Krark, the Thumbless
Legendary Creature — Goblin Wizard · 1R
Color identity: Red
Krark, the Thumbless is red: its deck can only run cards of that color plus colorless ones.
Rules text:
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.
Partner (You can have two commanders if both have partner.)
Reference price of the card: €1.50
Average lands in decks for Krark, the Thumbless: 35
ChaosSpellslingerCoin FlipBurnStormComboSpell Copy+1/+1 Counters
Build your Krark, the Thumbless deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Krark, the Thumbless 📥 Analyze my deck🎲 How the average Krark, the Thumbless deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: C+ (58/100)
- Consistency23
- Speed51
- Interaction80
- Resilience85
- Closing54
See the cards of the average deck · 99 cards, 35 lands (4 nonbasic, 31 Mountain)
Krark's Thumb · Sol Ring · Tavern Scoundrel · Chaos Warp · Ruby Medallion · Lightning Bolt · Fiery Gambit · Guttersnipe · Seething Song · Chance Encounter · Storm-Kiln Artist · Mana Geyser · Arcane Signet · Blasphemous Act · Mana Clash · Thrill of Possibility · Planar Chaos · Desperate Ritual · Gamble · Game of Chaos · Pyretic Ritual · Harmonic Prodigy · Faithless Looting · Grapeshot · Abrade · Mogg Assassin · Big Score · Jeska's Will · Return the Favor · Reverberate · Double Vision · Young Pyromancer · Wheel of Misfortune · Boompile · Okaun, Eye of Chaos · Tibalt's Trickery · Twinning Staff · Wild Magic Surge · Runaway Steam-Kin · Goblin Archaeologist · Goblin Traprunner · Unexpected Windfall · Vandalblast · Increasing Vengeance · Electrostatic Field · Strike It Rich · Desperate Gambit · Dualcaster Mage · Kessig Flamebreather · Mirror March · Empty the Warrens · Prisoner's Dilemma · Pyromancer's Goggles · Tide of War · Birgi, God of Storytelling // Harnfel, Horn of Bounty · Firebrand Archer · Molten Birth · Fiery Inscription · Fighting Chance · Invoke Calamity · Karplusan Minotaur · Magus of the Wheel · Mind Stone · Ashling, Flame Dancer · Myriad Landscape · Reliquary Tower · Forgotten Cave · Valakut, the Molten Pinnacle
🃏 Recommended cards for Krark, the Thumbless
The highest-synergy cards in decks for Krark, the Thumbless, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Krark's Thumb | 81% | +81% |
| Tavern Scoundrel | 69% | +68% |
| Fiery Gambit | 56% | +56% |
| Chance Encounter | 53% | +53% |
| Mana Clash | 46% | +45% |
| Planar Chaos | 44% | +43% |
| Guttersnipe | 56% | +42% |
| Game of Chaos | 42% | +41% |
| Mogg Assassin | 39% | +38% |
| Harmonic Prodigy | 41% | +38% |
| Storm-Kiln Artist | 53% | +37% |
| Twinning Staff | 32% | +32% |
| Double Vision | 34% | +32% |
| Okaun, Eye of Chaos | 32% | +31% |
| Grapeshot | 40% | +31% |
| Boompile | 32% | +31% |
| Desperate Ritual | 42% | +29% |
| Goblin Archaeologist | 30% | +29% |
| Goblin Traprunner | 30% | +29% |
| Pyretic Ritual | 42% | +27% |
| Desperate Gambit | 27% | +27% |
| Young Pyromancer | 34% | +26% |
| Increasing Vengeance | 29% | +26% |
| Mirror March | 27% | +26% |
💰 The best cards for your Krark, the Thumbless deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Tavern Scoundrel
- Fiery Gambit
- Chance Encounter
- Mana Clash
- Planar Chaos
- Guttersnipe
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Krark's Thumb
- Game of Chaos
- Harmonic Prodigy
- Okaun, Eye of Chaos
- Pyretic Ritual
- Seething Song
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Twinning Staff
- Gamble
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Krark, the Thumbless
- Underworld Breach + Wheel of Fortune + Jeska's Will → Infinite draw triggers for all players, Infinite looting for all players, Near-infinite magecraft triggers, Near-infinite storm count
- Underworld Breach + Lion's Eye Diamond + Wheel of Fortune → Infinite draw triggers, Infinite looting, Infinite looting for opponents, Near-infinite storm count
- Dualcaster Mage + Twinflame → Infinite creature LTB, Infinite creature ETB, Infinite creature tokens with haste, Infinite magecraft triggers
- Dualcaster Mage + Molten Duplication → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers, Infinite death triggers, Infinite creature tokens with haste, Infinite magecraft triggers
- Underworld Breach + Grinding Station → Infinite self-mill, Near-infinite storm count, Near-infinite mana among colors of legendary creatures and planeswalkers you control
- Blasphemous Act + Repercussion → Near-infinite damage to all players
Other commanders
Frequently asked questions
What is Krark, the Thumbless's color identity?
Krark, the Thumbless is red: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Krark, the Thumbless come down, and how often does the deck get stuck?
In the average Krark, the Thumbless deck (the 99 cards most played with it, with 35 lands), simulated 4,000 times, the commander comes down on turn 2.1 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 28 % of the time and floods 28 %. Deck health: C+ (58/100).
How many lands should a Krark, the Thumbless deck run?
Real Krark, the Thumbless decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Krark, the Thumbless?
The three highest-synergy cards are Krark's Thumb, Tavern Scoundrel, Fiery Gambit. This page lists the top 24 with their real inclusion rate in Krark, the Thumbless decks.
What combos does Krark, the Thumbless have?
Krark, the Thumbless has 6 known combos. The most popular one is Underworld Breach + Wheel of Fortune + Jeska's Will. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Krark, the Thumbless deck cost?
You can start cheap: Tavern Scoundrel, Fiery Gambit, Chance Encounter are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.