EDH Optimizer

Sigurd, Jarl of Ravensthorpe

Card: Sigurd, Jarl of Ravensthorpe

Legendary Creature — Human Warrior · RGW

Color identity: Green · Red · White · Naya

Sigurd, Jarl of Ravensthorpe is Naya (green, red and white): its deck can only run cards of those colors plus colorless ones.

Rules text:
Vigilance, trample, lifelink
Boast — {1}: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)
Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.

Reference price of the card: €0.47

Average lands in decks for Sigurd, Jarl of Ravensthorpe: 35

SagasEnchantress+1/+1 CountersHistoricTokensMidrangeVoltronAggro

Build your Sigurd, Jarl of Ravensthorpe deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Sigurd, Jarl of Ravensthorpe 📥 Analyze my deck

🎲 How the average Sigurd, Jarl of Ravensthorpe deck starts over 4,000 games

The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

3.4average turn the commander comes down
98 %of games have it on the battlefield before turn 7
32 %of games miss at least one land drop in the first six turns (mana screw)
5 %of games flood (three or more turns with nothing to cast)
99 %of games close out the table before turn 12
7median closing turn

Deck health of the average list: B+ (77/100)

See the cards of the average deck · 99 cards, 35 lands (25 nonbasic, 4 Plains, 2 Mountain, 4 Forest)

Garnet, Princess of Alexandria · Sol Ring · Sythis, Harvest's Hand · The Aesir Escape Valhalla · Satsuki, the Living Lore · Summon: Fenrir · The First Iroan Games · Arcane Signet · Arni Slays the Troll · Jukai Naturalist · Setessan Champion · Eivor, Wolf-Kissed · Elspeth Conquers Death · Sanctum Weaver · There and Back Again · Oath of Eorl · Tale of Tinúviel · Fall of Gil-galad · Swords to Plowshares · Fall of the First Civilization · Fall of the Impostor · Starfield Mystic · Rydia, Summoner of Mist · Summon: Yojimbo · Eidolon of Blossoms · Path to Exile · Power Conduit · Summon: Ixion · Clash of the Eikons · Historian's Boon · Showdown of the Skalds · Wildsear, Scouring Maw · Jugan Defends the Temple // Remnant of the Rising Star · Enchantress's Presence · Satyr Enchanter · Farseek · Summon: Knights of Round · Yenna, Redtooth Regent · Song of Freyalise · War of the Last Alliance · Battle at the Helvault · Mesa Enchantress · Azusa's Many Journeys // Likeness of the Seeker · Herald of the Pantheon · Summon: Bahamut · The Akroan War · Cultivate · Scholar of New Horizons · Summon: Titan · Barbara Wright · Ian Chesterton · Ondu Spiritdancer · Beast Within · Resurgent Belief · The Weatherseed Treaty · Heroic Intervention · Summon: Brynhildr · Swiftfoot Boots · Summon: Magus Sisters · Nature's Lore · Michiko's Reign of Truth // Portrait of Michiko · Origin of the Hidden Ones · The Huntsman's Redemption · Yuna, Hope of Spira · Command Tower · Jungle Shrine · Nesting Grounds · Canopy Vista · Exotic Orchard · Cinder Glade · Clifftop Retreat · Hall of Heliod's Generosity · Sunpetal Grove · Rootbound Crag · Jetmir's Garden · Overgrown Farmland · Temple Garden · Rockfall Vale · Stomping Ground · Sacred Foundry · Rogue's Passage · Bountiful Promenade · Sheltering Landscape · Evolving Wilds · Monumental Henge · Spectator Seating · Spire Garden · Path of Ancestry · Reliquary Tower

🃏 Recommended cards for Sigurd, Jarl of Ravensthorpe

The highest-synergy cards in decks for Sigurd, Jarl of Ravensthorpe, with their inclusion rate.

CardInclusionSynergy
Garnet, Princess of Alexandria 80% +79%
The Aesir Escape Valhalla 77% +76%
Satsuki, the Living Lore 76% +75%
The First Iroan Games 75% +74%
Sythis, Harvest's Hand 77% +74%
Summon: Fenrir 75% +73%
Arni Slays the Troll 72% +71%
Jukai Naturalist 71% +69%
Eivor, Wolf-Kissed 68% +68%
Setessan Champion 69% +66%
Elspeth Conquers Death 65% +64%
There and Back Again 64% +63%
Oath of Eorl 63% +62%
Sanctum Weaver 64% +61%
Tale of Tinúviel 62% +61%
Fall of Gil-galad 60% +60%
Fall of the Impostor 59% +59%
Fall of the First Civilization 59% +58%
Nesting Grounds 59% +58%
Starfield Mystic 59% +58%
Summon: Yojimbo 58% +58%
Rydia, Summoner of Mist 58% +57%
Summon: Ixion 56% +55%
Eidolon of Blossoms 57% +55%

💰 The best cards for your Sigurd, Jarl of Ravensthorpe deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Garnet, Princess of Alexandria€0.12 · 80% inclusion
  • The Aesir Escape Valhalla€0.20 · 77% inclusion
  • Satsuki, the Living Lore€0.24 · 76% inclusion
  • The First Iroan Games€0.33 · 75% inclusion
  • Summon: Fenrir€0.27 · 75% inclusion
  • Arni Slays the Troll€0.13 · 72% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Sythis, Harvest's Hand€2.92 · 77% inclusion
  • Setessan Champion€3.01 · 69% inclusion
  • There and Back Again€5.02 · 64% inclusion
  • Sanctum Weaver€4.08 · 64% inclusion
  • Eidolon of Blossoms€2.41 · 57% inclusion
  • Power Conduit€2.25 · 56% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Summon: Knights of Round€11.79 · 48% inclusion
  • Summon: Bahamut€26.80 · 44% inclusion
  • Ondu Spiritdancer€12.91 · 39% inclusion
  • Calix, Guided by Fate€12.54 · 31% inclusion
  • Starfield of Nyx€13.02 · 21% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Sigurd, Jarl of Ravensthorpe

Other commanders

Frequently asked questions

What is Sigurd, Jarl of Ravensthorpe's color identity?

Sigurd, Jarl of Ravensthorpe is Naya (green, red and white): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Sigurd, Jarl of Ravensthorpe come down, and how often does the deck get stuck?

In the average Sigurd, Jarl of Ravensthorpe deck (the 99 cards most played with it, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.4 on average and is on the battlefield before turn 7 in 98 % of games. It misses at least one land drop in the first six turns 32 % of the time and floods 5 %. Deck health: B+ (77/100).

How many lands should a Sigurd, Jarl of Ravensthorpe deck run?

Real Sigurd, Jarl of Ravensthorpe decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Sigurd, Jarl of Ravensthorpe?

The three highest-synergy cards are Garnet, Princess of Alexandria, The Aesir Escape Valhalla, Satsuki, the Living Lore. This page lists the top 24 with their real inclusion rate in Sigurd, Jarl of Ravensthorpe decks.

What combos does Sigurd, Jarl of Ravensthorpe have?

Sigurd, Jarl of Ravensthorpe has 6 known combos. The most popular one is Heliod, Sun-Crowned + Walking Ballista. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Sigurd, Jarl of Ravensthorpe deck cost?

You can start cheap: Garnet, Princess of Alexandria, The Aesir Escape Valhalla, Satsuki, the Living Lore are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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