EDH Optimizer

Witch-king of Angmar

Card: Witch-king of Angmar

Legendary Creature — Wraith Noble · 3BB

Color identity: Black

Witch-king of Angmar is black: its deck can only run cards of that color plus colorless ones.

Rules text:
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap him.

Reference price of the card: €9.86

Average lands in decks for Witch-king of Angmar: 35

ReanimatorDiscardWraithsControlMidrange+1/+1 CountersGraveyardThe Ring

Build your Witch-king of Angmar deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Witch-king of Angmar 📥 Analyze my deck

🎲 How the average Witch-king of Angmar deck starts over 4,000 games

The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

4.8average turn the commander comes down
97 %of games have it on the battlefield before turn 7
31 %of games miss at least one land drop in the first six turns (mana screw)
20 %of games flood (three or more turns with nothing to cast)
99 %of games close out the table before turn 12
9median closing turn

Deck health of the average list: B (71/100)

See the cards of the average deck · 99 cards, 35 lands (14 nonbasic, 21 Swamp)

Sol Ring · Call of the Ring · Nazgûl · Jet Medallion · Dark Ritual · Arcane Signet · Reanimate · Feed the Swarm · Ringwraiths · Crypt Ghast · Phyrexian Arena · Gray Merchant of Asphodel · Claim the Precious · Witch-king, Bringer of Ruin · Night's Whisper · Sam's Desperate Rescue · One Ring to Rule Them All · Sauron, the Necromancer · Sign in Blood · Nazgûl Battle-Mace · The One Ring · Black Market Connections · Victimize · Lightning Greaves · Mind Stone · Gollum, Patient Plotter · Animate Dead · Archfiend of Ifnir · Damnation · Defile · Big Game Hunter · Shadowspear · Toxic Deluge · Withering Torment · Go for the Throat · Orcish Bowmasters · Shadowgrange Archfiend · Swiftfoot Boots · Inherited Envelope · Bontu's Monument · Sheoldred, Whispering One · Archon of Cruelty · Malakir Rebirth // Malakir Mire · Call to the Netherworld · Fell the Profane // Fell Mire · Massacre Wurm · No Mercy · Whip of Erebos · Charcoal Diamond · Dread Presence · Phyrexian Obliterator · Voracious Fell Beast · Deadly Rollick · Living Death · Palantír of Orthanc · Morbid Opportunist · Imp's Mischief · Infernal Grasp · Thought Vessel · Bone Miser · Decree of Pain · Demonic Tutor · Read the Bones · Rise of the Dark Realms · Cabal Coffers · Bojuka Bog · Urborg, Tomb of Yawgmoth · Minas Morgul, Dark Fortress · Barad-dûr · Cabal Stronghold · Nykthos, Shrine to Nyx · Myriad Landscape · The Black Gate · Witch's Cottage · Rogue's Passage · War Room · Reliquary Tower · Takenuma, Abandoned Mire

🃏 Recommended cards for Witch-king of Angmar

The highest-synergy cards in decks for Witch-king of Angmar, with their inclusion rate.

CardInclusionSynergy
Call of the Ring 79% +77%
Nazgûl 74% +73%
Ringwraiths 58% +58%
Claim the Precious 50% +49%
Witch-king, Bringer of Ruin 47% +46%
Sauron, the Necromancer 45% +45%
Sam's Desperate Rescue 46% +45%
One Ring to Rule Them All 45% +44%
Nazgûl Battle-Mace 43% +43%
Minas Morgul, Dark Fortress 43% +40%
Gollum, Patient Plotter 38% +38%
Barad-dûr 38% +34%
Archfiend of Ifnir 36% +34%
The One Ring 43% +34%
Big Game Hunter 35% +33%
Shadowspear 35% +31%
Inherited Envelope 31% +31%
Shadowgrange Archfiend 32% +30%
Call to the Netherworld 28% +26%
Voracious Fell Beast 26% +25%
Reanimate 65% +24%
The Black Gate 28% +24%
Archon of Cruelty 29% +24%
Palantír of Orthanc 25% +23%

💰 The best cards for your Witch-king of Angmar deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Ringwraiths€0.72 · 58% inclusion
  • Claim the Precious€0.11 · 50% inclusion
  • Sauron, the Necromancer€0.37 · 45% inclusion
  • Sam's Desperate Rescue€0.16 · 46% inclusion
  • One Ring to Rule Them All€1.16 · 45% inclusion
  • Gollum, Patient Plotter€0.09 · 38% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Call of the Ring€3.49 · 79% inclusion
  • Witch-king, Bringer of Ruin€6.14 · 47% inclusion
  • Nazgûl Battle-Mace€9.48 · 43% inclusion
  • Shadowgrange Archfiend€8.90 · 32% inclusion
  • Reanimate€8.02 · 65% inclusion
  • Archon of Cruelty€3.08 · 29% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • Nazgûl€19.38 · 74% inclusion
  • Minas Morgul, Dark Fortress€13.56 · 43% inclusion
  • The One Ring€94.02 · 43% inclusion
  • Shadowspear€17.32 · 35% inclusion
  • The Black Gate€10.50 · 28% inclusion
  • Palantír of Orthanc€20.04 · 25% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Witch-king of Angmar

Other commanders

Frequently asked questions

What is Witch-king of Angmar's color identity?

Witch-king of Angmar is black: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Witch-king of Angmar come down, and how often does the deck get stuck?

In the average Witch-king of Angmar deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 4.8 on average and is on the battlefield before turn 7 in 97 % of games. It misses at least one land drop in the first six turns 31 % of the time and floods 20 %. Deck health: B (71/100).

How many lands should a Witch-king of Angmar deck run?

Real Witch-king of Angmar decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Witch-king of Angmar?

The three highest-synergy cards are Call of the Ring, Nazgûl, Ringwraiths. This page lists the top 24 with their real inclusion rate in Witch-king of Angmar decks.

What combos does Witch-king of Angmar have?

Witch-king of Angmar has 6 known combos. The most popular one is Sanguine Bond + Exquisite Blood. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Witch-king of Angmar deck cost?

You can start cheap: Ringwraiths, Claim the Precious, Sauron, the Necromancer are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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