Go-Shintai of Ancient Wars
Legendary Enchantment Creature — Shrine · 2R
Color identity: Red
Go-Shintai of Ancient Wars is red: its deck can only run cards of that color plus colorless ones.
Rules text:
First strike
At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
Reference price of the card: €0.14
Average lands in decks for Go-Shintai of Ancient Wars: 35
BurnArtifactsClonesEnchantressGroup SlugInfectLand DestructionSpellslinger
Build your Go-Shintai of Ancient Wars deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Go-Shintai of Ancient Wars 📥 Analyze my deck🎲 How the average Go-Shintai of Ancient Wars deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C (53/100)
- Consistency74
- Speed57
- Interaction33
- Resilience62
- Closing45
See the cards of the average deck · 99 cards, 35 lands (9 nonbasic, 26 Mountain)
Honden of Infinite Rage · Sanctum of Shattered Heights · Sol Ring · Blasphemous Act · Chaos Warp · Thrill of Possibility · Torbran, Thane of Red Fell · Angrath's Marauders · City on Fire · Crescent Island Temple · Mind Stone · Solphim, Mayhem Dominus · Wayfarer's Bauble · Helm of the Host · Sulfuric Vortex · Arcane Signet · Cursed Mirror · Dictate of the Twin Gods · Lightning Bolt · Solemn Simulacrum · Unexpected Windfall · Valakut Exploration · Furnace of Rath · Twinflame Tyrant · Felhide Spiritbinder · Lithoform Engine · Abrade · Gratuitous Violence · Jaxis, the Troublemaker · Mirror Box · Shrine Steward · Hexing Squelcher · Big Score · Delina, Wild Mage · Demand Answers · Faithless Looting · Mana Geyser · Outpost Siege · Valakut Awakening // Valakut Stoneforge · Vandalblast · Count on Luck · Burnished Hart · Combustible Gearhulk · Fiendish Duo · Fiery Emancipation · Fire Diamond · Forgeborn Oreads · Jeska's Will · Strionic Resonator · Super Speed · The Rollercrusher Ride · Brash Taunter · Mirage Mirror · Orthion, Hero of Lavabrink · Ruby Medallion · Electroduplicate · Chain Reaction · Chandra's Incinerator · Court of Ire · Goblin Goliath · Navigation Orb · Untimely Malfunction · Archetype of Aggression · Splinter Twin · War Room · Myriad Landscape · Forgotten Cave · Rogue's Passage · Arena of Glory · Emergence Zone · Mirrorpool · Spinerock Knoll · Valakut, the Molten Pinnacle
🃏 Recommended cards for Go-Shintai of Ancient Wars
The highest-synergy cards in decks for Go-Shintai of Ancient Wars, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Sanctum of Shattered Heights | 89% | +89% |
| Honden of Infinite Rage | 89% | +89% |
| Crescent Island Temple | 67% | +67% |
| Angrath's Marauders | 67% | +64% |
| Helm of the Host | 63% | +56% |
| Valakut Exploration | 59% | +55% |
| Sulfuric Vortex | 63% | +55% |
| Solphim, Mayhem Dominus | 67% | +53% |
| Wayfarer's Bauble | 67% | +53% |
| City on Fire | 67% | +52% |
| Dictate of the Twin Gods | 59% | +52% |
| Felhide Spiritbinder | 52% | +52% |
| Furnace of Rath | 56% | +50% |
| Lithoform Engine | 52% | +50% |
| Shrine Steward | 48% | +48% |
| Mirror Box | 48% | +48% |
| Torbran, Thane of Red Fell | 70% | +48% |
| Jaxis, the Troublemaker | 48% | +44% |
| Twinflame Tyrant | 56% | +44% |
| Delina, Wild Mage | 44% | +42% |
| Forgeborn Oreads | 41% | +41% |
| Gratuitous Violence | 48% | +40% |
| Super Speed | 40% | +40% |
| Solemn Simulacrum | 59% | +39% |
💰 The best cards for your Go-Shintai of Ancient Wars deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Sanctum of Shattered Heights
- Honden of Infinite Rage
- Crescent Island Temple
- Angrath's Marauders
- Sulfuric Vortex
- Wayfarer's Bauble
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Helm of the Host
- Valakut Exploration
- City on Fire
- Furnace of Rath
- Lithoform Engine
- Mirror Box
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Solphim, Mayhem Dominus
- Twinflame Tyrant
- Hexing Squelcher
- Sundial of the Infinite
- Descent into Avernus
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Go-Shintai of Ancient Wars
- Dualcaster Mage + Twinflame → Infinite LTB, Infinite ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Reiterate + Jeska's Will → Infinite magecraft triggers, Infinite red mana, Infinite storm count, Exile your library with the ability to play the exiled cards until end of turn
- Reiterate + Mana Geyser → Infinite magecraft triggers, Infinite red mana, Infinite storm count
- Dualcaster Mage + Heat Shimmer → Infinite LTB, Infinite ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Godo, Bandit Warlord + Helm of the Host → Infinite combat phases, Infinite death triggers, Infinite ETB, Infinite LTB, Infinite sacrifice triggers, Put all Equipment cards from your library onto the battlefield
- Toralf, God of Fury + Blasphemous Act → Near-infinite damage
Other commanders
Frequently asked questions
What is Go-Shintai of Ancient Wars's color identity?
Go-Shintai of Ancient Wars is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Go-Shintai of Ancient Wars come down, and how often does the deck get stuck?
In the average Go-Shintai of Ancient Wars deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.0 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 37 % of the time and floods 6 %. Deck health: C (53/100).
How many lands should a Go-Shintai of Ancient Wars deck run?
Real Go-Shintai of Ancient Wars decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Go-Shintai of Ancient Wars?
The three highest-synergy cards are Sanctum of Shattered Heights, Honden of Infinite Rage, Crescent Island Temple. This page lists the top 24 with their real inclusion rate in Go-Shintai of Ancient Wars decks.
What combos does Go-Shintai of Ancient Wars have?
Go-Shintai of Ancient Wars has 6 known combos. The most popular one is Dualcaster Mage + Twinflame. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Go-Shintai of Ancient Wars deck cost?
You can start cheap: Sanctum of Shattered Heights, Honden of Infinite Rage, Crescent Island Temple are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.