EDH Optimizer

Goro-Goro and Satoru

Card: Goro-Goro and Satoru

Legendary Creature — Goblin Human · UBR

Color identity: Black · Red · Blue · Grixis

Goro-Goro and Satoru is Grixis (black, red and blue): its deck can only run cards of those colors plus colorless ones.

Rules text:
Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.
{1}{R}: Creatures you control gain haste until end of turn.

Reference price of the card: €0.86

Average lands in decks for Goro-Goro and Satoru: 36

NinjutsuAggroTokensNinjasDragonsHasteExtra CombatsFlying

Build your Goro-Goro and Satoru deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Goro-Goro and Satoru 📥 Analyze my deck

🎲 How the average Goro-Goro and Satoru deck starts over 4,000 games

The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

3.3average turn the commander comes down
99 %of games have it on the battlefield before turn 7
31 %of games miss at least one land drop in the first six turns (mana screw)
17 %of games flood (three or more turns with nothing to cast)
100 %of games close out the table before turn 12
6median closing turn

Deck health of the average list: B+ (74/100)

See the cards of the average deck · 99 cards, 36 lands (26 nonbasic, 5 Island, 2 Swamp, 3 Mountain)

Arcane Signet · Sol Ring · Loyal Apprentice · Thousand-Faced Shadow · Phoenix Chick · Prosperous Thief · Ingenious Infiltrator · Gingerbrute · Grazilaxx, Illithid Scholar · Moon-Circuit Hacker · Changeling Outcast · Lightning Greaves · Ninja of the Deep Hours · Urabrask's Forge · Fallen Shinobi · Slither Blade · Counterspell · Bident of Thassa · Reconnaissance Mission · Silver-Fur Master · Mistblade Shinobi · Baleful Strix · Reinforced Ronin · Yuriko, the Tiger's Shadow · Satoru Umezawa · Talisman of Creativity · Talisman of Dominance · Chaos Warp · Professional Face-Breaker · Frostcliff Siege · Blasphemous Act · Terminate · Tetsuko Umezawa, Fugitive · Triton Shorestalker · Feed the Swarm · Nashi, Moon Sage's Scion · Negate · Swiftfoot Boots · Dragon Tempest · Enduring Courage · Alora, Merry Thief · Izzet Signet · Talisman of Indulgence · An Offer You Can't Refuse · Enduring Curiosity · Rising of the Day · Dimir Signet · Silent-Blade Oni · Kaito, Dancing Shadow · Elturel Survivors · Fellwar Stone · Lagomos, Hand of Hatred · Blade of Selves · Daring Piracy · Raphael, the Nightwatcher · Rakdos Signet · Sakashima's Student · Arcane Denial · Crux of Fate · Moonsnare Specialist · Satoru, the Infiltrator · Cursed Mirror · Goro-Goro, Disciple of Ryusei · Command Tower · Exotic Orchard · Crumbling Necropolis · Sulfur Falls · Dragonskull Summit · Shivan Reef · Drowned Catacomb · Sunken Hollow · Steam Vents · Watery Grave · Xander's Lounge · Blood Crypt · Rogue's Passage · Smoldering Marsh · Sulfurous Springs · Training Center · Underground River · Luxury Suite · Morphic Pool · Path of Ancestry · Stormcarved Coast · Shipwreck Marsh · Bloodstained Mire · Polluted Delta · Bojuka Bog · Scalding Tarn

🃏 Recommended cards for Goro-Goro and Satoru

The highest-synergy cards in decks for Goro-Goro and Satoru, with their inclusion rate.

CardInclusionSynergy
Loyal Apprentice 78% +76%
Thousand-Faced Shadow 69% +68%
Phoenix Chick 68% +66%
Prosperous Thief 65% +64%
Ingenious Infiltrator 63% +61%
Grazilaxx, Illithid Scholar 62% +61%
Gingerbrute 62% +60%
Moon-Circuit Hacker 61% +60%
Changeling Outcast 60% +56%
Urabrask's Forge 56% +55%
Ninja of the Deep Hours 56% +54%
Slither Blade 55% +53%
Fallen Shinobi 55% +53%
Silver-Fur Master 53% +52%
Mistblade Shinobi 52% +51%
Reconnaissance Mission 53% +51%
Yuriko, the Tiger's Shadow 51% +50%
Reinforced Ronin 51% +50%
Bident of Thassa 53% +48%
Satoru Umezawa 49% +48%
Professional Face-Breaker 46% +42%
Frostcliff Siege 44% +42%
Baleful Strix 51% +41%
Tetsuko Umezawa, Fugitive 42% +41%

💰 The best cards for your Goro-Goro and Satoru deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Loyal Apprentice€0.21 · 78% inclusion
  • Thousand-Faced Shadow€1.37 · 69% inclusion
  • Phoenix Chick€0.35 · 68% inclusion
  • Prosperous Thief€0.19 · 65% inclusion
  • Ingenious Infiltrator€1.59 · 63% inclusion
  • Grazilaxx, Illithid Scholar€1.40 · 62% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Fallen Shinobi€5.34 · 55% inclusion
  • Yuriko, the Tiger's Shadow€2.13 · 51% inclusion
  • Professional Face-Breaker€4.11 · 46% inclusion
  • Frostcliff Siege€2.29 · 44% inclusion
  • Dragon Tempest€2.04 · 39% inclusion
  • Silent-Blade Oni€2.07 · 36% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Sakashima's Student€24.22 · 31% inclusion
  • Grim Hireling€12.10 · 28% inclusion
  • Terror of the Peaks€22.75 · 24% inclusion
  • Karlach, Fury of Avernus€18.06 · 20% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Goro-Goro and Satoru

👥 Community decks with Goro-Goro and Satoru

Full decklists published by players on EDH Optimizer, with their analysis, bracket and health. Clone them to your account and optimize them for free.

Other commanders

Frequently asked questions

What is Goro-Goro and Satoru's color identity?

Goro-Goro and Satoru is Grixis (black, red and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Goro-Goro and Satoru come down, and how often does the deck get stuck?

In the average Goro-Goro and Satoru deck (the 99 most-included cards per EDHREC, with 36 lands), simulated 4,000 times, the commander comes down on turn 3.3 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 31 % of the time and floods 17 %. Deck health: B+ (74/100).

How many lands should a Goro-Goro and Satoru deck run?

Real Goro-Goro and Satoru decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Goro-Goro and Satoru?

The three highest-synergy cards are Loyal Apprentice, Thousand-Faced Shadow, Phoenix Chick. This page lists the top 24 with their real inclusion rate in Goro-Goro and Satoru decks.

What combos does Goro-Goro and Satoru have?

Goro-Goro and Satoru has 6 known combos. The most popular one is Combat Celebrant + Helm of the Host. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Goro-Goro and Satoru deck cost?

You can start cheap: Loyal Apprentice, Thousand-Faced Shadow, Phoenix Chick are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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