Irma, Part-Time Mutant
Legendary Creature — Human Mutant Shapeshifter · 2U
Color identity: Blue
Irma, Part-Time Mutant is blue: its deck can only run cards of that color plus colorless ones.
Rules text:
At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.
Reference price of the card: €4.31
Comes in the precon Turtle Power!
Average lands in decks for Irma, Part-Time Mutant: 35
Clones+1/+1 CountersVoltronAggroZooCard DrawComboCommander Matters
Build your Irma, Part-Time Mutant deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Irma, Part-Time Mutant 📥 Analyze my deck🎲 How the average Irma, Part-Time Mutant deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C+ (57/100)
- Consistency30
- Speed41
- Interaction100
- Resilience80
- Closing40
See the cards of the average deck · 99 cards, 35 lands (10 nonbasic, 25 Island)
Sol Ring · Sapphire Medallion · Silent Hallcreeper · Arcane Signet · Counterspell · An Offer You Can't Refuse · Pongify · Phyrexian Metamorph · Giggling Skitterspike · Arcane Denial · Enduring Curiosity · Swiftfoot Boots · Rikku, Resourceful Guardian · Thought Vessel · Blighted Agent · Sink into Stupor // Soporific Springs · Starwinder · Aetherize · Slip Out the Back · Danny Pink · Rapid Hybridization · Chasm Skulker · Thrummingbird · Clever Impersonator · Copycrook · Mockingbird · Propaganda · High Tide · Mana Drain · Spark Double · Big Mother Mouser · Glasspool Mimic // Glasspool Shore · Reality Shift · Mind Stone · Naga Fleshcrafter · Shoreline Looter · Dreamtide Whale · Azure Beastbinder · Herald of Secret Streams · Hydroelectric Specimen // Hydroelectric Laboratory · Sakashima of a Thousand Faces · Faerie Mastermind · Malleable Impostor · The Ozolith · Invisible Stalker · Cyclonic Rift · Lightning Greaves · Lulu, Stern Guardian · Narset's Reversal · Ghostly Pilferer · Impostor Syndrome · Irenicus's Vile Duplication · Ponder · Swan Song · Wave Goodbye · Brainstorm · Mocking Doppelganger · Baxter, Fly in the Ointment · Midnight Clock · Ornithopter of Paradise · Sea Gate Restoration // Sea Gate, Reborn · Auton Soldier · Fierce Guardianship · Frantic Search · Mystic Sanctuary · Reliquary Tower · Otawara, Soaring City · Rogue's Passage · War Room · Witch's Clinic · Nykthos, Shrine to Nyx · Inkmoth Nexus · Castle Vantress · Minamo, School at Water's Edge
🃏 Recommended cards for Irma, Part-Time Mutant
The highest-synergy cards in decks for Irma, Part-Time Mutant, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Silent Hallcreeper | 70% | +65% |
| Giggling Skitterspike | 53% | +51% |
| Rikku, Resourceful Guardian | 50% | +50% |
| Enduring Curiosity | 51% | +45% |
| Blighted Agent | 46% | +44% |
| Starwinder | 46% | +43% |
| Danny Pink | 43% | +42% |
| Copycrook | 41% | +39% |
| Thrummingbird | 42% | +38% |
| Mockingbird | 41% | +37% |
| Big Mother Mouser | 38% | +37% |
| Slip Out the Back | 44% | +37% |
| Naga Fleshcrafter | 37% | +35% |
| Phyrexian Metamorph | 54% | +35% |
| Clever Impersonator | 41% | +35% |
| Shoreline Looter | 37% | +34% |
| Azure Beastbinder | 35% | +34% |
| Herald of Secret Streams | 34% | +33% |
| Dreamtide Whale | 36% | +32% |
| Malleable Impostor | 33% | +32% |
| Glasspool Mimic | 38% | +32% |
| The Ozolith | 33% | +31% |
| Invisible Stalker | 32% | +30% |
| Rogue's Passage | 45% | +29% |
💰 The best cards for your Irma, Part-Time Mutant deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Silent Hallcreeper
- Rikku, Resourceful Guardian
- Blighted Agent
- Starwinder
- Copycrook
- Thrummingbird
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Enduring Curiosity
- Mockingbird
- Slip Out the Back
- Phyrexian Metamorph
- Herald of Secret Streams
- Dreamtide Whale
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Giggling Skitterspike
- Danny Pink
- The Ozolith
- Witch's Clinic
- Sakashima of a Thousand Faces
- Otawara, Soaring City
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Irma, Part-Time Mutant
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Dramatic Reversal + Isochron Scepter → Infinite magecraft triggers, Infinite mana nonland permanents you control can produce, Infinite storm count, Infinite untap of nonland permanents you control
- Hullbreaker Horror + Mana Vault → Infinite colorless mana, Infinite storm count
- Hullbreaker Horror + Mox Amber → Infinite creature ETB, Infinite creature LTB, Infinite colored mana, Infinite storm count
- Sensei's Divining Top + Mystic Forge + Etherium Sculptor → Infinite card draw, Near-infinite storm count, Infinite draw triggers
- Tidespout Tyrant + Sol Ring → Infinite colorless mana, Infinite storm count
Other commanders
Frequently asked questions
What is Irma, Part-Time Mutant's color identity?
Irma, Part-Time Mutant is blue: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Irma, Part-Time Mutant come down, and how often does the deck get stuck?
In the average Irma, Part-Time Mutant deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.0 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 35 % of the time and floods 20 %. Deck health: C+ (57/100).
How many lands should a Irma, Part-Time Mutant deck run?
Real Irma, Part-Time Mutant decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Irma, Part-Time Mutant?
The three highest-synergy cards are Silent Hallcreeper, Giggling Skitterspike, Rikku, Resourceful Guardian. This page lists the top 24 with their real inclusion rate in Irma, Part-Time Mutant decks.
What combos does Irma, Part-Time Mutant have?
Irma, Part-Time Mutant has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Irma, Part-Time Mutant deck cost?
You can start cheap: Silent Hallcreeper, Rikku, Resourceful Guardian, Blighted Agent are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.