Raff Capashen, Ship's Mage
Legendary Creature — Human Wizard · 2WU
Color identity: Blue · White · Azorius
Raff Capashen, Ship's Mage is Azorius (blue and white): its deck can only run cards of those colors plus colorless ones.
Rules text:
Flash
Flying
You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
Reference price of the card: €0.11
Average lands in decks for Raff Capashen, Ship's Mage: 34
HistoricArtifactsControlFlashLegendsSagasStaxEquipment
Build your Raff Capashen, Ship's Mage deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Raff Capashen, Ship's Mage 📥 Analyze my deck🎲 How the average Raff Capashen, Ship's Mage deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (75/100)
- Consistency43
- Speed45
- Interaction100
- Resilience87
- Closing98
See the cards of the average deck · 99 cards, 34 lands (24 nonbasic, 4 Plains, 6 Island)
Arcane Signet · Sol Ring · Azorius Signet · Swords to Plowshares · Talisman of Progress · Counterspell · Jhoira's Familiar · Mind Stone · Path to Exile · Dovin's Veto · Thought Vessel · Wavebreak Hippocamp · Urza's Ruinous Blast · Rewind · Fellwar Stone · Solemn Simulacrum · Etherium Sculptor · Teshar, Ancestor's Apostle · Loran of the Third Path · Phyrexian Metamorph · Unwind · Crystal Skull, Isu Spyglass · Karn's Temporal Sundering · The Reality Chip · Esper Sentinel · Cyclonic Rift · Elspeth Conquers Death · Emry, Lurker of the Loch · Foundry Inspector · Generous Gift · Unwinding Clock · Gold-Forged Thopteryx · Arcane Denial · Naiad of Hidden Coves · Ornithopter of Paradise · Arcanis the Omnipotent · Negate · Sai, Master Thopterist · Supreme Verdict · Teferi, Time Raveler · Teferi's Protection · Hanna, Ship's Navigator · Padeem, Consul of Innovation · Cataclysmic Gearhulk · Lightning Greaves · Narset, Parter of Veils · Relic of Legends · Shorikai, Genesis Engine · Thran Dynamo · Enlightened Tutor · Smothering Tithe · Commander's Sphere · Desynchronization · Gilded Lotus · Rhystic Study · Robe of the Archmagi · Swan Song · An Offer You Can't Refuse · Bender's Waterskin · Everflowing Chalice · Lavinia, Foil to Conspiracy · Nezahal, Primal Tide · Silver Myr · Sink into Stupor // Soporific Springs · The One Ring · Command Tower · Prairie Stream · Glacial Fortress · Hallowed Fountain · Reliquary Tower · Adarkar Wastes · Sea of Clouds · Flooded Strand · Azorius Chancery · Deserted Beach · Port Town · Seat of the Synod · Temple of Enlightenment · Irrigated Farmland · Ancient Den · Razortide Bridge · Monumental Henge · Otawara, Soaring City · Skycloud Expanse · Mystic Gate · Darksteel Citadel · Exotic Orchard · Academy Ruins · Hengegate Pathway // Mistgate Pathway
🃏 Recommended cards for Raff Capashen, Ship's Mage
The highest-synergy cards in decks for Raff Capashen, Ship's Mage, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Jhoira's Familiar | 46% | +42% |
| Wavebreak Hippocamp | 40% | +38% |
| Urza's Ruinous Blast | 38% | +37% |
| Rewind | 37% | +33% |
| Karn's Temporal Sundering | 31% | +31% |
| Teshar, Ancestor's Apostle | 33% | +31% |
| Elspeth Conquers Death | 29% | +28% |
| Unwind | 32% | +28% |
| Crystal Skull, Isu Spyglass | 31% | +27% |
| Monumental Henge | 29% | +26% |
| Naiad of Hidden Coves | 26% | +25% |
| The Reality Chip | 31% | +25% |
| Arcanis the Omnipotent | 24% | +23% |
| Phyrexian Metamorph | 32% | +23% |
| Mind Stone | 46% | +21% |
| Loran of the Third Path | 32% | +20% |
| Cataclysmic Gearhulk | 21% | +20% |
| Seat of the Synod | 35% | +20% |
| Relic of Legends | 21% | +19% |
| Hanna, Ship's Navigator | 22% | +19% |
| Etherium Sculptor | 33% | +18% |
| Robe of the Archmagi | 19% | +18% |
| Ancient Den | 32% | +18% |
| Unwinding Clock | 28% | +18% |
💰 The best cards for your Raff Capashen, Ship's Mage deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Jhoira's Familiar
- Wavebreak Hippocamp
- Urza's Ruinous Blast
- Rewind
- Karn's Temporal Sundering
- Teshar, Ancestor's Apostle
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Crystal Skull, Isu Spyglass
- Phyrexian Metamorph
- Loran of the Third Path
- Shorikai, Genesis Engine
- Nezahal, Primal Tide
- Teferi, Master of Time
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Unwinding Clock
- Inventors' Fair
- Elesh Norn, Grand Cenobite
- The One Ring
- Excalibur, Sword of Eden
- Otawara, Soaring City
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Raff Capashen, Ship's Mage
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Hullbreaker Horror + Mana Vault → Infinite colorless mana, Infinite storm count
- Hullbreaker Horror + Mox Amber → Infinite ETB, Infinite LTB, Infinite colored mana, Infinite storm count
- Sensei's Divining Top + Foundry Inspector + Mystic Forge → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Heliod, Sun-Crowned + Walking Ballista → Infinite damage, Infinite lifegain, Infinite lifegain triggers
Other commanders
Frequently asked questions
What is Raff Capashen, Ship's Mage's color identity?
Raff Capashen, Ship's Mage is Azorius (blue and white): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Raff Capashen, Ship's Mage come down, and how often does the deck get stuck?
In the average Raff Capashen, Ship's Mage deck (the 99 most-included cards per EDHREC, with 34 lands), simulated 4,000 times, the commander comes down on turn 3.5 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 21 % of the time and floods 24 %. Deck health: B+ (75/100).
How many lands should a Raff Capashen, Ship's Mage deck run?
Real Raff Capashen, Ship's Mage decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Raff Capashen, Ship's Mage?
The three highest-synergy cards are Jhoira's Familiar, Wavebreak Hippocamp, Urza's Ruinous Blast. This page lists the top 24 with their real inclusion rate in Raff Capashen, Ship's Mage decks.
What combos does Raff Capashen, Ship's Mage have?
Raff Capashen, Ship's Mage has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Raff Capashen, Ship's Mage deck cost?
You can start cheap: Jhoira's Familiar, Wavebreak Hippocamp, Urza's Ruinous Blast are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.