EDH Optimizer

Starling, Aerial Ally

Card: Starling, Aerial Ally

Legendary Creature — Human Hero · 4W

Color identity: White

Starling, Aerial Ally is white: its deck can only run cards of that color plus colorless ones.

Rules text:
Flying
When Starling enters, another target creature you control gains flying until end of turn.

Reference price of the card: €0.06

Average lands in decks for Starling, Aerial Ally: 38

AggroInfect

Build your Starling, Aerial Ally deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Starling, Aerial Ally 📥 Analyze my deck

🎲 How the average Starling, Aerial Ally deck starts over 4,000 games

The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

5.1average turn the commander comes down
94 %of games have it on the battlefield before turn 7
35 %of games miss at least one land drop in the first six turns (mana screw)
35 %of games flood (three or more turns with nothing to cast)
100 %of games close out the table before turn 12
9median closing turn

Deck health of the average list: C (49/100)

See the cards of the average deck · 99 cards, 38 lands (0 nonbasic, 38 Plains)

Seraph of Dawn · Shepherd of the Clouds · Blinding Souleater · Disenchant · Eyes in the Skies · Mighty Leap · Pressure Point · Seven-Tail Mentor · Shriek Raptor · Steppe Lynx · Youthful Knight · Iona's Judgment · Leonin Skyhunter · Pilgrim of the Ages · Sanctum Spirit · Shoulder to Shoulder · Tazeem Raptor · Trained Arynx · Cloudbound Moogle · Guiding Bolt · Indoctrination Attendant · Recruitment Drive · Bagel and Schmear · Charging Griffin · Expel · Impeccable Timing · Leap of Faith · Osseous Exhale · Phyrexian Unlife · Rally the Ancestors · Sol Ring · Sterling Keykeeper · Stormwild Capridor · Unruly Mob · War Screecher · Angelic Blessing · Arcane Signet · Armored Armadillo · Basilica Shepherd · Battlewise Valor · Courier Griffin · Custodi Squire · Divine Gambit · Doomskar Oracle · Dune Mover · Fierce Retribution · Gleaming Splendor · Heavenly Blademaster · Lantern Kami · Pay No Heed · Skyhunter Cub · Survival Cache · Wild Pack Squad · Adventurer's Airship · Battle Screech · Break Ties · Burst of Energy · Dawnglare Invoker · Eriette's Lullaby · Flensing Raptor · Generous Gift

🃏 Recommended cards for Starling, Aerial Ally

The highest-synergy cards in decks for Starling, Aerial Ally, with their inclusion rate.

CardInclusionSynergy
Shepherd of the Clouds 43% +42%
Seraph of Dawn 43% +42%
Blinding Souleater 39% +39%
Steppe Lynx 39% +39%
Youthful Knight 39% +39%
Shriek Raptor 39% +39%
Mighty Leap 39% +39%
Eyes in the Skies 39% +39%
Seven-Tail Mentor 39% +39%
Pressure Point 39% +39%
Tazeem Raptor 36% +36%
Sanctum Spirit 36% +36%
Iona's Judgment 36% +36%
Trained Arynx 36% +36%
Shoulder to Shoulder 36% +35%
Pilgrim of the Ages 36% +35%
Leonin Skyhunter 36% +35%
Guiding Bolt 32% +32%
Recruitment Drive 32% +32%
Cloudbound Moogle 32% +32%
Indoctrination Attendant 32% +31%
Leap of Faith 29% +29%
Sterling Keykeeper 29% +29%
War Screecher 29% +29%

💰 The best cards for your Starling, Aerial Ally deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Shepherd of the Clouds€0.04 · 43% inclusion
  • Seraph of Dawn€0.11 · 43% inclusion
  • Blinding Souleater€0.05 · 39% inclusion
  • Steppe Lynx€0.10 · 39% inclusion
  • Youthful Knight€0.04 · 39% inclusion
  • Shriek Raptor€0.09 · 39% inclusion
🛠️ Optimize my deck · up to €2/card

Reference prices (cheapest English printing). They change daily.

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Frequently asked questions

What is Starling, Aerial Ally's color identity?

Starling, Aerial Ally is white: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Starling, Aerial Ally come down, and how often does the deck get stuck?

In the average Starling, Aerial Ally deck (the 99 cards most played with it, with 38 lands), simulated 4,000 times, the commander comes down on turn 5.1 on average and is on the battlefield before turn 7 in 94 % of games. It misses at least one land drop in the first six turns 35 % of the time and floods 35 %. Deck health: C (49/100).

How many lands should a Starling, Aerial Ally deck run?

Real Starling, Aerial Ally decks run 38 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Starling, Aerial Ally?

The three highest-synergy cards are Shepherd of the Clouds, Seraph of Dawn, Blinding Souleater. This page lists the top 24 with their real inclusion rate in Starling, Aerial Ally decks.

What combos does Starling, Aerial Ally have?

We have no known combos catalogued for Starling, Aerial Ally. That does not mean there are none — just that they do not show up in the public combo databases.

How much does a Starling, Aerial Ally deck cost?

You can start cheap: Shepherd of the Clouds, Seraph of Dawn, Blinding Souleater are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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