Sol'kanar the Swamp King
Legendary Creature — Demon · 2UBR
Color identity: Black · Red · Blue · Grixis
Sol'kanar the Swamp King is Grixis (black, red and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.
Reference price of the card: €0.15
Average lands in decks for Sol'kanar the Swamp King: 35
LifegainLandwalkControlLifedrainVoltronDemonsBurnColor Hack
Build your Sol'kanar the Swamp King deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Sol'kanar the Swamp King 📥 Analyze my deck🎲 How the average Sol'kanar the Swamp King deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (70/100)
- Consistency47
- Speed63
- Interaction46
- Resilience87
- Closing100
See the cards of the average deck · 99 cards, 35 lands (21 nonbasic, 1 Island, 12 Swamp, 1 Mountain)
Sol Ring · Arcane Signet · Blanket of Night · Dark Ritual · Demon's Horn · Marauding Blight-Priest · Gray Merchant of Asphodel · Phyrexian Arena · Vito, Thorn of the Dusk Rose · Sanguine Bond · Terminate · Feed the Swarm · Counterspell · Crypt Ghast · Staff of the Death Magus · Witch of the Moors · Filth · Jet Medallion · Starscape Cleric · Bontu's Monument · Dread Presence · Rakdos Charm · Sign in Blood · Bloodthirsty Aerialist · Diamond Mare · Nightscape Familiar · Painter's Servant · Evil Presence · Exsanguinate · Fellwar Stone · Well of Lost Dreams · Bedevil · Epicure of Blood · K'rrik, Son of Yawgmoth · Prism Ring · Enduring Tenacity · Dimir Signet · Toxic Deluge · Baleful Strix · Countersquall · Rakdos Signet · Veinwitch Coven · Night's Whisper · Contaminated Ground · Demonic Tutor · Greed · Swiftfoot Boots · Talisman of Dominance · Creeping Bloodsucker · Read the Bones · Defile · Great Unclean One · Talisman of Indulgence · Consuming Corruption · Solemn Simulacrum · Aetherflux Reservoir · Bolas's Citadel · Infernal Grasp · Reanimate · Ayara, First of Locthwain · Exquisite Blood · Kardur, Doomscourge · Relic of Sauron · Black Market Connections · Command Tower · Urborg, Tomb of Yawgmoth · Crumbling Necropolis · Smoldering Marsh · Sunken Hollow · Watery Grave · Blood Crypt · Xander's Lounge · Cabal Coffers · Bojuka Bog · Exotic Orchard · Dragonskull Summit · Drowned Catacomb · Bloodstained Mire · Polluted Delta · Evolving Wilds · Reliquary Tower · Steam Vents · Sulfurous Springs · Tainted Isle · Underground River
🃏 Recommended cards for Sol'kanar the Swamp King
The highest-synergy cards in decks for Sol'kanar the Swamp King, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Blanket of Night | 52% | +52% |
| Demon's Horn | 51% | +51% |
| Marauding Blight-Priest | 50% | +50% |
| Gray Merchant of Asphodel | 46% | +44% |
| Vito, Thorn of the Dusk Rose | 44% | +43% |
| Sanguine Bond | 43% | +43% |
| Staff of the Death Magus | 41% | +41% |
| Crypt Ghast | 41% | +40% |
| Urborg, Tomb of Yawgmoth | 54% | +40% |
| Witch of the Moors | 39% | +39% |
| Filth | 37% | +37% |
| Starscape Cleric | 36% | +36% |
| Dread Presence | 35% | +35% |
| Phyrexian Arena | 44% | +35% |
| Bontu's Monument | 35% | +34% |
| Bloodthirsty Aerialist | 33% | +33% |
| Jet Medallion | 36% | +33% |
| Painter's Servant | 33% | +33% |
| Diamond Mare | 33% | +32% |
| Well of Lost Dreams | 32% | +32% |
| Evil Presence | 32% | +32% |
| Cabal Coffers | 36% | +31% |
| Epicure of Blood | 31% | +31% |
| Prism Ring | 31% | +31% |
💰 The best cards for your Sol'kanar the Swamp King deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Blanket of Night
- Demon's Horn
- Marauding Blight-Priest
- Gray Merchant of Asphodel
- Staff of the Death Magus
- Witch of the Moors
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Vito, Thorn of the Dusk Rose
- Sanguine Bond
- Filth
- Phyrexian Arena
- Bontu's Monument
- Jet Medallion
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Crypt Ghast
- Urborg, Tomb of Yawgmoth
- Painter's Servant
- Cabal Coffers
- Enduring Tenacity
- Aetherflux Reservoir
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Sol'kanar the Swamp King
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Demonic Consultation + Thassa's Oracle → Exile your library, Win the game
- Sanguine Bond + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Tainted Pact + Thassa's Oracle → Win the game
- Vito, Thorn of the Dusk Rose + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Underworld Breach + Lotus Petal + Brain Freeze → Infinite self-mill, Near-infinite magecraft triggers, Near-infinite mill
Other commanders
Frequently asked questions
What is Sol'kanar the Swamp King's color identity?
Sol'kanar the Swamp King is Grixis (black, red and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Sol'kanar the Swamp King come down, and how often does the deck get stuck?
In the average Sol'kanar the Swamp King deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 5.2 on average and is on the battlefield before turn 7 in 88 % of games. It misses at least one land drop in the first six turns 30 % of the time and floods 21 %. Deck health: B (70/100).
How many lands should a Sol'kanar the Swamp King deck run?
Real Sol'kanar the Swamp King decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Sol'kanar the Swamp King?
The three highest-synergy cards are Blanket of Night, Demon's Horn, Marauding Blight-Priest. This page lists the top 24 with their real inclusion rate in Sol'kanar the Swamp King decks.
What combos does Sol'kanar the Swamp King have?
Sol'kanar the Swamp King has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Sol'kanar the Swamp King deck cost?
You can start cheap: Blanket of Night, Demon's Horn, Marauding Blight-Priest are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.