Tap / Untap Commander decks
Tap / Untap shows up as a main archetype for 109 Commander commanders. It is mostly played in blue and Azorius. Its most characteristic cards are Springleaf Drum, Relic of Legends, Dazzling Theater // Prop Room: not the most-played cards in the format, but the ones that appear in these decks far above what is normal for the same colors.
Cards that define the archetype
Ranked by how much MORE they are played inside the archetype than in the rest of Commander. Generic staples (Sol Ring, Arcane Signet…) fall out for exactly that reason: they are played everywhere equally.
| Card | Commanders | Avg. inclusion | Excess |
|---|---|---|---|
| Springleaf Drum | 8 | 48% | +36 pts |
| Relic of Legends | 6 | 47% | +26 pts |
| Dazzling Theater // Prop Room | 5 | 48% | +23 pts |
| Holdout Settlement | 5 | 45% | +23 pts |
| Solitary Sanctuary | 5 | 64% | +23 pts |
| Sting, the Glinting Dagger | 5 | 40% | +22 pts |
| Split Up | 5 | 47% | +22 pts |
| Freed from the Real | 5 | 55% | +22 pts |
| Thousand-Year Elixir | 5 | 45% | +21 pts |
| Ioreth of the Healing House | 5 | 53% | +21 pts |
| The Seriema | 4 | 39% | +18 pts |
| Survivors' Encampment | 4 | 38% | +18 pts |
| Pemmin's Aura | 4 | 50% | +18 pts |
| Hylda's Crown of Winter | 4 | 65% | +18 pts |
| Borrowing 100,000 Arrows | 4 | 46% | +18 pts |
| Verity Circle | 4 | 67% | +18 pts |
| Patriar's Seal | 4 | 37% | +18 pts |
| Kelpie Guide | 4 | 57% | +17 pts |
| Aphetto Alchemist | 4 | 54% | +17 pts |
| Vizier of Tumbling Sands | 4 | 61% | +17 pts |
| Drumbellower | 4 | 57% | +17 pts |
| Dramatic Reversal | 4 | 50% | +17 pts |
| Minamo, School at Water's Edge | 4 | 44% | +17 pts |
| Succumb to the Cold | 3 | 45% | +14 pts |
| Citadel Siege | 3 | 56% | +13 pts |
| Sunblast Angel | 3 | 44% | +13 pts |
| Miriam, Herd Whisperer | 3 | 46% | +13 pts |
| Freeze in Place | 3 | 55% | +13 pts |
| Unstoppable Plan | 3 | 49% | +13 pts |
| Seraphic Steed | 3 | 47% | +13 pts |
Commanders for Tap / Untap
Ranked by how central this archetype is to their decks and by how played each commander is, according to EDHREC data.
By color identity
Blue Best cards by color →
White · Blue Best cards by color →
Green Best cards by color →
Blue · Green Best cards by color →
White Best cards by color →
White · Green Best cards by color →
Paste your list and we tell you whether the deck actually does what it wants to do: curve, ramp, interaction and a 10,000-game simulation.
🛠️ Build a deck like this 📥 Analyze my deckFrequently asked questions
What is the best commander for a Tap / Untap deck?
The most-built commanders for this archetype are Rhoda, Geist Avenger, Hylda of the Icy Crown, Annie Flash, the Veteran. EDH Optimizer has the full list of 109 commanders with their recommended cards, ranked by how central Tap / Untap is to their decks.
Which cards are must-haves in a Tap / Untap deck?
The three most characteristic are Springleaf Drum, Relic of Legends, Dazzling Theater // Prop Room. They are not the most-played cards in the format, but the ones that appear far more inside this archetype than in the rest of Commander — which is what actually makes them essential here.
What colors is Tap / Untap played in?
The most common color identities are Blue, White · Blue, Green. The "By color identity" section groups the commanders and links to the best cards for each combination.
How much does a Tap / Untap deck cost?
It depends on the price cap PER CARD you set. Each commander page lists the best cards in three tiers (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.