M'Ress, Crew Coordinator
Legendary Creature — Caitian Officer · 4W
Color identity: White
M'Ress, Crew Coordinator is white: its deck can only run cards of that color plus colorless ones.
Rules text:
Landfall — Whenever a land you control enters, create two 1/1 red Officer creature tokens.
Average lands in decks for M'Ress, Crew Coordinator: 38
TokensLandfallLands MatterGo WideReanimatorSacrificeSnow
Build your M'Ress, Crew Coordinator deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for M'Ress, Crew Coordinator 📥 Analyze my deck🎲 How the average M'Ress, Crew Coordinator deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C+ (65/100)
- Consistency95
- Speed63
- Interaction54
- Resilience90
- Closing43
See the cards of the average deck · 99 cards, 38 lands (28 nonbasic, 10 Plains)
Felidar Retreat · Archaeomancer's Map · Elesh Norn, Mother of Machines · Land Tax · Path to Exile · Austere Command · Bennie Bracks, Zoologist · Crucible of Worlds · Emeria Shepherd · Flawless Maneuver · Pearl Medallion · Shuttlecraft Galileo · Sol Ring · Swords to Plowshares · Tocasia's Welcome · Zuran Orb · Akroma's Will · Anointed Procession · Deep Gnome Terramancer · Elspeth, Storm Slayer · Emeria Angel · Enlightened Tutor · Erode · Faith's Reward · Giver of Runes · Idol of Oblivion · Koth of the Homestead · Mondrak, Glory Dominus · Moonshaker Cavalry · Mother of Runes · Ojer Taq, Deepest Foundation // Temple of Civilization · Smothering Tithe · Sun Titan · Weathered Wayfarer · Aura Fracture · Brought Back · Clever Concealment · Cosmic Intervention · Dollmaker's Shop // Porcelain Gallery · Emeria's Call // Emeria, Shattered Skyclave · Esper Sentinel · Expedition Map · Generous Gift · Glyph Elemental · Hour of Reckoning · Intangible Virtue · Keeper of the Accord · Mentor of the Meek · Ruin Ghost · Second Sunrise · Serra Paragon · Settle the Wreckage · Sevinne's Reclamation · Skullclamp · Sunstar Expansionist · Toby, Beastie Befriender · Wayfarer's Bauble · Welcoming Vampire · Witch Enchanter // Witch-Blessed Meadow · Arcane Signet · Armageddon · Escape Tunnel · Myriad Landscape · Brokers Hideout · Evolving Wilds · Fabled Passage · Flagstones of Trokair · Lotus Field · Prismatic Vista · Subspace Anomaly · Terramorphic Expanse · Arid Mesa · Cabaretti Courtyard · Crystal Vein · Demolition Field · Emeria, the Sky Ruin · Flooded Strand · Marsh Flats · Minas Tirith · Obscura Storefront · Petrified Field · Urza's Cave · Urza's Saga · Vibrant Cityscape · War Room · Abandoned Air Temple · Command Beacon · Drownyard Temple · Eiganjo, Seat of the Empire
🃏 Recommended cards for M'Ress, Crew Coordinator
The highest-synergy cards in decks for M'Ress, Crew Coordinator, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Felidar Retreat | 100% | +92% |
| Elesh Norn, Mother of Machines | 86% | +78% |
| Zuran Orb | 71% | +71% |
| Crucible of Worlds | 71% | +71% |
| Escape Tunnel | 71% | +71% |
| Shuttlecraft Galileo | 71% | +69% |
| Bennie Bracks, Zoologist | 71% | +67% |
| Archaeomancer's Map | 86% | +59% |
| Emeria Shepherd | 71% | +58% |
| Tocasia's Welcome | 71% | +56% |
| Brokers Hideout | 57% | +56% |
| Subspace Anomaly | 57% | +55% |
| Faith's Reward | 57% | +55% |
| Koth of the Homestead | 57% | +55% |
| Prismatic Vista | 57% | +54% |
| Terramorphic Expanse | 57% | +54% |
| Fabled Passage | 57% | +54% |
| Emeria Angel | 57% | +53% |
| Evolving Wilds | 57% | +53% |
| Land Tax | 86% | +53% |
| Lotus Field | 57% | +52% |
| Flagstones of Trokair | 57% | +52% |
| Deep Gnome Terramancer | 57% | +50% |
| Ojer Taq, Deepest Foundation | 57% | +50% |
💰 The best cards for your M'Ress, Crew Coordinator deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Felidar Retreat
- Zuran Orb
- Escape Tunnel
- Archaeomancer's Map
- Emeria Shepherd
- Tocasia's Welcome
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Bennie Bracks, Zoologist
- Lotus Field
- Flagstones of Trokair
- Deep Gnome Terramancer
- Giver of Runes
- Moonshaker Cavalry
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Elesh Norn, Mother of Machines
- Crucible of Worlds
- Prismatic Vista
- Land Tax
- Mondrak, Glory Dominus
- Elspeth, Storm Slayer
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with M'Ress, Crew Coordinator
- Gleaming Splendor + Smothering Tithe + Anointed Procession → Infinite card draw for any number of players, Infinite draw triggers for any number of players, Near-infinite Treasure tokens, Near-infinite colored mana, Near-infinite artifact ETB, Near-infinite artifact LTB, Near-infinite artifact sacrifice triggers
- Gleaming Splendor + Smothering Tithe + Mondrak, Glory Dominus → Infinite card draw for any number of players, Infinite draw triggers for any number of players, Near-infinite Treasure tokens, Near-infinite colored mana, Near-infinite artifact ETB, Near-infinite artifact LTB, Near-infinite artifact sacrifice triggers
- Gleaming Splendor + Smothering Tithe + Elspeth, Storm Slayer → Infinite card draw for any number of players, Infinite draw triggers for any number of players, Near-infinite Treasure tokens, Near-infinite colored mana, Near-infinite artifact ETB, Near-infinite artifact LTB, Near-infinite artifact sacrifice triggers
- Gleaming Splendor + Smothering Tithe + Exalted Sunborn → Infinite card draw for any number of players, Infinite draw triggers for any number of players, Near-infinite Treasure tokens, Near-infinite colored mana, Near-infinite artifact ETB, Near-infinite artifact LTB, Near-infinite artifact sacrifice triggers
Other commanders
Frequently asked questions
What is M'Ress, Crew Coordinator's color identity?
M'Ress, Crew Coordinator is white: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does M'Ress, Crew Coordinator come down, and how often does the deck get stuck?
In the average M'Ress, Crew Coordinator deck (the 99 cards most played with it, with 38 lands), simulated 4,000 times, the commander comes down on turn 4.5 on average and is on the battlefield before turn 7 in 98 % of games. It misses at least one land drop in the first six turns 17 % of the time and floods 8 %. Deck health: C+ (65/100).
How many lands should a M'Ress, Crew Coordinator deck run?
Real M'Ress, Crew Coordinator decks run 38 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for M'Ress, Crew Coordinator?
The three highest-synergy cards are Felidar Retreat, Elesh Norn, Mother of Machines, Zuran Orb. This page lists the top 24 with their real inclusion rate in M'Ress, Crew Coordinator decks.
What combos does M'Ress, Crew Coordinator have?
M'Ress, Crew Coordinator has 4 known combos. The most popular one is Gleaming Splendor + Smothering Tithe + Anointed Procession. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a M'Ress, Crew Coordinator deck cost?
You can start cheap: Felidar Retreat, Zuran Orb, Escape Tunnel are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.