EDH Optimizer

Pippin, Guard of the Citadel

Card: Pippin, Guard of the Citadel

Legendary Creature — Halfling Soldier · WU

Color identity: Blue · White · Azorius

Pippin, Guard of the Citadel is Azorius (blue and white): its deck can only run cards of those colors plus colorless ones.

Rules text:
Vigilance, ward {1}
{T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

Reference price of the card: €0.71

Average lands in decks for Pippin, Guard of the Citadel: 34

ControlHatebearsHumansPillow FortSoldiersStaxCard DrawAggro

Build your Pippin, Guard of the Citadel deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Pippin, Guard of the Citadel 📥 Analyze my deck

🎲 How the average Pippin, Guard of the Citadel deck starts over 4,000 games

The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

2.2average turn the commander comes down
100 %of games have it on the battlefield before turn 7
31 %of games miss at least one land drop in the first six turns (mana screw)
28 %of games flood (three or more turns with nothing to cast)
99 %of games close out the table before turn 12
8median closing turn

Deck health of the average list: B (68/100)

See the cards of the average deck · 99 cards, 34 lands (22 nonbasic, 8 Plains, 4 Island)

Sol Ring · Arcane Signet · Swords to Plowshares · Path to Exile · Mother of Runes · Counterspell · Talisman of Progress · Dovin's Veto · Azorius Signet · Boromir, Warden of the Tower · Ioreth of the Healing House · Arcane Denial · Danitha, Sword of Hope · Generous Gift · Faramir, Prince of Ithilien · Giver of Runes · Supreme Verdict · Esper Sentinel · Propaganda · An Offer You Can't Refuse · Swiftfoot Boots · Ghostly Prison · Negate · Sun Titan · Lightning Greaves · Thought Vessel · Flowering of the White Tree · Thalia, Heretic Cathar · Flawless Maneuver · Keeper of the Accord · Teferi's Protection · Austere Command · Myrel, Shield of Argive · Prince Imrahil the Fair · Bastion Protector · Bident of Thassa · Drumbellower · Elspeth, Sun's Champion · Skystrike Officer · Cathar Commando · Enduring Curiosity · Horn of Gondor · Lavinia, Azorius Renegade · Mentor of the Meek · Mind Stone · Rhystic Study · Cyclonic Rift · Loran of the Third Path · Ponder · Smothering Tithe · Stroke of Midnight · Grand Arbiter Augustin IV · Harbin, Vanguard Aviator · Skrelv, Defector Mite · Swan Song · Witch Enchanter // Witch-Blessed Meadow · Brainstorm · Land Tax · Mana Drain · Odric, Master Tactician · Patriar's Seal · Sting, the Glinting Dagger · Daxos of Meletis · Captain of the Watch · Champions of Minas Tirith · Command Tower · Glacial Fortress · Prairie Stream · Hallowed Fountain · Adarkar Wastes · Port Town · Deserted Beach · Sea of Clouds · Reliquary Tower · Temple of Enlightenment · Flooded Strand · Azorius Chancery · Minas Tirith · Skycloud Expanse · Irrigated Farmland · Mystic Gate · Minamo, School at Water's Edge · Rivendell · Eiganjo, Seat of the Empire · Hengegate Pathway // Mistgate Pathway · Otawara, Soaring City · Floodfarm Verge

🃏 Recommended cards for Pippin, Guard of the Citadel

The highest-synergy cards in decks for Pippin, Guard of the Citadel, with their inclusion rate.

CardInclusionSynergy
Mother of Runes 46% +42%
Boromir, Warden of the Tower 36% +34%
Danitha, Sword of Hope 33% +33%
Ioreth of the Healing House 35% +32%
Giver of Runes 32% +29%
Faramir, Prince of Ithilien 32% +29%
Minas Tirith 30% +26%
Flowering of the White Tree 24% +21%
Myrel, Shield of Argive 22% +21%
Keeper of the Accord 23% +20%
Thalia, Heretic Cathar 24% +20%
Rivendell 24% +20%
Skystrike Officer 20% +19%
Bastion Protector 21% +18%
Elspeth, Sun's Champion 20% +17%
Cathar Commando 19% +17%
Prince Imrahil the Fair 22% +17%
Horn of Gondor 19% +17%
Mentor of the Meek 19% +16%
Flawless Maneuver 23% +16%
Harbin, Vanguard Aviator 17% +16%
Minamo, School at Water's Edge 24% +16%
Sun Titan 26% +16%
Odric, Master Tactician 16% +15%

💰 The best cards for your Pippin, Guard of the Citadel deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Danitha, Sword of Hope€0.12 · 33% inclusion
  • Ioreth of the Healing House€0.24 · 35% inclusion
  • Faramir, Prince of Ithilien€0.49 · 32% inclusion
  • Keeper of the Accord€0.54 · 23% inclusion
  • Thalia, Heretic Cathar€1.07 · 24% inclusion
  • Rivendell€1.51 · 24% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Mother of Runes€9.13 · 46% inclusion
  • Boromir, Warden of the Tower€6.20 · 36% inclusion
  • Giver of Runes€9.79 · 32% inclusion
  • Minas Tirith€6.46 · 30% inclusion
  • Flowering of the White Tree€6.24 · 24% inclusion
  • Flawless Maneuver€7.54 · 23% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Myrel, Shield of Argive€14.45 · 22% inclusion
  • Minamo, School at Water's Edge€30.51 · 24% inclusion
  • Elesh Norn, Grand Cenobite€16.76 · 13% inclusion
  • Ancient Gold Dragon€26.43 · 10% inclusion
  • Bard, Heir of Girion€14.18 · 11% inclusion
  • Esper Sentinel€39.54 · 31% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Pippin, Guard of the Citadel

Other commanders

Frequently asked questions

What is Pippin, Guard of the Citadel's color identity?

Pippin, Guard of the Citadel is Azorius (blue and white): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Pippin, Guard of the Citadel come down, and how often does the deck get stuck?

In the average Pippin, Guard of the Citadel deck (the 99 cards most played with it, with 34 lands), simulated 4,000 times, the commander comes down on turn 2.2 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 31 % of the time and floods 28 %. Deck health: B (68/100).

How many lands should a Pippin, Guard of the Citadel deck run?

Real Pippin, Guard of the Citadel decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Pippin, Guard of the Citadel?

The three highest-synergy cards are Mother of Runes, Boromir, Warden of the Tower, Danitha, Sword of Hope. This page lists the top 24 with their real inclusion rate in Pippin, Guard of the Citadel decks.

What combos does Pippin, Guard of the Citadel have?

Pippin, Guard of the Citadel has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Pippin, Guard of the Citadel deck cost?

You can start cheap: Danitha, Sword of Hope, Ioreth of the Healing House, Faramir, Prince of Ithilien are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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