Gray and Adira, Forever Joined
Legendary Creature — Trill Human Officer · 2URUR
Color identity: Red · Blue · Izzet
Gray and Adira, Forever Joined is Izzet (red and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of target creature you control, except it isn't legendary. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Reference price of the card: €1.83
Average lands in decks for Gray and Adira, Forever Joined: 34
Build your Gray and Adira, Forever Joined deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Gray and Adira, Forever Joined 📥 Analyze my deck🎲 How the average Gray and Adira, Forever Joined deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (77/100)
- Consistency72
- Speed73
- Interaction47
- Resilience91
- Closing86
See the cards of the average deck · 99 cards, 34 lands (22 nonbasic, 3 Island, 9 Mountain)
Arcane Signet · Sol Ring · Bloodthirster · Combat Celebrant · Frantic Search · Full Throttle · Gamble · Port Razer · Fellwar Stone · Raphael, Tag Team Tough · Scourge of the Throne · Seething Song · Seize the Day · Talisman of Creativity · Aggravated Assault · An Offer You Can't Refuse · Blazing Firesinger // Seething Song · Breath of Fury · Deflecting Swat · Desperate Ritual · Fear of Missing Out · Final Fortune · Great Train Heist · Izzet Signet · Jeska's Will · Lotus Petal · Overpowering Attack · Pyretic Ritual · Relentless Assault · Snap · Swan Song · Trumpeting Carnosaur · Underworld Breach · Alexios, Deimos of Kosmos · Arcane Denial · Brain Freeze · Chaos Warp · Chrome Mox · Coldsteel Heart · Council of Reeds · Counterspell · Curse-Marred Demon · Cursed Mirror · Dualcaster Mage · Emeritus of Ideation // Ancestral Recall · Everflowing Chalice · Faerie Mastermind · Fire Diamond · Flashback · Franklin Richards, Ascendant · Fury of the Horde · Gitaxian Probe · Godo, Bandit Warlord · Goldlust Triad · Helm of the Host · Hexing Squelcher · Irma, Part-Time Mutant · Karlach, Fury of Avernus · Lion's Eye Diamond · Lockjaw, Slobbering Teleporter · Mana Vault · Mind Stone · Mishra's Bauble · Mox Diamond · Mox Opal · Command Tower · Shivan Reef · Stormcarved Coast · Cascade Bluffs · Riverpyre Verge · Steam Vents · Sulfur Falls · Fiery Islet · Riverglide Pathway // Lavaglide Pathway · Training Center · Ancient Tomb · Ferrous Lake · Frostboil Snarl · Scalding Tarn · Thundering Falls · City of Brass · Great Furnace · Rogue's Passage · Scorched Geyser · Seat of the Synod · Spirebluff Canal · Volcanic Island
🃏 Recommended cards for Gray and Adira, Forever Joined
The highest-synergy cards in decks for Gray and Adira, Forever Joined, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Bloodthirster | 86% | +85% |
| Combat Celebrant | 86% | +85% |
| Port Razer | 71% | +69% |
| Full Throttle | 71% | +68% |
| Raphael, Tag Team Tough | 57% | +57% |
| Scourge of the Throne | 57% | +56% |
| Gamble | 71% | +55% |
| Seize the Day | 57% | +54% |
| Riverpyre Verge | 71% | +49% |
| Breath of Fury | 43% | +42% |
| Trumpeting Carnosaur | 43% | +42% |
| Overpowering Attack | 43% | +42% |
| Aggravated Assault | 43% | +42% |
| Fear of Missing Out | 43% | +41% |
| Relentless Assault | 43% | +41% |
| Great Train Heist | 43% | +41% |
| Stormcarved Coast | 86% | +41% |
| Shivan Reef | 100% | +40% |
| Final Fortune | 43% | +40% |
| Blazing Firesinger | 43% | +38% |
| Seething Song | 57% | +37% |
| Riverglide Pathway | 57% | +33% |
| Desperate Ritual | 43% | +33% |
| Ancient Tomb | 43% | +32% |
💰 The best cards for your Gray and Adira, Forever Joined deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Combat Celebrant
- Port Razer
- Scourge of the Throne
- Trumpeting Carnosaur
- Overpowering Attack
- Relentless Assault
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Full Throttle
- Raphael, Tag Team Tough
- Seize the Day
- Breath of Fury
- Fear of Missing Out
- Great Train Heist
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Bloodthirster
- Gamble
- Riverpyre Verge
- Aggravated Assault
- Ancient Tomb
- Lotus Petal
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Gray and Adira, Forever Joined
- Underworld Breach + Lotus Petal + Brain Freeze → Infinite self-mill, Near-infinite magecraft triggers, Near-infinite mill
- Underworld Breach + Lion's Eye Diamond + Brain Freeze → Infinite self-mill, Near-infinite colored mana, Near-infinite magecraft triggers, Near-infinite mill, Near-infinite storm count
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Underworld Breach + Lion's Eye Diamond + Wheel of Fortune → Infinite draw triggers, Infinite looting, Infinite looting for opponents, Near-infinite storm count
- Dualcaster Mage + Molten Duplication → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers, Infinite death triggers, Infinite creature tokens with haste, Infinite magecraft triggers
- Underworld Breach + Grinding Station → Infinite self-mill, Near-infinite storm count, Near-infinite mana among colors of legendary creatures and planeswalkers you control
Other commanders
Frequently asked questions
What is Gray and Adira, Forever Joined's color identity?
Gray and Adira, Forever Joined is Izzet (red and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Gray and Adira, Forever Joined come down, and how often does the deck get stuck?
In the average Gray and Adira, Forever Joined deck (the 99 cards most played with it, with 34 lands), simulated 4,000 times, the commander comes down on turn 3.2 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 21 % of the time and floods 26 %. Deck health: B+ (77/100).
How many lands should a Gray and Adira, Forever Joined deck run?
Real Gray and Adira, Forever Joined decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Gray and Adira, Forever Joined?
The three highest-synergy cards are Bloodthirster, Combat Celebrant, Port Razer. This page lists the top 24 with their real inclusion rate in Gray and Adira, Forever Joined decks.
What combos does Gray and Adira, Forever Joined have?
Gray and Adira, Forever Joined has 6 known combos. The most popular one is Underworld Breach + Lotus Petal + Brain Freeze. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Gray and Adira, Forever Joined deck cost?
You can start cheap: Combat Celebrant, Port Razer, Scourge of the Throne are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.