Loran of the Third Path
Legendary Creature — Human Artificer · 2W
Color identity: White
Loran of the Third Path is white: its deck can only run cards of that color plus colorless ones.
Rules text:
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
{T}: You and target opponent each draw a card.
Reference price of the card: €3.65
Comes in the precon Peace Offering
Average lands in decks for Loran of the Third Path: 35
Group HugBlinkControlCantripsTokensLifegainComboHatebears
Build your Loran of the Third Path deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Loran of the Third Path 📥 Analyze my deck🎲 How the average Loran of the Third Path deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (66/100)
- Consistency94
- Speed46
- Interaction72
- Resilience87
- Closing50
See the cards of the average deck · 99 cards, 35 lands (6 nonbasic, 29 Plains)
Swords to Plowshares · Sol Ring · Path to Exile · Pearl Medallion · Ephemerate · Arcane Signet · Reprieve · Sun Titan · Generous Gift · Tataru Taru · Secret Rendezvous · Witch Enchanter // Witch-Blessed Meadow · White Plume Adventurer · Ghostly Prison · Liquimetal Torque · Smuggler's Share · Knight of the White Orchid · Trouble in Pairs · Weathered Wayfarer · Cloudshift · Esper Sentinel · Solemn Simulacrum · Teleportation Circle · Thought Vessel · Mangara, the Diplomat · Mother of Runes · Drumbellower · Mind Stone · Smothering Tithe · Enlightened Tutor · Spirited Companion · Wedding Ring · Approach of the Second Sun · Cut a Deal · Sevinne's Reclamation · Welcoming Vampire · Austere Command · Dawn Charm · Land Tax · Stroke of Midnight · Wall of Omens · Archaeomancer's Map · Teyo, Geometric Tactician · Farewell · Skyclave Apparition · Conjurer's Closet · Eerie Interlude · Joined Researchers // Secret Rendezvous · Keeper of the Accord · Recruiter of the Guard · Teferi's Protection · Thousand-Year Elixir · Tocasia's Welcome · Tenuous Truce · Wrath of God · Archivist of Oghma · Enduring Innocence · Flumph · Halo Fountain · Parting Gust · Soul Warden · The Eternal Wanderer · Vanquish the Horde · Your Temple Is Under Attack · Emeria, the Sky Ruin · Reliquary Tower · Myriad Landscape · War Room · Eiganjo, Seat of the Empire · Nykthos, Shrine to Nyx
🃏 Recommended cards for Loran of the Third Path
The highest-synergy cards in decks for Loran of the Third Path, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Ephemerate | 52% | +38% |
| Tataru Taru | 40% | +35% |
| White Plume Adventurer | 37% | +35% |
| Liquimetal Torque | 36% | +33% |
| Drumbellower | 31% | +30% |
| Smuggler's Share | 36% | +28% |
| Sun Titan | 48% | +26% |
| Reprieve | 49% | +26% |
| Teleportation Circle | 34% | +26% |
| Secret Rendezvous | 38% | +25% |
| Cloudshift | 34% | +24% |
| Teyo, Geometric Tactician | 25% | +24% |
| Wedding Ring | 29% | +24% |
| Approach of the Second Sun | 28% | +23% |
| Weathered Wayfarer | 35% | +22% |
| Thousand-Year Elixir | 23% | +21% |
| Witch Enchanter | 38% | +20% |
| Trouble in Pairs | 35% | +20% |
| Tenuous Truce | 22% | +20% |
| Flumph | 21% | +19% |
| Joined Researchers | 23% | +19% |
| Spirited Companion | 30% | +18% |
| Thought Vessel | 34% | +18% |
| Scrawling Crawler | 19% | +17% |
💰 The best cards for your Loran of the Third Path deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Drumbellower
- Sun Titan
- Reprieve
- Secret Rendezvous
- Cloudshift
- Weathered Wayfarer
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Ephemerate
- Tataru Taru
- White Plume Adventurer
- Liquimetal Torque
- Smuggler's Share
- Teleportation Circle
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Thousand-Year Elixir
- Trouble in Pairs
- Solitude
- Master of Ceremonies
- Elesh Norn, Mother of Machines
- Sceptre of Eternal Glory
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Loran of the Third Path
- Rings of Brighthearth + Basalt Monolith → Infinite colorless mana
- Restoration Angel + Felidar Guardian → Infinite creature ETB, Infinite creature LTB
- Heliod, Sun-Crowned + Walking Ballista → Infinite damage, Infinite lifegain, Infinite lifegain triggers
- Approach of the Second Sun + Reprieve → Win the game
- Preston, the Vanisher + Felidar Guardian + Ephemerate → Infinite creature ETB, Infinite creature LTB, Infinite creature tokens, Infinite landfall triggers, Infinite blinking of permanents, Infinite mana lands you control that enter the battlefield untapped can produce, Exile all nonland permanents opponents control, Infinite mana lands you control can produce
- Abdel Adrian, Gorion's Ward + Restoration Angel + Ephemerate → Infinite creature tokens, Infinite creature ETB, Infinite creature LTB, Infinite blinking of nonland permanents
Other commanders
Frequently asked questions
What is Loran of the Third Path's color identity?
Loran of the Third Path is white: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Loran of the Third Path come down, and how often does the deck get stuck?
In the average Loran of the Third Path deck (the 99 most-included cards per EDHREC, with 35 lands), simulated 4,000 times, the commander comes down on turn 3.0 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 14 % of the time and floods 5 %. Deck health: B (66/100).
How many lands should a Loran of the Third Path deck run?
Real Loran of the Third Path decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Loran of the Third Path?
The three highest-synergy cards are Ephemerate, Tataru Taru, White Plume Adventurer. This page lists the top 24 with their real inclusion rate in Loran of the Third Path decks.
What combos does Loran of the Third Path have?
Loran of the Third Path has 6 known combos. The most popular one is Rings of Brighthearth + Basalt Monolith. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Loran of the Third Path deck cost?
You can start cheap: Drumbellower, Sun Titan, Reprieve are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.