Merfolk Commander decks
Merfolk is a kindred archetype: the deck is built around one creature type and the cards that pay you for having many of them. It is mostly played in blue and Simic. Its most characteristic cards are Deeproot Pilgrimage, Deeproot Waters, Emperor Mihail II: not the most-played cards in the format, but the ones that appear in these decks far above what is normal for the same colors.
Cards that define the archetype
Ranked by how much MORE they are played inside the archetype than in the rest of Commander. Generic staples (Sol Ring, Arcane Signet…) fall out for exactly that reason: they are played everywhere equally.
| Card | Commanders | Avg. inclusion | Excess |
|---|---|---|---|
| Deeproot Pilgrimage | 10 | 68% | +77 pts |
| Deeproot Waters | 10 | 72% | +76 pts |
| Emperor Mihail II | 9 | 71% | +69 pts |
| Vodalian Hexcatcher | 9 | 73% | +69 pts |
| Master of the Pearl Trident | 9 | 85% | +69 pts |
| Kopala, Warden of Waves | 9 | 74% | +69 pts |
| Lord of Atlantis | 9 | 70% | +69 pts |
| Merfolk Sovereign | 9 | 81% | +69 pts |
| Svyelun of Sea and Sky | 9 | 76% | +69 pts |
| Merrow Reejerey | 9 | 82% | +69 pts |
| Seafloor Oracle | 9 | 72% | +69 pts |
| Stonybrook Banneret | 9 | 78% | +68 pts |
| Merrow Commerce | 8 | 61% | +62 pts |
| Kindred Discovery | 8 | 55% | +59 pts |
| Mist Dancer | 7 | 62% | +54 pts |
| Lullmage Mentor | 7 | 56% | +53 pts |
| Bident of Thassa | 8 | 50% | +52 pts |
| Path of Ancestry | 7 | 52% | +48 pts |
| Merrow Harbinger | 6 | 58% | +46 pts |
| Tishana's Tidebinder | 5 | 45% | +38 pts |
| Harbinger of the Seas | 5 | 49% | +38 pts |
| Aquitect's Will | 5 | 46% | +38 pts |
| Thieving Skydiver | 5 | 58% | +37 pts |
| Distant Melody | 5 | 47% | +37 pts |
| Coralhelm Commander | 4 | 54% | +31 pts |
| Wanderwine Prophets | 4 | 43% | +31 pts |
| River Sneak | 4 | 51% | +31 pts |
| Deepchannel Mentor | 4 | 57% | +30 pts |
| Harmonized Crescendo | 4 | 52% | +30 pts |
| Triton Shorestalker | 4 | 52% | +30 pts |
Commanders for Merfolk
Ranked by how central this archetype is to their decks and by how played each commander is, according to EDHREC data.
By color identity
Blue
Blue · Green
White · Blue
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🛠️ Build a deck like this 📥 Analyze my deckFrequently asked questions
What is the best commander for a Merfolk deck?
The most-built commanders for this archetype are Hakbal of the Surging Soul, Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield, Kumena, Tyrant of Orazca. EDH Optimizer has the full list of 29 commanders with their recommended cards, ranked by how central Merfolk is to their decks.
Which cards are must-haves in a Merfolk deck?
The three most characteristic are Deeproot Pilgrimage, Deeproot Waters, Emperor Mihail II. They are not the most-played cards in the format, but the ones that appear far more inside this archetype than in the rest of Commander — which is what actually makes them essential here.
What colors is Merfolk played in?
The most common color identities are Blue, Blue · Green, White · Blue. The "By color identity" section groups the commanders and links to the best cards for each combination.
How much does a Merfolk deck cost?
It depends on the price cap PER CARD you set. Each commander page lists the best cards in three tiers (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.