Malcolm, Alluring Scoundrel
Legendary Creature — Siren Pirate · 1U
Color identity: Blue
Malcolm, Alluring Scoundrel is blue: its deck can only run cards of that color plus colorless ones.
Rules text:
Flash
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Reference price of the card: €2.56
Average lands in decks for Malcolm, Alluring Scoundrel: 34
Extra TurnsControlBig ManaProliferateComboEldraziCounterspellsDiscard
Build your Malcolm, Alluring Scoundrel deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Malcolm, Alluring Scoundrel 📥 Analyze my deck🎲 How the average Malcolm, Alluring Scoundrel deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C+ (62/100)
- Consistency40
- Speed43
- Interaction100
- Resilience88
- Closing47
See the cards of the average deck · 99 cards, 34 lands (6 nonbasic, 28 Island)
Sol Ring · Experimental Augury · Counterspell · Contentious Plan · Tezzeret's Gambit · Omniscience · Thrummingbird · Serum Snare · Swiftfoot Boots · Arcane Signet · An Offer You Can't Refuse · Flux Channeler · Hullbreaker Horror · Ripples of Potential · Sapphire Medallion · Dreamtide Whale · Lightning Greaves · Negate · Steady Progress · Time Stretch · Brainstorm · One with the Multiverse · Pongify · Slip Out the Back · High Tide · Thought Vessel · Aminatou's Augury · Arcane Denial · Rapid Hybridization · Combat Research · Scourge of Fleets · Aqueous Form · Reject Imperfection · Nezahal, Primal Tide · Stormtide Leviathan · Fireshrieker · Jin-Gitaxias, Progress Tyrant · Jin-Gitaxias, Core Augur · Ponder · Cyclonic Rift · Reality Shift · Swan Song · Fierce Guardianship · Mana Drain · Artisan of Kozilek · Expropriate · Sink into Stupor // Soporific Springs · Enter the Infinite · Kozilek, the Great Distortion · Rhystic Study · Curiosity · Frantic Search · Mystic Remora · Rise of the Eldrazi · Aetherize · Hydroelectric Specimen // Hydroelectric Laboratory · Sea Gate Restoration // Sea Gate, Reborn · Ulamog, the Defiler · Everflowing Chalice · Mystical Tutor · Staff of Compleation · Strionic Resonator · Mnemonic Deluge · Propaganda · Siren Stormtamer · Mystic Sanctuary · Reliquary Tower · Karn's Bastion · Rogue's Passage · Otawara, Soaring City · Access Tunnel
🃏 Recommended cards for Malcolm, Alluring Scoundrel
The highest-synergy cards in decks for Malcolm, Alluring Scoundrel, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Experimental Augury | 75% | +70% |
| Contentious Plan | 66% | +62% |
| Tezzeret's Gambit | 66% | +61% |
| Serum Snare | 61% | +58% |
| Thrummingbird | 62% | +58% |
| Omniscience | 62% | +53% |
| Ripples of Potential | 51% | +48% |
| Flux Channeler | 53% | +48% |
| Dreamtide Whale | 48% | +44% |
| Steady Progress | 45% | +43% |
| Time Stretch | 44% | +40% |
| One with the Multiverse | 42% | +39% |
| Karn's Bastion | 42% | +38% |
| Aminatou's Augury | 39% | +37% |
| Combat Research | 37% | +34% |
| Slip Out the Back | 41% | +33% |
| Reject Imperfection | 35% | +32% |
| Aqueous Form | 36% | +30% |
| Hullbreaker Horror | 52% | +28% |
| Swiftfoot Boots | 56% | +28% |
| Fireshrieker | 33% | +28% |
| Artisan of Kozilek | 29% | +27% |
| Stormtide Leviathan | 34% | +27% |
| Kozilek, the Great Distortion | 28% | +27% |
💰 The best cards for your Malcolm, Alluring Scoundrel deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Experimental Augury
- Contentious Plan
- Tezzeret's Gambit
- Serum Snare
- Thrummingbird
- Flux Channeler
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Omniscience
- Ripples of Potential
- Dreamtide Whale
- Time Stretch
- One with the Multiverse
- Karn's Bastion
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Rise of the Eldrazi
- Expropriate
- Ulamog, the Defiler
- Ulamog, the Ceaseless Hunger
- Mnemonic Deluge
- The Ozolith
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Malcolm, Alluring Scoundrel
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Hullbreaker Horror + Mana Vault → Infinite colorless mana, Infinite storm count
- Hullbreaker Horror + Mox Amber → Infinite creature ETB, Infinite creature LTB, Infinite colored mana, Infinite storm count
- Peregrine Drake + Deadeye Navigator → Infinite blinking, Infinite creature ETB, Infinite creature LTB, Infinite mana lands you control can produce
- Ghostly Flicker + Peregrine Drake + Archaeomancer → Infinite blinking, Infinite creature ETB, Infinite landfall triggers, Infinite creature LTB, Infinite magecraft triggers, Infinite mana lands you control can produce, Infinite storm count, Infinite untap of lands you control
Other commanders
Frequently asked questions
What is Malcolm, Alluring Scoundrel's color identity?
Malcolm, Alluring Scoundrel is blue: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Malcolm, Alluring Scoundrel come down, and how often does the deck get stuck?
In the average Malcolm, Alluring Scoundrel deck (the 99 cards most played with it, with 34 lands), simulated 4,000 times, the commander comes down on turn 2.0 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 20 % of the time and floods 23 %. Deck health: C+ (62/100).
How many lands should a Malcolm, Alluring Scoundrel deck run?
Real Malcolm, Alluring Scoundrel decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Malcolm, Alluring Scoundrel?
The three highest-synergy cards are Experimental Augury, Contentious Plan, Tezzeret's Gambit. This page lists the top 24 with their real inclusion rate in Malcolm, Alluring Scoundrel decks.
What combos does Malcolm, Alluring Scoundrel have?
Malcolm, Alluring Scoundrel has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Malcolm, Alluring Scoundrel deck cost?
You can start cheap: Experimental Augury, Contentious Plan, Tezzeret's Gambit are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.