Tap / Untap Commander decks
Tap / Untap shows up as a main archetype for 100 Commander commanders. It is mostly played in blue and Azorius. Its most characteristic cards are Springleaf Drum, Split Up, Freed from the Real: not the most-played cards in the format, but the ones that appear in these decks far above what is normal for the same colors.
Cards that define the archetype
Ranked by how much MORE they are played inside the archetype than in the rest of Commander. Generic staples (Sol Ring, Arcane Signet…) fall out for exactly that reason: they are played everywhere equally.
| Card | Commanders | Avg. inclusion | Excess |
|---|---|---|---|
| Springleaf Drum | 8 | 48% | +34 pts |
| Split Up | 6 | 49% | +26 pts |
| Freed from the Real | 6 | 57% | +25 pts |
| Relic of Legends | 6 | 47% | +25 pts |
| Ioreth of the Healing House | 6 | 53% | +24 pts |
| Solitary Sanctuary | 5 | 64% | +22 pts |
| Dazzling Theater // Prop Room | 5 | 48% | +22 pts |
| Holdout Settlement | 5 | 45% | +22 pts |
| Pemmin's Aura | 5 | 51% | +22 pts |
| Sting, the Glinting Dagger | 5 | 41% | +21 pts |
| Hylda's Crown of Winter | 5 | 62% | +21 pts |
| Patriar's Seal | 5 | 38% | +21 pts |
| Kelpie Guide | 5 | 57% | +21 pts |
| Aphetto Alchemist | 5 | 56% | +21 pts |
| Vizier of Tumbling Sands | 5 | 62% | +21 pts |
| Thousand-Year Elixir | 5 | 52% | +20 pts |
| Minamo, School at Water's Edge | 5 | 43% | +20 pts |
| Dramatic Reversal | 5 | 51% | +20 pts |
| The Seriema | 4 | 38% | +17 pts |
| Survivors' Encampment | 4 | 38% | +17 pts |
| Unstoppable Plan | 4 | 49% | +17 pts |
| Borrowing 100,000 Arrows | 4 | 45% | +17 pts |
| Verity Circle | 4 | 66% | +17 pts |
| Fatestitcher | 4 | 48% | +17 pts |
| Illusionist's Bracers | 4 | 46% | +16 pts |
| Drumbellower | 4 | 56% | +16 pts |
| Arcanis the Omnipotent | 4 | 51% | +16 pts |
| Succumb to the Cold | 3 | 46% | +13 pts |
| Citadel Siege | 3 | 57% | +13 pts |
| Freeze in Place | 3 | 56% | +13 pts |
Commanders for Tap / Untap
Ranked by how central this archetype is to their decks and by how played each commander is, according to EDHREC data.
By color identity
Blue
White · Blue
Green
Blue · Green
White
White · Green
Paste your list and we tell you whether the deck actually does what it wants to do: curve, ramp, interaction and a 10,000-game simulation.
🛠️ Build a deck like this 📥 Analyze my deckFrequently asked questions
What is the best commander for a Tap / Untap deck?
The most-built commanders for this archetype are Tui and La, Moon and Ocean, Radha, Coalition Warlord, Rhoda, Geist Avenger. EDH Optimizer has the full list of 100 commanders with their recommended cards, ranked by how central Tap / Untap is to their decks.
Which cards are must-haves in a Tap / Untap deck?
The three most characteristic are Springleaf Drum, Split Up, Freed from the Real. They are not the most-played cards in the format, but the ones that appear far more inside this archetype than in the rest of Commander — which is what actually makes them essential here.
What colors is Tap / Untap played in?
The most common color identities are Blue, White · Blue, Green. The "By color identity" section groups the commanders and links to the best cards for each combination.
How much does a Tap / Untap deck cost?
It depends on the price cap PER CARD you set. Each commander page lists the best cards in three tiers (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.