Raphael, Ninja Destroyer
Legendary Creature — Mutant Ninja Turtle · 2RR
Color identity: Red
Raphael, Ninja Destroyer is red: its deck can only run cards of that color plus colorless ones.
Rules text:
Raphael must be blocked if able.
Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
Reference price of the card: €0.69
Average lands in decks for Raphael, Ninja Destroyer: 35
BurnAggroComboSpellslingerEquipmentMidrangeBig ManaForced Combat
Build your Raphael, Ninja Destroyer deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Raphael, Ninja Destroyer 📥 Analyze my deck🎲 How the average Raphael, Ninja Destroyer deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: A (87/100)
- Consistency67
- Speed83
- Interaction85
- Resilience95
- Closing99
See the cards of the average deck · 99 cards, 35 lands (9 nonbasic, 26 Mountain)
Sol Ring · Blasphemous Act · Darksteel Plate · Mithril Coat · Pain for All · Arcane Signet · Ruby Medallion · Hammer of Nazahn · Pyrohemia · Star of Extinction · Chain Reaction · Lightning Bolt · Blazing Sunsteel · Brash Taunter · Electro, Assaulting Battery · Chaos Warp · Faithless Looting · Big Score · Swiftfoot Boots · The Last Agni Kai · Abrade · Screaming Nemesis · Crackle with Power · Raphael's Technique · Expedited Inheritance · Unstable Molecule Suit · Arcbond · Bolt Bend · Cool but Rude · Thrill of Possibility · Manhole Cover · Clive, Ifrit's Dominant // Ifrit, Warden of Inferno · Deflecting Swat · Redirect Lightning · Jeska's Will · Mana Geyser · Vandalblast · Return the Favor · Donna Noble · Pariah's Shield · Chain Lightning · Seething Song · Comet Storm · Infiltration Lens · Neheb, the Eternal · Stuffy Doll · The Fire Crystal · Fiendlash · Gamble · Mind Stone · Unexpected Windfall · Dawnsire, Sunstar Dreadnought · The Walls of Ba Sing Se · Hexing Squelcher · Fiery Emancipation · Pinnacle Monk // Mystic Peak · Demand Answers · Imodane, the Pyrohammer · Shatterskull Smashing // Shatterskull, the Hammer Pass · Storm-Kiln Artist · Untimely Malfunction · Will of the Jeskai · City on Fire · Commune with Lava · Tyrite Sanctum · Valakut, the Molten Pinnacle · Fire Nation Palace · War Room · Plaza of Heroes · Nykthos, Shrine to Nyx · Arena of Glory · Bonders' Enclave · Myriad Landscape
🃏 Recommended cards for Raphael, Ninja Destroyer
The highest-synergy cards in decks for Raphael, Ninja Destroyer, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Darksteel Plate | 86% | +81% |
| Pain for All | 75% | +71% |
| Mithril Coat | 79% | +68% |
| Star of Extinction | 64% | +63% |
| Hammer of Nazahn | 67% | +61% |
| Pyrohemia | 66% | +60% |
| Blazing Sunsteel | 59% | +58% |
| Chain Reaction | 63% | +51% |
| Electro, Assaulting Battery | 59% | +48% |
| Brash Taunter | 59% | +46% |
| Tyrite Sanctum | 50% | +46% |
| Screaming Nemesis | 48% | +45% |
| The Last Agni Kai | 50% | +45% |
| Expedited Inheritance | 45% | +45% |
| Raphael's Technique | 46% | +44% |
| Unstable Molecule Suit | 45% | +44% |
| Arcbond | 44% | +43% |
| Crackle with Power | 47% | +42% |
| Manhole Cover | 42% | +42% |
| Cool but Rude | 43% | +39% |
| Donna Noble | 37% | +37% |
| Pariah's Shield | 37% | +36% |
| Blasphemous Act | 88% | +35% |
| Clive, Ifrit's Dominant | 41% | +34% |
💰 The best cards for your Raphael, Ninja Destroyer deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Pain for All
- Star of Extinction
- Chain Reaction
- Brash Taunter
- Tyrite Sanctum
- The Last Agni Kai
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Darksteel Plate
- Hammer of Nazahn
- Pyrohemia
- Blazing Sunsteel
- Electro, Assaulting Battery
- Screaming Nemesis
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Mithril Coat
- The Walls of Ba Sing Se
- Redirect Lightning
- Deflecting Swat
- Thor, God of Thunder
- Ruby Medallion
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Raphael, Ninja Destroyer
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Blasphemous Act + Repercussion → Near-infinite damage to all players
- Reiterate + Jeska's Will → Infinite magecraft triggers, Infinite red mana, Infinite storm count, Exile your library with the ability to play the exiled cards until end of turn
- Reiterate + Mana Geyser → Infinite magecraft triggers, Infinite red mana, Infinite storm count
- Godo, Bandit Warlord + Helm of the Host → Infinite combat phases, Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Put all Equipment cards from your library onto the battlefield
- Neheb, the Eternal + Aggravated Assault → Infinite combat phases, Infinite red mana, Infinite mana creatures you control can produce, Infinite untap of creatures you control
Other commanders
Frequently asked questions
What is Raphael, Ninja Destroyer's color identity?
Raphael, Ninja Destroyer is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Raphael, Ninja Destroyer come down, and how often does the deck get stuck?
In the average Raphael, Ninja Destroyer deck (the 99 cards most played with it, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.8 on average and is on the battlefield before turn 7 in 99 % of games. It misses at least one land drop in the first six turns 17 % of the time and floods 36 %. Deck health: A (87/100).
How many lands should a Raphael, Ninja Destroyer deck run?
Real Raphael, Ninja Destroyer decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Raphael, Ninja Destroyer?
The three highest-synergy cards are Darksteel Plate, Pain for All, Mithril Coat. This page lists the top 24 with their real inclusion rate in Raphael, Ninja Destroyer decks.
What combos does Raphael, Ninja Destroyer have?
Raphael, Ninja Destroyer has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Raphael, Ninja Destroyer deck cost?
You can start cheap: Pain for All, Star of Extinction, Chain Reaction are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.