Unctus, Grand Metatect
Legendary Artifact Creature — Phyrexian Vedalken · 1UU
Color identity: Blue
Unctus, Grand Metatect is blue: its deck can only run cards of that color plus colorless ones.
Rules text:
Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card."
Other artifact creatures you control get +1/+1.
{U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)
Reference price of the card: €0.33
Average lands in decks for Unctus, Grand Metatect: 34
ArtifactsComboDiscardWheelsTap / UntapCard DrawMillVehicles
Build your Unctus, Grand Metatect deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Unctus, Grand Metatect 📥 Analyze my deck🎲 How the average Unctus, Grand Metatect deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: A (85/100)
- Consistency37
- Speed79
- Interaction100
- Resilience96
- Closing100
See the cards of the average deck · 99 cards, 34 lands (6 nonbasic, 28 Island)
Sol Ring · Arcane Signet · Counterspell · Vizier of Tumbling Sands · Laboratory Maniac · Kelpie Guide · Ioreth of the Healing House · Aphetto Alchemist · Silver Myr · Fatestitcher · Grand Architect · Psychosis Crawler · Negate · Clever Conjurer · Ornithopter of Paradise · Containment Construct · Forensic Researcher · An Offer You Can't Refuse · Sapphire Medallion · Teferi's Ageless Insight · Dramatic Reversal · Freed from the Real · Muddle the Mixture · Thought Vessel · High Tide · North Pole Patrol · Pongify · Rapid Hybridization · Springleaf Drum · Mind Stone · Thassa's Oracle · Phyrexian Metamorph · Chasm Skulker · Step Through · Marvin, Murderous Mimic · Tidewater Minion · Ominous Seas · Arcane Denial · Etherium Sculptor · Frantic Search · Jace, Wielder of Mysteries · Brainstorm · Crashing Drawbridge · Emry, Lurker of the Loch · Mystic Remora · Paradise Mantle · Pemmin's Aura · Merfolk Looter · Pili-Pala · Reality Shift · Lightning Greaves · Resculpt · Swan Song · Thousand-Year Elixir · Treasure Cruise · Dispel · Fabricate · Mystic Redaction · Swiftfoot Boots · Cyclonic Rift · Fellwar Stone · Second Wind · Sink into Stupor // Soporific Springs · Fierce Guardianship · Rhystic Study · Reliquary Tower · Mystic Sanctuary · Seat of the Synod · Otawara, Soaring City · Cephalid Coliseum · Academy Ruins
🃏 Recommended cards for Unctus, Grand Metatect
The highest-synergy cards in decks for Unctus, Grand Metatect, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Vizier of Tumbling Sands | 59% | +56% |
| Kelpie Guide | 56% | +54% |
| Ioreth of the Healing House | 54% | +50% |
| Aphetto Alchemist | 53% | +50% |
| Fatestitcher | 48% | +45% |
| Grand Architect | 48% | +45% |
| Clever Conjurer | 45% | +44% |
| Containment Construct | 44% | +44% |
| Forensic Researcher | 44% | +43% |
| Silver Myr | 53% | +42% |
| Laboratory Maniac | 57% | +37% |
| Ornithopter of Paradise | 45% | +34% |
| North Pole Patrol | 35% | +33% |
| Psychosis Crawler | 48% | +32% |
| Freed from the Real | 36% | +32% |
| Springleaf Drum | 35% | +32% |
| Tidewater Minion | 29% | +29% |
| Marvin, Murderous Mimic | 29% | +26% |
| Step Through | 31% | +26% |
| Pemmin's Aura | 26% | +24% |
| Crashing Drawbridge | 26% | +24% |
| Teferi's Ageless Insight | 41% | +23% |
| Merfolk Looter | 25% | +23% |
| Pili-Pala | 25% | +23% |
💰 The best cards for your Unctus, Grand Metatect deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Vizier of Tumbling Sands
- Kelpie Guide
- Ioreth of the Healing House
- Aphetto Alchemist
- Fatestitcher
- Grand Architect
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Freed from the Real
- Pemmin's Aura
- Teferi's Ageless Insight
- Paradise Mantle
- Phyrexian Metamorph
- Jace, Wielder of Mysteries
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Thassa's Oracle
- Thousand-Year Elixir
- Monument to Endurance
- Urza, Lord High Artificer
- Agatha's Soul Cauldron
- Lotus Petal
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Unctus, Grand Metatect
- Ioreth of the Healing House + Vizier of Tumbling Sands → Infinite untap of legendary creatures you control, Infinite mana legendary creatures you control can produce
- Marvin, Murderous Mimic + Ioreth of the Healing House → Infinite untap of legendary creatures you control, Infinite mana legendary creatures you control can produce
- Ioreth of the Healing House + Kelpie Guide → Infinite untap of legendary creatures you control, Infinite mana legendary creatures you control can produce
- Ioreth of the Healing House + Aphetto Alchemist → Infinite untap of legendary creatures you control, Infinite mana legendary creatures you control can produce
- Kelpie Guide + Freed from the Real → Infinite mana permanents you control can produce
- Pili-Pala + Grand Architect → Infinite blue mana
Other commanders
Frequently asked questions
What is Unctus, Grand Metatect's color identity?
Unctus, Grand Metatect is blue: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Unctus, Grand Metatect come down, and how often does the deck get stuck?
In the average Unctus, Grand Metatect deck (the 99 most-included cards per EDHREC, with 34 lands), simulated 4,000 times, the commander comes down on turn 2.8 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 25 % of the time and floods 28 %. Deck health: A (85/100).
How many lands should a Unctus, Grand Metatect deck run?
Real Unctus, Grand Metatect decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Unctus, Grand Metatect?
The three highest-synergy cards are Vizier of Tumbling Sands, Kelpie Guide, Ioreth of the Healing House. This page lists the top 24 with their real inclusion rate in Unctus, Grand Metatect decks.
What combos does Unctus, Grand Metatect have?
Unctus, Grand Metatect has 6 known combos. The most popular one is Ioreth of the Healing House + Vizier of Tumbling Sands. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Unctus, Grand Metatect deck cost?
You can start cheap: Vizier of Tumbling Sands, Kelpie Guide, Ioreth of the Healing House are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.