Urza, Lord High Artificer
Legendary Creature — Human Artificer · 2UU
Color identity: Blue
Urza, Lord High Artificer is blue: its deck can only run cards of that color plus colorless ones.
Rules text:
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add {U}.
{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Reference price of the card: €14.58
Average lands in decks for Urza, Lord High Artificer: 31
ArtifactsComboControlStaxStormTokensMidrangeBlink
Build your Urza, Lord High Artificer deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Urza, Lord High Artificer 📥 Analyze my deck🎲 How the average Urza, Lord High Artificer deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (77/100)
- Consistency35
- Speed67
- Interaction100
- Resilience95
- Closing81
See the cards of the average deck · 99 cards, 31 lands (21 nonbasic, 10 Island)
Sol Ring · Counterspell · Dramatic Reversal · Fabricate · Unwinding Clock · Arcane Signet · Isochron Scepter · Sapphire Medallion · Hullbreaker Horror · Etherium Sculptor · Everflowing Chalice · Basalt Monolith · Rhystic Study · Sensei's Divining Top · Whir of Invention · Cyclonic Rift · Tormod's Crypt · Mishra's Bauble · Mystic Remora · Sai, Master Thopterist · Forensic Gadgeteer · Foundry Inspector · An Offer You Can't Refuse · Mystical Tutor · Swan Song · Lotus Petal · Mana Drain · Tezzeret the Seeker · Fierce Guardianship · Mystic Forge · Phyrexian Metamorph · The Reality Chip · Winter Orb · Aether Spellbomb · Rings of Brighthearth · Force of Will · Emry, Lurker of the Loch · Mox Opal · Spellskite · Mana Vault · Reshape · The One Ring · Force of Negation · Manifold Key · Muddle the Mixture · Ornithopter · Brainstorm · Padeem, Consul of Innovation · Thought Vessel · Howling Mine · Pongify · Welding Jar · Chrome Mox · Static Orb · Flusterstorm · Negate · Pact of Negation · Voltaic Key · Mind Stone · Narset, Parter of Veils · Displacer Kitten · Lightning Greaves · Thought Monitor · Codex Shredder · Sink into Stupor // Soporific Springs · Tezzeret, Cruel Captain · Fellwar Stone · Ponder · Seat of the Synod · Urza's Saga · Inventors' Fair · Academy Ruins · Darksteel Citadel · Otawara, Soaring City · Reliquary Tower · Ancient Tomb · Buried Ruin · Mystic Sanctuary · Uthros, Titanic Godcore · Gemstone Caverns · Minamo, School at Water's Edge · Flooded Strand · Polluted Delta · Urza's Mine · Urza's Power Plant · Urza's Tower · Archway of Innovation · Misty Rainforest · Scalding Tarn
🃏 Recommended cards for Urza, Lord High Artificer
The highest-synergy cards in decks for Urza, Lord High Artificer, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Unwinding Clock | 66% | +55% |
| Dramatic Reversal | 70% | +52% |
| Basalt Monolith | 57% | +47% |
| Fabricate | 66% | +46% |
| Seat of the Synod | 64% | +45% |
| Isochron Scepter | 62% | +45% |
| Tormod's Crypt | 53% | +44% |
| Whir of Invention | 55% | +44% |
| Etherium Sculptor | 60% | +43% |
| Mishra's Bauble | 52% | +43% |
| Sensei's Divining Top | 57% | +42% |
| Everflowing Chalice | 58% | +42% |
| Winter Orb | 45% | +41% |
| Forensic Gadgeteer | 50% | +40% |
| Urza's Saga | 57% | +40% |
| Inventors' Fair | 52% | +39% |
| Sai, Master Thopterist | 51% | +39% |
| Tezzeret the Seeker | 47% | +39% |
| Hullbreaker Horror | 61% | +37% |
| Foundry Inspector | 50% | +36% |
| Lotus Petal | 48% | +36% |
| Rings of Brighthearth | 43% | +36% |
| Mystic Forge | 45% | +35% |
| Aether Spellbomb | 43% | +35% |
💰 The best cards for your Urza, Lord High Artificer deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Dramatic Reversal
- Seat of the Synod
- Tormod's Crypt
- Etherium Sculptor
- Mishra's Bauble
- Everflowing Chalice
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Basalt Monolith
- Fabricate
- Isochron Scepter
- Whir of Invention
- Winter Orb
- Tezzeret the Seeker
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Urza, Lord High Artificer
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Hullbreaker Horror + Mana Vault → Infinite colorless mana, Infinite storm count
- Hullbreaker Horror + Mox Amber → Infinite creature ETB, Infinite creature LTB, Infinite colored mana, Infinite storm count
- Basalt Monolith + Forsaken Monument → Infinite colorless mana
- Sensei's Divining Top + Foundry Inspector + Mystic Forge → Infinite card draw, Near-infinite storm count, Infinite draw triggers
👥 Community decks with Urza, Lord High Artificer
Full decklists published by players on EDH Optimizer, with their analysis, bracket and health. Clone them to your account and optimize them for free.
Other commanders
Frequently asked questions
What is Urza, Lord High Artificer's color identity?
Urza, Lord High Artificer is blue: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Urza, Lord High Artificer come down, and how often does the deck get stuck?
In the average Urza, Lord High Artificer deck (the 99 most-included cards per EDHREC, with 31 lands), simulated 4,000 times, the commander comes down on turn 3.9 on average and is on the battlefield before turn 7 in 95 % of games. It misses at least one land drop in the first six turns 8 % of the time and floods 39 %. Deck health: B+ (77/100).
How many lands should a Urza, Lord High Artificer deck run?
Real Urza, Lord High Artificer decks run 31 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Urza, Lord High Artificer?
The three highest-synergy cards are Unwinding Clock, Dramatic Reversal, Basalt Monolith. This page lists the top 24 with their real inclusion rate in Urza, Lord High Artificer decks.
What combos does Urza, Lord High Artificer have?
Urza, Lord High Artificer has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Urza, Lord High Artificer deck cost?
You can start cheap: Dramatic Reversal, Seat of the Synod, Tormod's Crypt are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.