Elektra, Daughter of the Hand
Legendary Creature — Human Ninja Villain · 2BB
Color identity: Black
Elektra, Daughter of the Hand is black: its deck can only run cards of that color plus colorless ones.
Rules text:
Sneak {1}{B}{B} (You may cast this spell for {1}{B}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)
When Elektra enters, destroy target creature an opponent controls with power 3 or less.
Reference price of the card: €0.23
Average lands in decks for Elektra, Daughter of the Hand: 34
ControlBounceEquipmentETBMidrangeNinjas
Build your Elektra, Daughter of the Hand deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Elektra, Daughter of the Hand 📥 Analyze my deck🎲 How the average Elektra, Daughter of the Hand deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C (54/100)
- Consistency46
- Speed48
- Interaction46
- Resilience75
- Closing60
See the cards of the average deck · 99 cards, 34 lands (16 nonbasic, 18 Swamp)
Sol Ring · Arcane Signet · Panharmonicon · Massacre Girl · Morbid Opportunist · Toxic Deluge · Blade of Selves · Conjurer's Closet · Gray Merchant of Asphodel · Charcoal Diamond · Feed the Swarm · Fell the Profane // Fell Mire · Undying Malice · Victimize · Dark Ritual · Jet Medallion · Malakir Rebirth // Malakir Mire · Massacre Wurm · Night's Whisper · Thought Vessel · Village Rites · Ayara, First of Locthwain · Changeling Outcast · Crypt Ghast · Deadly Dispute · Dokuchi Silencer · Ninja Teen · Not Dead After All · Supernatural Stamina · Black Market · Deadly Rollick · Fellwar Stone · Helm of the Host · Saw in Half · Splinter, Hamato Yoshi · Dauthi Voidwalker · Demonic Tutor · Fake Your Own Death · Feign Death · Gonti, Lord of Luxury · Mind Stone · Phyrexian Arena · Pitiless Plunderer · Solemn Simulacrum · Sudden Spoiling · Go for the Throat · Ink-Eyes, Servant of Oni · Nether Traitor · Nezumi Prowler · Plaguecrafter · Reanimate · Undying Evil · Agent Venom · Come Back Wrong · Grave Researcher // Reanimate · Liliana of the Dark Realms · Massacre Girl, Known Killer · Mukotai Ambusher · Nasty End · Reckoner's Bargain · Sheoldred's Edict · Shredder's Technique · Sign in Blood · Skullclamp · Swiftfoot Boots · Bojuka Bog · Rogue's Passage · Cabal Coffers · Mortuary Mire · Witch's Cottage · Cabal Stronghold · Nykthos, Shrine to Nyx · Phyrexian Tower · Reliquary Tower · Urborg, Tomb of Yawgmoth · Access Tunnel · Castle Locthwain · Command Beacon · Midgar, City of Mako // Reactor Raid · Takenuma, Abandoned Mire · Opal Palace
🃏 Recommended cards for Elektra, Daughter of the Hand
The highest-synergy cards in decks for Elektra, Daughter of the Hand, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Panharmonicon | 64% | +62% |
| Blade of Selves | 56% | +55% |
| Massacre Girl | 60% | +53% |
| Conjurer's Closet | 56% | +53% |
| Dokuchi Silencer | 44% | +44% |
| Ninja Teen | 44% | +43% |
| Undying Malice | 52% | +42% |
| Rogue's Passage | 60% | +40% |
| Splinter, Hamato Yoshi | 40% | +40% |
| Changeling Outcast | 44% | +39% |
| Helm of the Host | 40% | +38% |
| Supernatural Stamina | 44% | +36% |
| Morbid Opportunist | 60% | +36% |
| Mortuary Mire | 48% | +35% |
| Gonti, Lord of Luxury | 36% | +33% |
| Not Dead After All | 44% | +33% |
| Fell the Profane | 52% | +32% |
| Saw in Half | 40% | +31% |
| Massacre Wurm | 48% | +31% |
| Nezumi Prowler | 32% | +31% |
| Charcoal Diamond | 52% | +30% |
| Ink-Eyes, Servant of Oni | 32% | +29% |
| Undying Evil | 32% | +29% |
| Fake Your Own Death | 36% | +28% |
💰 The best cards for your Elektra, Daughter of the Hand deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Massacre Girl
- Dokuchi Silencer
- Ninja Teen
- Undying Malice
- Rogue's Passage
- Splinter, Hamato Yoshi
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Panharmonicon
- Blade of Selves
- Conjurer's Closet
- Helm of the Host
- Saw in Half
- Massacre Wurm
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Deadly Rollick
- Enduring Tenacity
- Helm of Obedience
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Elektra, Daughter of the Hand
- Sanguine Bond + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Vito, Thorn of the Dusk Rose + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Sanguine Bond + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Exquisite Blood + Enduring Tenacity → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Pitiless Plunderer + Ashnod's Altar + Reassembling Skeleton → Infinite colorless mana, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers
Other commanders
Frequently asked questions
What is Elektra, Daughter of the Hand's color identity?
Elektra, Daughter of the Hand is black: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Elektra, Daughter of the Hand come down, and how often does the deck get stuck?
In the average Elektra, Daughter of the Hand deck (the 99 most-included cards per EDHREC, with 34 lands), simulated 4,000 times, the commander comes down on turn 3.8 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 29 % of the time and floods 19 %. Deck health: C (54/100).
How many lands should a Elektra, Daughter of the Hand deck run?
Real Elektra, Daughter of the Hand decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Elektra, Daughter of the Hand?
The three highest-synergy cards are Panharmonicon, Blade of Selves, Massacre Girl. This page lists the top 24 with their real inclusion rate in Elektra, Daughter of the Hand decks.
What combos does Elektra, Daughter of the Hand have?
Elektra, Daughter of the Hand has 6 known combos. The most popular one is Sanguine Bond + Exquisite Blood. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Elektra, Daughter of the Hand deck cost?
You can start cheap: Massacre Girl, Dokuchi Silencer, Ninja Teen are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.