Takeno, Samurai General
Legendary Creature — Human Samurai · 5W
Color identity: White
Takeno, Samurai General is white: its deck can only run cards of that color plus colorless ones.
Rules text:
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
Reference price of the card: €0.40
Average lands in decks for Takeno, Samurai General: 35
Samurai+1/+1 CountersAnthemsEquipmentHumansAggroAttack TriggersLegends
Build your Takeno, Samurai General deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Takeno, Samurai General 📥 Analyze my deck🎲 How the average Takeno, Samurai General deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C (50/100)
- Consistency8
- Speed43
- Interaction81
- Resilience69
- Closing47
See the cards of the average deck · 99 cards, 35 lands (14 nonbasic, 21 Plains)
Konda, Lord of Eiganjo · Konda's Hatamoto · Nagao, Bound by Honor · Kitsune Blademaster · Indebted Samurai · Devoted Retainer · Hand of Honor · Sensei Golden-Tail · Araba Mothrider · Inner-Chamber Guard · Mothrider Samurai · Opal-Eye, Konda's Yojimbo · Samurai of the Pale Curtain · Call to Glory · Sol Ring · Samurai Enforcers · Konda's Banner · Kentaro, the Smiling Cat · Oathkeeper, Takeno's Daisho · Bushi Tenderfoot // Kenzo the Hardhearted · Hold the Line · Swords to Plowshares · Pearl Medallion · Kitsune Dawnblade · Masako the Humorless · Path to Exile · Ethereal Haze · Selfless Samurai · Brave the Sands · Honor of the Pure · Vanquisher's Banner · Mass Calcify · Herald's Horn · Silverstorm Samurai · General's Kabuto · Arcane Signet · Michiko Konda, Truth Seeker · True Conviction · No-Dachi · Always Watching · Banishing Slash · Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence · Kongming, "Sleeping Dragon" · Kusari-Gama · The Eternal Wanderer · Disenchant · Takeno's Cavalry · Terashi's Grasp · Imperial Oath · Rally the Ranks · Ravnica at War · The Wandering Rescuer · Door of Destinies · Brave the Elements · Dawn Charm · Sunblade Samurai · Patchwork Banner · Ghostly Prison · Auron, Venerated Guardian · Eiganjo Exemplar · Flowering of the White Tree · Reciprocate · Swiftfoot Boots · Heraldic Banner · Emeria, the Sky Ruin · Path of Ancestry · Eiganjo, Seat of the Empire · Myriad Landscape · Rogue's Passage · Eiganjo Castle · War Room · Karoo · Nykthos, Shrine to Nyx · Temple of the False God · Windbrisk Heights · Reliquary Tower · Three Tree City · Minas Tirith
🃏 Recommended cards for Takeno, Samurai General
The highest-synergy cards in decks for Takeno, Samurai General, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Konda, Lord of Eiganjo | 96% | +96% |
| Nagao, Bound by Honor | 96% | +96% |
| Konda's Hatamoto | 96% | +95% |
| Kitsune Blademaster | 94% | +94% |
| Indebted Samurai | 93% | +93% |
| Devoted Retainer | 92% | +92% |
| Hand of Honor | 92% | +92% |
| Sensei Golden-Tail | 92% | +91% |
| Araba Mothrider | 90% | +90% |
| Inner-Chamber Guard | 88% | +87% |
| Mothrider Samurai | 86% | +85% |
| Opal-Eye, Konda's Yojimbo | 84% | +83% |
| Samurai of the Pale Curtain | 84% | +83% |
| Call to Glory | 83% | +83% |
| Samurai Enforcers | 80% | +79% |
| Konda's Banner | 79% | +78% |
| Oathkeeper, Takeno's Daisho | 77% | +77% |
| Kentaro, the Smiling Cat | 77% | +77% |
| Bushi Tenderfoot | 74% | +74% |
| Hold the Line | 74% | +73% |
| Kitsune Dawnblade | 68% | +68% |
| Masako the Humorless | 66% | +65% |
| Ethereal Haze | 65% | +64% |
| Selfless Samurai | 65% | +64% |
💰 The best cards for your Takeno, Samurai General deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Konda, Lord of Eiganjo
- Nagao, Bound by Honor
- Konda's Hatamoto
- Kitsune Blademaster
- Indebted Samurai
- Devoted Retainer
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Konda's Banner
- Oathkeeper, Takeno's Daisho
- Masako the Humorless
- Brave the Sands
- Vanquisher's Banner
- Michiko Konda, Truth Seeker
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Coat of Arms
- Urza's Incubator
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Takeno, Samurai General
- Heliod, Sun-Crowned + Walking Ballista → Infinite damage, Infinite lifegain, Infinite lifegain triggers
- Luminous Broodmoth + Ashnod's Altar → Infinite LTB, Infinite ETB, Infinite sacrifice triggers, Infinite death triggers, Infinite colorless mana
- Ashnod's Altar + Cathars' Crusade → Infinite ETB, Infinite LTB, Infinite +1/+1 counters on most creatures you control, Infinite colorless mana, Infinite death triggers, Infinite sacrifice triggers
- Approach of the Second Sun + Reprieve → Win the game
- Stuffy Doll + Pariah's Shield → Draw the game
- Stuffy Doll + Pariah → Draw the game
Other commanders
Frequently asked questions
What is Takeno, Samurai General's color identity?
Takeno, Samurai General is white: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Takeno, Samurai General come down, and how often does the deck get stuck?
In the average Takeno, Samurai General deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 6.6 on average and is on the battlefield before turn 7 in 70 % of games. It misses at least one land drop in the first six turns 43 % of the time and floods 28 %. Deck health: C (50/100).
How many lands should a Takeno, Samurai General deck run?
Real Takeno, Samurai General decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Takeno, Samurai General?
The three highest-synergy cards are Konda, Lord of Eiganjo, Nagao, Bound by Honor, Konda's Hatamoto. This page lists the top 24 with their real inclusion rate in Takeno, Samurai General decks.
What combos does Takeno, Samurai General have?
Takeno, Samurai General has 6 known combos. The most popular one is Heliod, Sun-Crowned + Walking Ballista. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Takeno, Samurai General deck cost?
You can start cheap: Konda, Lord of Eiganjo, Nagao, Bound by Honor, Konda's Hatamoto are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.