Krang, the All-Powerful
Legendary Artifact Creature — Utrom Robot · 4U
Color identity: Blue
Krang, the All-Powerful is blue: its deck can only run cards of that color plus colorless ones.
Rules text:
If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever a player draws their second card each turn, put a +1/+1 counter on Krang.
Reference price of the card: €0.36
Comes in the precon Turtle Power!
Average lands in decks for Krang, the All-Powerful: 37
+1/+1 CountersCard DrawGroup HugTokensVoltronCommander MattersControlMill
Build your Krang, the All-Powerful deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Krang, the All-Powerful 📥 Analyze my deck🎲 How the average Krang, the All-Powerful deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (71/100)
- Consistency85
- Speed55
- Interaction70
- Resilience83
- Closing72
See the cards of the average deck · 99 cards, 37 lands (11 nonbasic, 26 Island)
Sol Ring · Chasm Skulker · Homunculus Horde · Psychosis Crawler · Thought Vessel · Wizard Class · The Unagi of Kyoshi Island · Mischievous Mystic · Scrawling Crawler · Emrakul's Messenger · Ominous Seas · Arcane Denial · Faerie Mastermind · Sapphire Medallion · Arcane Signet · Alandra, Sky Dreamer · Baxter, Fly in the Ointment · Lyla, Holographic Assistant · Dictate of Kruphix · Howling Mine · Kami of the Crescent Moon · Minn, Wily Illusionist · Proft's Eidetic Memory · Counterspell · Brainstorm · Windfall · Teferi's Ageless Insight · Thopter Fabricator · Toothy, Imaginary Friend · Laboratory Maniac · Clinquant Skymage · Frantic Search · Oneirophage · Pongify · Teferi, Temporal Pilgrim · Rapid Hybridization · An Offer You Can't Refuse · Vnwxt, Verbose Host · Detective of the Month · The Watcher in the Water · Aetherize · Body of Knowledge · Consecrated Sphinx · Propaganda · Twenty-Toed Toad · Decanter of Endless Water · Faerie Vandal · Kid Loki · Lightning Greaves · Swiftfoot Boots · Bender's Waterskin · High Tide · Mind Stone · Psychic Corrosion · Ethereal Investigator · Font of Mythos · Negate · Rhystic Study · Midnight Clock · Opt · Enter the Enigma · Vision Skeins · Reliquary Tower · Rogue's Passage · Mystic Sanctuary · Nykthos, Shrine to Nyx · Mikokoro, Center of the Sea · Geier Reach Sanitarium · Myriad Landscape · Otawara, Soaring City · War Room · Agna Qel'a · Terrain Generator
🃏 Recommended cards for Krang, the All-Powerful
The highest-synergy cards in decks for Krang, the All-Powerful, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Homunculus Horde | 84% | +76% |
| Scrawling Crawler | 78% | +74% |
| Chasm Skulker | 87% | +73% |
| The Unagi of Kyoshi Island | 79% | +72% |
| Emrakul's Messenger | 77% | +72% |
| Mischievous Mystic | 78% | +71% |
| Baxter, Fly in the Ointment | 71% | +69% |
| Psychosis Crawler | 84% | +69% |
| Lyla, Holographic Assistant | 70% | +67% |
| Ominous Seas | 77% | +66% |
| Alandra, Sky Dreamer | 71% | +64% |
| Wizard Class | 81% | +63% |
| Kami of the Crescent Moon | 66% | +63% |
| Dictate of Kruphix | 66% | +63% |
| Minn, Wily Illusionist | 65% | +61% |
| Howling Mine | 66% | +60% |
| Faerie Mastermind | 75% | +59% |
| Proft's Eidetic Memory | 64% | +55% |
| Toothy, Imaginary Friend | 55% | +52% |
| Thopter Fabricator | 55% | +50% |
| Clinquant Skymage | 53% | +50% |
| Oneirophage | 53% | +49% |
| Teferi, Temporal Pilgrim | 53% | +47% |
| The Watcher in the Water | 45% | +43% |
💰 The best cards for your Krang, the All-Powerful deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Homunculus Horde
- Chasm Skulker
- The Unagi of Kyoshi Island
- Emrakul's Messenger
- Mischievous Mystic
- Baxter, Fly in the Ointment
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Scrawling Crawler
- Lyla, Holographic Assistant
- Alandra, Sky Dreamer
- Kami of the Crescent Moon
- Minn, Wily Illusionist
- Faerie Mastermind
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Consecrated Sphinx
- Danny Pink
- Commander's Plate
- Wan Shi Tong, Librarian
- Nykthos, Shrine to Nyx
- Throne of Eldraine
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Krang, the All-Powerful
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Sensei's Divining Top + Foundry Inspector + Mystic Forge → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Sensei's Divining Top + Mystic Forge + Cloud Key → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Narset's Reversal + Isochron Scepter → Infinite turns, Lock
- Basalt Monolith + Forensic Gadgeteer → Infinite colorless mana
Other commanders
Frequently asked questions
What is Krang, the All-Powerful's color identity?
Krang, the All-Powerful is blue: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Krang, the All-Powerful come down, and how often does the deck get stuck?
In the average Krang, the All-Powerful deck (the 99 most-included cards per EDHREC, with 37 lands), simulated 4,000 times, the commander comes down on turn 4.7 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 17 % of the time and floods 2 %. Deck health: B (71/100).
How many lands should a Krang, the All-Powerful deck run?
Real Krang, the All-Powerful decks run 37 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Krang, the All-Powerful?
The three highest-synergy cards are Homunculus Horde, Scrawling Crawler, Chasm Skulker. This page lists the top 24 with their real inclusion rate in Krang, the All-Powerful decks.
What combos does Krang, the All-Powerful have?
Krang, the All-Powerful has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Krang, the All-Powerful deck cost?
You can start cheap: Homunculus Horde, Chasm Skulker, The Unagi of Kyoshi Island are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.