EDH Optimizer

Inti, Seneschal of the Sun

Card: Inti, Seneschal of the Sun

Legendary Creature — Human Knight · 1R

Color identity: Red

Inti, Seneschal of the Sun is red: its deck can only run cards of that color plus colorless ones.

Rules text:
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

Reference price of the card: €1.45

Average lands in decks for Inti, Seneschal of the Sun: 35

DiscardAggroWheels+1/+1 CountersBurnImpulse DrawExileTreasure

Build your Inti, Seneschal of the Sun deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Inti, Seneschal of the Sun 📥 Analyze my deck

🎲 How the average Inti, Seneschal of the Sun deck starts over 4,000 games

The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

2.1average turn the commander comes down
100 %of games have it on the battlefield before turn 7
10 %of games miss at least one land drop in the first six turns (mana screw)
1 %of games flood (three or more turns with nothing to cast)
100 %of games close out the table before turn 12
8median closing turn

Deck health of the average list: C+ (63/100)

See the cards of the average deck · 99 cards, 35 lands (11 nonbasic, 24 Mountain)

Containment Construct · Faithless Looting · Sol Ring · Chaos Warp · Laelia, the Blade Reforged · Conspiracy Theorist · Monument to Endurance · Surly Badgersaur · Ruby Medallion · Party Thrasher · Thrill of Possibility · Blasphemous Act · Demand Answers · Anger · Glint-Horn Buccaneer · Brass's Tunnel-Grinder // Tecutlan, the Searing Rift · Squee, Goblin Nabob · Big Score · Arcane Signet · Ivora, Insatiable Heir · Runaway Steam-Kin · Cool but Rude · Currency Converter · Magmakin Artillerist · Marauding Mako · Shadow of the Goblin · Brallin, Skyshark Rider · Unexpected Windfall · Abrade · Professional Face-Breaker · Veronica, Dissident Scribe · Fear of Missing Out · Tersa Lightshatter · Vandalblast · Hazoret's Monument · Bag of Holding · Enterprising Scallywag · Oliphaunt · Delayed Blast Fireball · Lightning Bolt · Mana Geyser · Untimely Malfunction · Pinnacle Monk // Mystic Peak · Tectonic Reformation · Sundering Eruption // Volcanic Fissure · Anje's Ravager · Lightning Axe · Matzalantli, the Great Door // The Core · Neheb, Dreadhorde Champion · Iraxxa, Empress of Mars · Jeska's Will · Ox of Agonas · Bitter Reunion · Birgi, God of Storytelling // Harnfel, Horn of Bounty · Mind Stone · Return the Favor · Artist's Talent · Cathartic Reunion · Detective's Phoenix · Cursed Mirror · Gamble · Kami of Celebration · Key to the City · Naktamun Lorespinner // Wheel of Fortune · Forgotten Cave · Ash Barrens · Smoldering Crater · Geier Reach Sanitarium · Desert of the Fervent · Sokenzan, Crucible of Defiance · Arena of Glory · War Room · Rogue's Passage · Drownyard Temple · Valakut, the Molten Pinnacle

🃏 Recommended cards for Inti, Seneschal of the Sun

The highest-synergy cards in decks for Inti, Seneschal of the Sun, with their inclusion rate.

CardInclusionSynergy
Containment Construct 77% +74%
Conspiracy Theorist 68% +66%
Laelia, the Blade Reforged 69% +63%
Monument to Endurance 67% +63%
Surly Badgersaur 65% +62%
Party Thrasher 62% +60%
Glint-Horn Buccaneer 60% +57%
Squee, Goblin Nabob 58% +56%
Ivora, Insatiable Heir 54% +53%
Brass's Tunnel-Grinder 58% +52%
Currency Converter 52% +50%
Shadow of the Goblin 51% +50%
Marauding Mako 51% +49%
Cool but Rude 53% +49%
Magmakin Artillerist 51% +48%
Anger 60% +47%
Ash Barrens 49% +47%
Brallin, Skyshark Rider 48% +46%
Veronica, Dissident Scribe 46% +45%
Tersa Lightshatter 43% +42%
Forgotten Cave 58% +41%
Fear of Missing Out 43% +40%
Oliphaunt 40% +38%
Bag of Holding 40% +38%

💰 The best cards for your Inti, Seneschal of the Sun deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Containment Construct€0.25 · 77% inclusion
  • Conspiracy Theorist€0.22 · 68% inclusion
  • Laelia, the Blade Reforged€0.30 · 69% inclusion
  • Party Thrasher€0.44 · 62% inclusion
  • Squee, Goblin Nabob€0.17 · 58% inclusion
  • Ivora, Insatiable Heir€0.99 · 54% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Glint-Horn Buccaneer€5.06 · 60% inclusion
  • Cool but Rude€6.58 · 53% inclusion
  • Brallin, Skyshark Rider€6.39 · 48% inclusion
  • Fear of Missing Out€2.93 · 43% inclusion
  • Sokenzan, Crucible of Defiance€2.40 · 34% inclusion
  • Artist's Talent€6.80 · 29% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Monument to Endurance€15.97 · 67% inclusion
  • Surly Badgersaur€14.58 · 65% inclusion
  • Delayed Blast Fireball€13.10 · 39% inclusion
  • Passionate Archaeologist€14.86 · 26% inclusion
  • Nico Minoru, Runaway€23.15 · 13% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Inti, Seneschal of the Sun

Other commanders

Frequently asked questions

What is Inti, Seneschal of the Sun's color identity?

Inti, Seneschal of the Sun is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Inti, Seneschal of the Sun come down, and how often does the deck get stuck?

In the average Inti, Seneschal of the Sun deck (the 99 cards most played with it, with 35 lands), simulated 4,000 times, the commander comes down on turn 2.1 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 10 % of the time and floods 1 %. Deck health: C+ (63/100).

How many lands should a Inti, Seneschal of the Sun deck run?

Real Inti, Seneschal of the Sun decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Inti, Seneschal of the Sun?

The three highest-synergy cards are Containment Construct, Conspiracy Theorist, Laelia, the Blade Reforged. This page lists the top 24 with their real inclusion rate in Inti, Seneschal of the Sun decks.

What combos does Inti, Seneschal of the Sun have?

Inti, Seneschal of the Sun has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Inti, Seneschal of the Sun deck cost?

You can start cheap: Containment Construct, Conspiracy Theorist, Laelia, the Blade Reforged are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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