Velomachus Lorehold
Legendary Creature — Elder Dragon · 5RW
Color identity: Red · White · Boros
Velomachus Lorehold is Boros (red and white): its deck can only run cards of those colors plus colorless ones.
Rules text:
Flying, vigilance, haste
Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Reference price of the card: €0.54
Comes in the precon Jeskai Striker
Average lands in decks for Velomachus Lorehold: 34
Extra CombatsSpellslingerDragon's ApproachDragonsBurnAggroLand DestructionSunforger
Build your Velomachus Lorehold deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Velomachus Lorehold 📥 Analyze my deck🎲 How the average Velomachus Lorehold deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C+ (65/100)
- Consistency61
- Speed50
- Interaction53
- Resilience84
- Closing80
See the cards of the average deck · 99 cards, 34 lands (23 nonbasic, 4 Plains, 7 Mountain)
Sol Ring · Arcane Signet · Swords to Plowshares · Boros Signet · Talisman of Conviction · Big Score · Boros Charm · Unexpected Windfall · Path to Exile · Invoke Calamity · World at War · Savage Beating · Chaos Warp · Faithless Looting · Mizzix's Mastery · Seize the Day · Single Combat · Legion Leadership // Legion Stronghold · Generous Gift · Storm-Kiln Artist · Windcrag Siege · Slash the Ranks · Angelfire Ignition · Relentless Assault · Thrill of Possibility · Mind Stone · Scourge of the Throne · Aurelia, the Warleader · Rip Apart · Imposing Grandeur · Olórin's Searing Light · Thrilling Discovery · Double Vision · Fellwar Stone · Jeska's Will · Lorehold Command · Swiftfoot Boots · Waves of Aggression · Invoke Justice · Reconstruct History · Seething Song · Sunforger · Taunt from the Rampart · Backdraft Hellkite · Goldspan Dragon · Akroma's Will · Mana Geyser · Solemn Simulacrum · Archaeomancer's Map · Guttersnipe · Promise of Loyalty · Ruby Medallion · Rite of the Dragoncaller · Smothering Tithe · Stroke of Midnight · Balefire Liege · Land Tax · Overpowering Attack · Radiant Scrollwielder · Response // Resurgence · Commander's Sphere · Deflecting Swat · Thran Dynamo · Tragic Arrogance · Abrade · Command Tower · Clifftop Retreat · Battlefield Forge · Sacred Foundry · Furycalm Snarl · Sundown Pass · Rugged Prairie · Spectator Seating · Boros Garrison · Temple of Triumph · Rogue's Passage · Arid Mesa · Myriad Landscape · Needleverge Pathway // Pillarverge Pathway · Sunhome, Fortress of the Legion · Radiant Summit · Elegant Parlor · Exotic Orchard · Evolving Wilds · Sunbillow Verge · Command Beacon · Slayers' Stronghold · Sunscorched Divide
🃏 Recommended cards for Velomachus Lorehold
The highest-synergy cards in decks for Velomachus Lorehold, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Invoke Calamity | 50% | +48% |
| World at War | 49% | +47% |
| Big Score | 59% | +46% |
| Savage Beating | 47% | +46% |
| Unexpected Windfall | 55% | +46% |
| Mizzix's Mastery | 43% | +40% |
| Single Combat | 43% | +39% |
| Seize the Day | 43% | +37% |
| Slash the Ranks | 39% | +37% |
| Scourge of the Throne | 35% | +34% |
| Relentless Assault | 38% | +33% |
| Storm-Kiln Artist | 40% | +33% |
| Imposing Grandeur | 33% | +32% |
| Angelfire Ignition | 38% | +32% |
| Windcrag Siege | 40% | +30% |
| Double Vision | 32% | +30% |
| Waves of Aggression | 30% | +29% |
| Lorehold Command | 31% | +29% |
| Olórin's Searing Light | 33% | +28% |
| Invoke Justice | 29% | +28% |
| Backdraft Hellkite | 28% | +28% |
| Faithless Looting | 45% | +28% |
| Thrilling Discovery | 33% | +26% |
| Thrill of Possibility | 38% | +26% |
💰 The best cards for your Velomachus Lorehold deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Invoke Calamity
- Big Score
- Single Combat
- Seize the Day
- Slash the Ranks
- Scourge of the Throne
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- World at War
- Savage Beating
- Unexpected Windfall
- Mizzix's Mastery
- Seething Song
- Goldspan Dragon
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Olórin's Searing Light
- Ruby Medallion
- Jeska's Will
- Karlach, Fury of Avernus
- Akroma's Will
- Twinflame Tyrant
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Velomachus Lorehold
- Underworld Breach + Lion's Eye Diamond + Wheel of Fortune → Infinite draw triggers, Infinite looting, Infinite looting for opponents, Near-infinite storm count
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Dualcaster Mage + Twinflame → Infinite LTB, Infinite ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Dualcaster Mage + Molten Duplication → Infinite LTB, Infinite ETB, Infinite sacrifice triggers, Infinite death triggers, Infinite creature tokens with haste, Infinite magecraft triggers
- The Reaver Cleaver + Aggravated Assault → Infinite colored mana, Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce, Infinite Treasure tokens, Infinite untap of creatures you control
- Blasphemous Act + Repercussion → Near-infinite damage to all players
Other commanders
Frequently asked questions
What is Velomachus Lorehold's color identity?
Velomachus Lorehold is Boros (red and white): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Velomachus Lorehold come down, and how often does the deck get stuck?
In the average Velomachus Lorehold deck (the 99 most-included cards per EDHREC, with 34 lands), simulated 4,000 times, the commander comes down on turn 6.5 on average and is on the battlefield before turn 7 in 76 % of games. It misses at least one land drop in the first six turns 22 % of the time and floods 18 %. Deck health: C+ (65/100).
How many lands should a Velomachus Lorehold deck run?
Real Velomachus Lorehold decks run 34 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Velomachus Lorehold?
The three highest-synergy cards are Invoke Calamity, World at War, Big Score. This page lists the top 24 with their real inclusion rate in Velomachus Lorehold decks.
What combos does Velomachus Lorehold have?
Velomachus Lorehold has 6 known combos. The most popular one is Underworld Breach + Lion's Eye Diamond + Wheel of Fortune. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Velomachus Lorehold deck cost?
You can start cheap: Invoke Calamity, Big Score, Single Combat are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.