, Nissa's Animus€4.00 · 42% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Crucible of Worlds€18.28 · 64% inclusion
  • Talon Gates of Madara€24.51 · 29% inclusion
  • Field of the Dead€22.69 · 18% inclusion
  • Bloodstained Mire€10.35 · 21% inclusion
  • Arid Mesa€26.78 · 21% inclusion
  • Wooded Foothills€15.62 · 20% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Zell Dincht

Other commanders

Frequently asked questions

What is Zell Dincht's color identity?

Zell Dincht is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Zell Dincht come down, and how often does the deck get stuck?

In the average Zell Dincht deck (the 99 most-included cards per EDHREC, with 40 lands), simulated 4,000 times, the commander comes down on turn 2.9 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 21 % of the time and floods 21 %. Deck health: C (49/100).

How many lands should a Zell Dincht deck run?

Real Zell Dincht decks run 40 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Zell Dincht?

The three highest-synergy cards are Sabotender, Valakut Exploration, Tunneling Geopede. This page lists the top 24 with their real inclusion rate in Zell Dincht decks.

What combos does Zell Dincht have?

Zell Dincht has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Zell Dincht deck cost?

You can start cheap: Sabotender, Tunneling Geopede, Spitfire Lagac are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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