Iron Fist, Living Weapon
Legendary Creature — Human Warrior Hero · 2R
Color identity: Red
Iron Fist, Living Weapon is red: its deck can only run cards of that color plus colorless ones.
Rules text:
Whenever you cast a spell that targets a creature you control, Iron Fist gains "{T}: Iron Fist deals damage equal to his power to any other target" until end of turn.
Reference price of the card: €0.08
Average lands in decks for Iron Fist, Living Weapon: 34
BurnSpellslingerVoltronActivated AbilitiesAggroAurasCommander MattersControl
Build your Iron Fist, Living Weapon deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Iron Fist, Living Weapon 📥 Analyze my deck🎲 How the average Iron Fist, Living Weapon deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: F (35/100)
- Consistency46
- Speed39
- Interaction33
- Resilience71
- Closing9
See the cards of the average deck · 99 cards, 34 lands (6 nonbasic, 28 Mountain)
Sol Ring · Bulk Up · Blazing Crescendo · Haste Magic · Unleash Fury · Brute Force · Arcane Signet · Fists of Flame · Monstrous Rage · Ruby Medallion · Electro, Assaulting Battery · Titan's Strength · Magewright's Stone · Illusionist's Bracers · Patriar's Seal · Storm-Kiln Artist · Swiftfoot Boots · Infuriate · Seething Song · Return the Favor · Expedite · Ancestors' Aid · Reckless Ransacking · Battlemage's Bracers · Chaos Warp · Leyline of Resonance · Reckless Charge · Siege Smash · Runaway Steam-Kin · Thousand-Year Elixir · Sting, the Glinting Dagger · Zada, Hedron Grinder · Basilisk Collar · Deflecting Swat · Mjölnir, Hammer of Thor · Antagonize · Loki, God of Lies · Mana Geyser · Samut's Sprint · Claim the Firstborn · Wild Ride · The Immortal Weapons · Blasphemous Act · Guttersnipe · Pinnacle Monk // Mystic Peak · Commander's Plate · Dragon Mantle · Jeska's Will · Pyretic Ritual · Solphim, Mayhem Dominus · Umbral Mantle · Blackblade Reforged · Fiery Emancipation · Granite Grip · Hexing Squelcher · Vandalblast · Birgi, God of Storytelling // Harnfel, Horn of Bounty · Faithless Looting · Flashback · Sudden Breakthrough · Twinflame Tyrant · Past in Flames · Pyromancer's Goggles · Lightning Bolt · Tablet of Discovery · War Room · Valakut, the Molten Pinnacle · Arena of Glory · Rogue's Passage · Castle Embereth · Myriad Landscape
🃏 Recommended cards for Iron Fist, Living Weapon
The highest-synergy cards in decks for Iron Fist, Living Weapon, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Blazing Crescendo | 72% | +66% |
| Bulk Up | 74% | +66% |
| Haste Magic | 70% | +65% |
| Brute Force | 67% | +63% |
| Unleash Fury | 70% | +62% |
| Monstrous Rage | 63% | +58% |
| Titan's Strength | 61% | +57% |
| Magewright's Stone | 59% | +56% |
| Fists of Flame | 63% | +56% |
| Illusionist's Bracers | 58% | +55% |
| Patriar's Seal | 57% | +53% |
| Infuriate | 55% | +52% |
| Electro, Assaulting Battery | 61% | +50% |
| Battlemage's Bracers | 48% | +46% |
| Leyline of Resonance | 48% | +46% |
| Reckless Charge | 48% | +45% |
| Ancestors' Aid | 49% | +44% |
| Reckless Ransacking | 49% | +44% |
| Zada, Hedron Grinder | 45% | +44% |
| Siege Smash | 48% | +42% |
| Thousand-Year Elixir | 47% | +42% |
| Loki, God of Lies | 42% | +42% |
| Sting, the Glinting Dagger | 45% | +41% |
| Antagonize | 42% | +40% |
💰 The best cards for your Iron Fist, Living Weapon deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Blazing Crescendo
- Bulk Up
- Haste Magic
- Brute Force
- Unleash Fury
- Monstrous Rage
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Magewright's Stone
- Illusionist's Bracers
- Patriar's Seal
- Electro, Assaulting Battery
- Battlemage's Bracers
- Sting, the Glinting Dagger
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Thousand-Year Elixir
- Mjölnir, Hammer of Thor
- Commander's Plate
- Solphim, Mayhem Dominus
- Excalibur, Sword of Eden
- Twinflame Tyrant
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Iron Fist, Living Weapon
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Dualcaster Mage + Twinflame → Infinite creature LTB, Infinite creature ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Rings of Brighthearth + Basalt Monolith → Infinite colorless mana
- The Reaver Cleaver + Aggravated Assault → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite Treasure tokens, Infinite untap of creatures you control
- Underworld Breach + Grinding Station → Infinite self-mill, Near-infinite storm count, Near-infinite mana among colors of legendary creatures and planeswalkers you control
- Blasphemous Act + Repercussion → Near-infinite damage to all players
Other commanders
Frequently asked questions
What is Iron Fist, Living Weapon's color identity?
Iron Fist, Living Weapon is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Iron Fist, Living Weapon come down, and how often does the deck get stuck?
In the average Iron Fist, Living Weapon deck (the 99 cards most played with it, with 34 lands), simulated 4,000 times, the commander comes down on turn 3.0 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 31 % of the time and floods 41 %. Deck health: F (35/100).
How many lands should a Iron Fist, Living Weapon deck run?
Real Iron Fist, Living Weapon decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Iron Fist, Living Weapon?
The three highest-synergy cards are Blazing Crescendo, Bulk Up, Haste Magic. This page lists the top 24 with their real inclusion rate in Iron Fist, Living Weapon decks.
What combos does Iron Fist, Living Weapon have?
Iron Fist, Living Weapon has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Iron Fist, Living Weapon deck cost?
You can start cheap: Blazing Crescendo, Bulk Up, Haste Magic are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.