EDH Optimizer

The Fire Nation Drill

Card: The Fire Nation Drill

Legendary Artifact — Vehicle · 2BB

Color identity: Black

The Fire Nation Drill is black: its deck can only run cards of that color plus colorless ones.

Rules text:
Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2

Reference price of the card: €0.18

Average lands in decks for The Fire Nation Drill: 35

VehiclesArtifactsControlReanimatorAristocratsComboDemonsGraveyard

Build your The Fire Nation Drill deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for The Fire Nation Drill 📥 Analyze my deck

🎲 How the average The Fire Nation Drill deck starts over 4,000 games

The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

3.6average turn the commander comes down
100 %of games have it on the battlefield before turn 7
24 %of games miss at least one land drop in the first six turns (mana screw)
25 %of games flood (three or more turns with nothing to cast)
100 %of games close out the table before turn 12
8median closing turn

Deck health of the average list: B (68/100)

See the cards of the average deck · 99 cards, 35 lands (10 nonbasic, 25 Swamp)

Sol Ring · Arcane Signet · Dark Ritual · Feed the Swarm · Toxic Deluge · Jet Medallion · Night's Whisper · Crypt Ghast · Withering Torment · Fire Nation Engineer · Gray Merchant of Asphodel · The Darkness Crystal · Phyrexian Arena · Mind Stone · Sign in Blood · Solemn Simulacrum · Fire Nation Salvagers · Reanimate · Defile · Demonic Junker · Deadly Dispute · Deadly Rollick · Epic Downfall · Blasphemous Edict · Conjurer's Closet · Fire Navy Trebuchet · Day of Black Sun · Fell the Profane // Fell Mire · Obsessive Pursuit · Noxious Gearhulk · Ophiomancer · Black Market Connections · Decorum Dissertation · Massacre Wurm · Phoenix Fleet Airship · Throne of Eldraine · Damnation · Exsanguinate · Thought Vessel · Tundra Tank · K'rrik, Son of Yawgmoth · Boggart Trawler // Boggart Bog · Feign Death · Go for the Throat · Malakir Rebirth // Malakir Mire · No Mercy · The Soul Stone · Endless Atlas · Expedition Map · The Walls of Ba Sing Se · Wayfarer's Bauble · Morbid Opportunist · Vorpal Sword · Bitterblossom · Charcoal Diamond · Dauthi Voidwalker · Torment of Hailfire · Undying Evil · Cat-Gator · Deathless Pilot · Infernal Grasp · Marionette Apprentice · Rise of the Dark Realms · Whip of Erebos · Bojuka Bog · Cabal Coffers · Urborg, Tomb of Yawgmoth · Cabal Stronghold · Myriad Landscape · War Room · Phyrexian Tower · Buried Ruin · Reliquary Tower · Castle Locthwain

🃏 Recommended cards for The Fire Nation Drill

The highest-synergy cards in decks for The Fire Nation Drill, with their inclusion rate.

CardInclusionSynergy
Fire Nation Engineer 41% +41%
Fire Nation Salvagers 37% +36%
Demonic Junker 36% +35%
Epic Downfall 34% +33%
Fire Navy Trebuchet 33% +33%
Obsessive Pursuit 32% +31%
Day of Black Sun 32% +30%
Conjurer's Closet 33% +30%
Phoenix Fleet Airship 29% +28%
Tundra Tank 26% +26%
Noxious Gearhulk 31% +24%
Night's Whisper 49% +23%
Decorum Dissertation 29% +23%
The Walls of Ba Sing Se 22% +21%
Endless Atlas 22% +20%
The Darkness Crystal 40% +20%
Deathless Pilot 19% +19%
Foul Roads 19% +19%
Cat-Gator 19% +19%
Buried Ruin 23% +18%
Vorpal Sword 21% +18%
Throne of Eldraine 27% +18%
Solemn Simulacrum 38% +17%
Undying Evil 20% +17%

💰 The best cards for your The Fire Nation Drill deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Fire Nation Engineer€0.05 · 41% inclusion
  • Fire Nation Salvagers€0.30 · 37% inclusion
  • Demonic Junker€0.30 · 36% inclusion
  • Epic Downfall€0.05 · 34% inclusion
  • Fire Navy Trebuchet€0.13 · 33% inclusion
  • Obsessive Pursuit€0.73 · 32% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Conjurer's Closet€2.91 · 33% inclusion
  • Phoenix Fleet Airship€2.17 · 29% inclusion
  • Decorum Dissertation€4.75 · 29% inclusion
  • The Darkness Crystal€2.95 · 40% inclusion
  • Blasphemous Edict€4.48 · 33% inclusion
  • Toxic Deluge€4.86 · 53% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • The Walls of Ba Sing Se€19.94 · 22% inclusion
  • Throne of Eldraine€24.05 · 27% inclusion
  • Nautiloid Ship€15.24 · 13% inclusion
  • Deadly Rollick€21.23 · 34% inclusion
  • The Soul Stone€50.00 · 23% inclusion
  • Bitterblossom€22.91 · 20% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with The Fire Nation Drill

Other commanders

Frequently asked questions

What is The Fire Nation Drill's color identity?

The Fire Nation Drill is black: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does The Fire Nation Drill come down, and how often does the deck get stuck?

In the average The Fire Nation Drill deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.6 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 24 % of the time and floods 25 %. Deck health: B (68/100).

How many lands should a The Fire Nation Drill deck run?

Real The Fire Nation Drill decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for The Fire Nation Drill?

The three highest-synergy cards are Fire Nation Engineer, Fire Nation Salvagers, Demonic Junker. This page lists the top 24 with their real inclusion rate in The Fire Nation Drill decks.

What combos does The Fire Nation Drill have?

The Fire Nation Drill has 6 known combos. The most popular one is Sanguine Bond + Exquisite Blood. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a The Fire Nation Drill deck cost?

You can start cheap: Fire Nation Engineer, Fire Nation Salvagers, Demonic Junker are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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