The Master of Lake-town
Legendary Creature — Human Advisor · 1BB
Color identity: Black
The Master of Lake-town is black: its deck can only run cards of that color plus colorless ones.
Rules text:
Deathtouch
Whenever a player loses life, that player mills that many cards. (Damage causes loss of life.)
When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it.
Reference price of the card: €0.52
Average lands in decks for The Master of Lake-town: 35
MillReanimatorSelf-MillGraveyardComboLifedrainLifegainAristocrats
Build your The Master of Lake-town deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for The Master of Lake-town 📥 Analyze my deck🎲 How the average The Master of Lake-town deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (67/100)
- Consistency37
- Speed66
- Interaction35
- Resilience89
- Closing100
See the cards of the average deck · 99 cards, 35 lands (11 nonbasic, 24 Swamp)
Sol Ring · Syr Konrad, the Grim · Gray Merchant of Asphodel · Reanimate · Dark Ritual · Mindcrank · Jet Medallion · Arcane Signet · Toxic Deluge · Animate Dead · Bloodchief Ascension · Crypt Ghast · Feed the Swarm · Victimize · Grave Researcher // Reanimate · Exsanguinate · Dreadhound · K'rrik, Son of Yawgmoth · Rise of the Dark Realms · Mesmeric Orb · Ayara, First of Locthwain · Blood Artist · Cabal Ritual · Sign in Blood · Black Market Connections · Massacre Wurm · Sheoldred, the Apocalypse · Deadly Rollick · Malakir Rebirth // Malakir Mire · Phyrexian Arena · Withering Torment · Dauthi Voidwalker · Stitch Together · Snuff Out · Imp's Mischief · Night's Whisper · Songs of the Damned · Bontu's Monument · Braids, Arisen Nightmare · Breach the Multiverse · Dread Return · Fell the Profane // Fell Mire · The Soul Stone · Creeping Bloodsucker · Zulaport Cutthroat · Infernal Grasp · Lightning Greaves · Bolas's Citadel · Defile · Doctor Doom, Unrivaled · Ripples of Undeath · Bloodletter of Aclazotz · Boggart Trawler // Boggart Bog · Bloodthirsty Conqueror · Dark Confidant · Peer into the Abyss · Altar of the Brood · Baron Helmut Zemo · Deadly Dispute · Demonic Tutor · Valgavoth, Terror Eater · Vilis, Broker of Blood · Not Dead After All · Orcish Bowmasters · Cabal Coffers · Bojuka Bog · Urborg, Tomb of Yawgmoth · Nykthos, Shrine to Nyx · Cabal Stronghold · Crypt of Agadeem · Phyrexian Tower · Takenuma, Abandoned Mire · Castle Locthwain · Witch's Cottage · War Room
🃏 Recommended cards for The Master of Lake-town
The highest-synergy cards in decks for The Master of Lake-town, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Mindcrank | 68% | +62% |
| Syr Konrad, the Grim | 81% | +61% |
| Bloodchief Ascension | 57% | +48% |
| Grave Researcher | 53% | +45% |
| Dreadhound | 47% | +45% |
| Mesmeric Orb | 43% | +40% |
| Animate Dead | 57% | +40% |
| Rise of the Dark Realms | 47% | +33% |
| Reanimate | 74% | +33% |
| Stitch Together | 36% | +32% |
| K'rrik, Son of Yawgmoth | 47% | +28% |
| Exsanguinate | 52% | +27% |
| Songs of the Damned | 33% | +27% |
| Victimize | 54% | +26% |
| Breach the Multiverse | 32% | +26% |
| Creeping Bloodsucker | 30% | +26% |
| Sheoldred, the Apocalypse | 39% | +24% |
| Doctor Doom, Unrivaled | 27% | +24% |
| Gray Merchant of Asphodel | 74% | +24% |
| Altar of the Brood | 24% | +23% |
| Baron Helmut Zemo | 24% | +22% |
| Massacre Wurm | 39% | +22% |
| Cabal Ritual | 41% | +22% |
| Toxic Deluge | 58% | +21% |
💰 The best cards for your The Master of Lake-town deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Syr Konrad, the Grim
- Dreadhound
- Stitch Together
- K'rrik, Son of Yawgmoth
- Exsanguinate
- Songs of the Damned
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Mindcrank
- Animate Dead
- Rise of the Dark Realms
- Reanimate
- Breach the Multiverse
- Creeping Bloodsucker
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Bloodchief Ascension
- Mesmeric Orb
- Sheoldred, the Apocalypse
- Doctor Doom, Unrivaled
- Valgavoth, Terror Eater
- Bloodthirsty Conqueror
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with The Master of Lake-town
- Sanguine Bond + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Vito, Thorn of the Dusk Rose + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Sanguine Bond + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
- Gravecrawler + Phyrexian Altar → Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite storm count
- Exquisite Blood + Enduring Tenacity → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
Other commanders
Frequently asked questions
What is The Master of Lake-town's color identity?
The Master of Lake-town is black: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does The Master of Lake-town come down, and how often does the deck get stuck?
In the average The Master of Lake-town deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.0 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 26 % of the time and floods 19 %. Deck health: B (67/100).
How many lands should a The Master of Lake-town deck run?
Real The Master of Lake-town decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for The Master of Lake-town?
The three highest-synergy cards are Mindcrank, Syr Konrad, the Grim, Bloodchief Ascension. This page lists the top 24 with their real inclusion rate in The Master of Lake-town decks.
What combos does The Master of Lake-town have?
The Master of Lake-town has 6 known combos. The most popular one is Sanguine Bond + Exquisite Blood. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a The Master of Lake-town deck cost?
You can start cheap: Syr Konrad, the Grim, Dreadhound, Stitch Together are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.