Sharuum the Hegemon
Legendary Artifact Creature — Sphinx · 3WUB
Color identity: Black · Blue · White · Esper
Sharuum the Hegemon is Esper (black, blue and white): its deck can only run cards of those colors plus colorless ones.
Rules text:
Flying
When Sharuum enters, you may return target artifact card from your graveyard to the battlefield.
Reference price of the card: €0.26
Average lands in decks for Sharuum the Hegemon: 36
ArtifactsReanimatorComboDiscardBlinkControlCyclingToolbox
Build your Sharuum the Hegemon deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Sharuum the Hegemon 📥 Analyze my deck🎲 How the average Sharuum the Hegemon deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (79/100)
- Consistency76
- Speed62
- Interaction72
- Resilience88
- Closing98
See the cards of the average deck · 99 cards, 36 lands (26 nonbasic, 3 Plains, 5 Island, 2 Swamp)
Sol Ring · Arcane Signet · Baleful Strix · Solemn Simulacrum · Magister Sphinx · Thought Monitor · Phyrexian Metamorph · Thirst for Knowledge · Sculpting Steel · Etherium Sculptor · Angel of the Ruins · Sphinx Summoner · Noxious Gearhulk · Swords to Plowshares · Emry, Lurker of the Loch · Filigree Angel · Talisman of Dominance · Master Transmuter · Talisman of Progress · Azorius Signet · Dimir Signet · Fabricate · Trinket Mage · Conjurer's Closet · Counterspell · Foundry Inspector · Portal to Phyrexia · Riptide Gearhulk · Talisman of Hierarchy · Treasure Mage · An Offer You Can't Refuse · Cataclysmic Gearhulk · Esper Sentinel · Orzhov Signet · Path to Exile · Disciple of the Vault · Fellwar Stone · Padeem, Consul of Innovation · Sphinx of the Steel Wind · Tribute Mage · Time Sieve · Dispatch · Enlightened Tutor · Entomb · Stern Lesson · Tezzeret the Seeker · Ephemerate · Muddle the Mixture · Shorikai, Genesis Engine · Thopter Foundry · Demonic Tutor · Ethersworn Canonist · Frantic Search · Thoughtcast · Unwinding Clock · Astral Drift · Astral Slide · Cyclonic Rift · Fluctuator · Meteor Golem · Mind Stone · Panharmonicon · Step Through · Command Tower · Seat of the Synod · Arcane Sanctum · Ancient Den · Vault of Whispers · Hallowed Fountain · Mistvault Bridge · Razortide Bridge · Watery Grave · Godless Shrine · Exotic Orchard · Goldmire Bridge · Raffine's Tower · Flooded Strand · Polluted Delta · Darksteel Citadel · Marsh Flats · Caves of Koilos · Academy Ruins · Glacial Fortress · Spire of Industry · Inventors' Fair · Drowned Catacomb · Underground River · Irrigated Farmland · Ash Barrens
🃏 Recommended cards for Sharuum the Hegemon
The highest-synergy cards in decks for Sharuum the Hegemon, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Magister Sphinx | 54% | +51% |
| Thirst for Knowledge | 52% | +50% |
| Thought Monitor | 53% | +48% |
| Sculpting Steel | 49% | +46% |
| Seat of the Synod | 55% | +46% |
| Sphinx Summoner | 46% | +45% |
| Phyrexian Metamorph | 52% | +44% |
| Mistvault Bridge | 49% | +43% |
| Razortide Bridge | 49% | +43% |
| Ancient Den | 51% | +43% |
| Vault of Whispers | 51% | +43% |
| Solemn Simulacrum | 55% | +42% |
| Noxious Gearhulk | 44% | +41% |
| Goldmire Bridge | 47% | +41% |
| Angel of the Ruins | 46% | +39% |
| Filigree Angel | 39% | +39% |
| Baleful Strix | 59% | +38% |
| Etherium Sculptor | 47% | +38% |
| Master Transmuter | 37% | +35% |
| Emry, Lurker of the Loch | 39% | +34% |
| Trinket Mage | 33% | +32% |
| Treasure Mage | 30% | +30% |
| Portal to Phyrexia | 30% | +29% |
| Conjurer's Closet | 31% | +29% |
💰 The best cards for your Sharuum the Hegemon deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Magister Sphinx
- Thirst for Knowledge
- Thought Monitor
- Sculpting Steel
- Seat of the Synod
- Sphinx Summoner
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Phyrexian Metamorph
- Conjurer's Closet
- Fabricate
- Riptide Gearhulk
- Academy Ruins
- Tezzeret the Seeker
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Portal to Phyrexia
- Inventors' Fair
- Darksteel Forge
- Unwinding Clock
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Sharuum the Hegemon
- Demonic Consultation + Thassa's Oracle → Exile your library, Win the game
- Tainted Pact + Thassa's Oracle → Win the game
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Sensei's Divining Top + Foundry Inspector + Mystic Forge → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Rings of Brighthearth + Basalt Monolith → Infinite colorless mana
- Sensei's Divining Top + Aetherflux Reservoir + Bolas's Citadel → Infinite card draw, Infinite draw triggers, Near-infinite damage, Near-infinite lifegain, Near-infinite lifegain triggers, Near-infinite storm count
Other commanders
Frequently asked questions
What is Sharuum the Hegemon's color identity?
Sharuum the Hegemon is Esper (black, blue and white): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Sharuum the Hegemon come down, and how often does the deck get stuck?
In the average Sharuum the Hegemon deck (the 99 most-included cards per EDHREC, with 36 lands), simulated 4,000 times, the commander comes down on turn 5.8 on average and is on the battlefield before turn 7 in 88 % of games. It misses at least one land drop in the first six turns 23 % of the time and floods 13 %. Deck health: B+ (79/100).
How many lands should a Sharuum the Hegemon deck run?
Real Sharuum the Hegemon decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Sharuum the Hegemon?
The three highest-synergy cards are Magister Sphinx, Thirst for Knowledge, Thought Monitor. This page lists the top 24 with their real inclusion rate in Sharuum the Hegemon decks.
What combos does Sharuum the Hegemon have?
Sharuum the Hegemon has 6 known combos. The most popular one is Demonic Consultation + Thassa's Oracle. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Sharuum the Hegemon deck cost?
You can start cheap: Magister Sphinx, Thirst for Knowledge, Thought Monitor are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.