Stilt-Man, Towering Terror
Legendary Creature — Human Rogue Villain · 2R
Color identity: Red
Stilt-Man, Towering Terror is red: its deck can only run cards of that color plus colorless ones.
Rules text:
Reach
Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.
Reference price of the card: €0.16
Comes in the precon Doom Prevails
Average lands in decks for Stilt-Man, Towering Terror: 32
Build your Stilt-Man, Towering Terror deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Stilt-Man, Towering Terror 📥 Analyze my deck🎲 How the average Stilt-Man, Towering Terror deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C+ (63/100)
- Consistency51
- Speed58
- Interaction53
- Resilience83
- Closing67
See the cards of the average deck · 99 cards, 32 lands (9 nonbasic, 23 Mountain)
Puppet Master, String Puller · Sol Ring · Arcane Signet · Lightning Bolt · Hobgoblin, Mantled Marauder · Killmonger, Ruthless Usurper · Ruby Medallion · Abrade · Electro, Assaulting Battery · Combat Celebrant · Batroc the Leaper · Chaos Warp · Blasphemous Act · Mana Geyser · Cursed Mirror · Anger · Taurean Mauler · Living Laser · Titania, Proud Pummeler · Vandalblast · Faithless Looting · Curse of Opulence · Seize the Day · Loki's Scepter · Delina, Wild Mage · Red Hulk · Alex Wilder, Runaway · Loki, God of Lies · Super-Adaptoid · Seething Song · Untimely Malfunction · Kiki-Jiki, Mirror Breaker · Grenzo, Havoc Raiser · Lotus Petal · Aggravated Assault · Dualcaster Mage · Knuckles the Echidna · Fable of the Mirror-Breaker // Reflection of Kiki-Jiki · Kazuul, Tyrant of the Cliffs · Full Throttle · Embercleave · Zealous Conscripts · Loki Laufeyson · Whirlwind, Killer Cyclone · A.I.M. Synthoids · Return the Favor · The Reaver Cleaver · Simian Spirit Guide · Flashback · Mana Vault · Twinflame · Shiny Impetus · Electrodominance · Feldon of the Third Path · Inti, Seneschal of the Sun · Port Razer · Heat Shimmer · Hammer of Purphoros · Rionya, Fire Dancer · HYDRA Assault Robot · Wrangle · Abomination, World Ravager · Tri-Sentinel, Act of Vengeance · Fin Fang Foom · Evil's Thrall · Superior Foes of Spider-Man · Stegron the Dinosaur Man · Rogue's Passage · Myriad Landscape · Sokenzan, Crucible of Defiance · Forgotten Cave · Ancient Tomb · Talon Gates of Madara · Ash Barrens · Ghost Quarter · Hall of the Bandit Lord
🃏 Recommended cards for Stilt-Man, Towering Terror
The highest-synergy cards in decks for Stilt-Man, Towering Terror, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Puppet Master, String Puller | 100% | +99% |
| Killmonger, Ruthless Usurper | 75% | +75% |
| Hobgoblin, Mantled Marauder | 75% | +74% |
| Batroc the Leaper | 67% | +67% |
| Combat Celebrant | 67% | +59% |
| Titania, Proud Pummeler | 58% | +58% |
| Living Laser | 58% | +58% |
| Electro, Assaulting Battery | 67% | +56% |
| Taurean Mauler | 58% | +54% |
| Super-Adaptoid | 50% | +50% |
| Loki, God of Lies | 50% | +50% |
| Alex Wilder, Runaway | 50% | +50% |
| Red Hulk | 50% | +49% |
| Delina, Wild Mage | 50% | +48% |
| Loki's Scepter | 50% | +48% |
| Anger | 58% | +46% |
| Seize the Day | 50% | +46% |
| A.I.M. Synthoids | 42% | +42% |
| Whirlwind, Killer Cyclone | 42% | +42% |
| Loki Laufeyson | 42% | +41% |
| Curse of Opulence | 50% | +40% |
| Lightning Bolt | 75% | +39% |
| Zealous Conscripts | 42% | +37% |
| Embercleave | 42% | +36% |
💰 The best cards for your Stilt-Man, Towering Terror deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Puppet Master, String Puller
- Killmonger, Ruthless Usurper
- Hobgoblin, Mantled Marauder
- Batroc the Leaper
- Combat Celebrant
- Titania, Proud Pummeler
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Electro, Assaulting Battery
- Loki, God of Lies
- Delina, Wild Mage
- Loki's Scepter
- Seize the Day
- Curse of Opulence
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Knuckles the Echidna
- Aggravated Assault
- Lotus Petal
- Talon Gates of Madara
- Mana Vault
- Grim Monolith
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Stilt-Man, Towering Terror
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Underworld Breach + Lion's Eye Diamond + Wheel of Fortune → Infinite draw triggers, Infinite looting, Infinite looting for opponents, Near-infinite storm count
- Dualcaster Mage + Twinflame → Infinite creature LTB, Infinite creature ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Dualcaster Mage + Molten Duplication → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers, Infinite death triggers, Infinite creature tokens with haste, Infinite magecraft triggers
- The Reaver Cleaver + Aggravated Assault → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers, Infinite artifact tokens, Infinite colored mana, Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite Treasure tokens, Infinite untap of creatures you control
- Underworld Breach + Grinding Station → Infinite self-mill, Near-infinite storm count, Near-infinite mana among colors of legendary creatures and planeswalkers you control
Other commanders
Frequently asked questions
What is Stilt-Man, Towering Terror's color identity?
Stilt-Man, Towering Terror is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Stilt-Man, Towering Terror come down, and how often does the deck get stuck?
In the average Stilt-Man, Towering Terror deck (the 99 cards most played with it, with 32 lands), simulated 4,000 times, the commander comes down on turn 2.8 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 36 % of the time and floods 9 %. Deck health: C+ (63/100).
How many lands should a Stilt-Man, Towering Terror deck run?
Real Stilt-Man, Towering Terror decks run 32 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Stilt-Man, Towering Terror?
The three highest-synergy cards are Puppet Master, String Puller, Killmonger, Ruthless Usurper, Hobgoblin, Mantled Marauder. This page lists the top 24 with their real inclusion rate in Stilt-Man, Towering Terror decks.
What combos does Stilt-Man, Towering Terror have?
Stilt-Man, Towering Terror has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Stilt-Man, Towering Terror deck cost?
You can start cheap: Puppet Master, String Puller, Killmonger, Ruthless Usurper, Hobgoblin, Mantled Marauder are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.