Sarulf, Realm Eater
Legendary Creature — Wolf · 1BG
Color identity: Black · Green · Golgari
Sarulf, Realm Eater is Golgari (black and green): its deck can only run cards of those colors plus colorless ones.
Rules text:
Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf.
At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.
Reference price of the card: €0.31
Average lands in decks for Sarulf, Realm Eater: 35
+1/+1 CountersControlVoltronSpellslingerLand DestructionWolvesSacrificeMidrange
Build your Sarulf, Realm Eater deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Sarulf, Realm Eater 📥 Analyze my deck🎲 How the average Sarulf, Realm Eater deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (79/100)
- Consistency43
- Speed64
- Interaction100
- Resilience82
- Closing98
See the cards of the average deck · 99 cards, 35 lands (22 nonbasic, 6 Swamp, 7 Forest)
Snakeskin Veil · Cultivate · Rampant Growth · Culling Ritual · Plaguecrafter · Sol Ring · Gaea's Gift · Sheoldred's Edict · Oblivion's Hunger · Soul Shatter · Putrefy · Assassin's Trophy · Kodama's Reach · Accursed Marauder · Beast Within · Invigorating Surge · Forgotten Ancient · Mire in Misery · Tamiyo's Safekeeping · Casualties of War · Corpsejack Menace · Fleshbag Marauder · Revitalizing Repast // Old-Growth Grove · Tribute to the Wild · Arcane Signet · Nature's Lore · Sakura-Tribe Elder · Demon's Disciple · Farseek · Deathsprout · Return of the Wildspeaker · Hardened Scales · Pick Your Poison · Heroic Intervention · Eternal Witness · Three Visits · Winding Constrictor · Harmonize · Slippery Bogbonder · Tyvar's Stand · Astarion's Thirst · Golgari Charm · Sign in Blood · Swiftfoot Boots · Gravelighter · Hydra's Growth · Massacre Wurm · Merciless Executioner · Rishkar's Expertise · Gix's Command · Abrupt Decay · Gift of the Viper · Professor's Warning · Reclamation Sage · Bane of Progress · Binding the Old Gods · Hunter's Insight · Night's Whisper · Cankerbloom · Toxic Deluge · Deathreap Ritual · Read the Bones · Vona's Hunger · Feign Death · Command Tower · Woodland Cemetery · Rogue's Passage · Overgrown Tomb · Tainted Wood · Tyrite Sanctum · Bojuka Bog · Golgari Rot Farm · Llanowar Wastes · Temple of Malady · Undergrowth Stadium · Necroblossom Snarl · Deathcap Glade · Opal Palace · Twilight Mire · Evolving Wilds · Yavimaya, Cradle of Growth · Urborg, Tomb of Yawgmoth · Haunted Mire · Jungle Hollow · Verdant Catacombs · Vernal Fen
🃏 Recommended cards for Sarulf, Realm Eater
The highest-synergy cards in decks for Sarulf, Realm Eater, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Snakeskin Veil | 67% | +59% |
| Gaea's Gift | 52% | +49% |
| Oblivion's Hunger | 50% | +49% |
| Sheoldred's Edict | 51% | +48% |
| Soul Shatter | 50% | +48% |
| Plaguecrafter | 54% | +46% |
| Mire in Misery | 44% | +44% |
| Invigorating Surge | 46% | +43% |
| Tribute to the Wild | 43% | +42% |
| Accursed Marauder | 47% | +39% |
| Forgotten Ancient | 44% | +39% |
| Fleshbag Marauder | 43% | +38% |
| Culling Ritual | 58% | +37% |
| Demon's Disciple | 39% | +37% |
| Tamiyo's Safekeeping | 44% | +37% |
| Tyrite Sanctum | 38% | +36% |
| Corpsejack Menace | 43% | +36% |
| Pick Your Poison | 35% | +33% |
| Casualties of War | 43% | +33% |
| Deathsprout | 37% | +32% |
| Slippery Bogbonder | 32% | +30% |
| Rampant Growth | 61% | +29% |
| Astarion's Thirst | 31% | +29% |
| Gravelighter | 29% | +28% |
💰 The best cards for your Sarulf, Realm Eater deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Snakeskin Veil
- Gaea's Gift
- Oblivion's Hunger
- Sheoldred's Edict
- Plaguecrafter
- Mire in Misery
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Soul Shatter
- Tamiyo's Safekeeping
- Slippery Bogbonder
- Vona's Hunger
- Massacre Wurm
- Nature's Lore
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Ashaya, Soul of the Wild
- Sheoldred, Whispering One
- Terrasymbiosis
- The Ozolith
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Sarulf, Realm Eater
- Sanguine Bond + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Gravecrawler + Phyrexian Altar → Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite storm count
- Chatterfang, Squirrel General + Pitiless Plunderer → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite Treasure tokens, Reduce the toughness of creatures opponents control to 0
- Enduring Tenacity + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- The Gitrog Monster + Dakmor Salvage → Infinite self-mill, Near-infinite self-discard triggers
- Orcish Bowmasters + Peer into the Abyss → Infinite +1/+1 counters on a creature, Near-infinite card draw for target opponent, Near-infinite damage, Near-infinite draw triggers for target opponent, Target opponent loses the game
Other commanders
Frequently asked questions
What is Sarulf, Realm Eater's color identity?
Sarulf, Realm Eater is Golgari (black and green): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Sarulf, Realm Eater come down, and how often does the deck get stuck?
In the average Sarulf, Realm Eater deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.1 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 31 % of the time and floods 28 %. Deck health: B+ (79/100).
How many lands should a Sarulf, Realm Eater deck run?
Real Sarulf, Realm Eater decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Sarulf, Realm Eater?
The three highest-synergy cards are Snakeskin Veil, Gaea's Gift, Oblivion's Hunger. This page lists the top 24 with their real inclusion rate in Sarulf, Realm Eater decks.
What combos does Sarulf, Realm Eater have?
Sarulf, Realm Eater has 6 known combos. The most popular one is Sanguine Bond + Exquisite Blood. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Sarulf, Realm Eater deck cost?
You can start cheap: Snakeskin Veil, Gaea's Gift, Oblivion's Hunger are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.