Multani, Maro-Sorcerer
Legendary Creature — Elemental Sorcerer · 4GG
Color identity: Green
Multani, Maro-Sorcerer is green: its deck can only run cards of that color plus colorless ones.
Rules text:
Shroud (This creature can't be the target of spells or abilities.)
Multani's power and toughness are each equal to the total number of cards in all players' hands.
Reference price of the card: €15.08
Average lands in decks for Multani, Maro-Sorcerer: 36
VoltronGroup HugWheelsCard DrawRampHand SizeStompyCombo
Build your Multani, Maro-Sorcerer deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Multani, Maro-Sorcerer 📥 Analyze my deck🎲 How the average Multani, Maro-Sorcerer deck starts over 4,000 games
The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B (67/100)
- Consistency96
- Speed57
- Interaction22
- Resilience65
- Closing97
See the cards of the average deck · 99 cards, 36 lands (11 nonbasic, 25 Forest)
Rishkar's Expertise · Return of the Wildspeaker · Howling Mine · Beast Within · Garruk's Uprising · Sol Ring · Thought Vessel · Llanowar Elves · Heartwood Storyteller · Overwhelming Stampede · Selvala, Heart of the Wilds · Temple Bell · Garruk, Primal Hunter · Rites of Flourishing · Cultivate · Psychosis Crawler · Elvish Mystic · Monstrous Onslaught · Font of Mythos · Nature's Lore · Heroic Intervention · Fyndhorn Elves · Kodama's Reach · Momentous Fall · Traverse the Outlands · Emerald Medallion · Horn of Greed · Goreclaw, Terror of Qal Sisma · Rampant Growth · Disciple of Freyalise // Garden of Freyalise · Greater Good · Last March of the Ents · Eternal Witness · Surrak and Goreclaw · Brawn · Scrawling Crawler · Primal Rage · Lifestream's Blessing · Spellbook · Zenith Chronicler · Grothama, All-Devouring · Kenrith's Transformation · Nylea, God of the Hunt · Three Visits · Life's Legacy · Season of Gathering · Bighorner Rancher · Thunderfoot Baloth · Decanter of Endless Water · Pathbreaker Ibex · Arbor Elf · Bellowing Tanglewurm · Masumaro, First to Live · Reclamation Sage · Venser's Journal · Wild Growth · Sakura-Tribe Elder · Concordant Crossroads · Skyshroud Claim · Spry and Mighty · Krosan Grip · Otherworld Atlas · Praetor's Counsel · Reliquary Tower · Mikokoro, Center of the Sea · Mosswort Bridge · Castle Garenbrig · Nykthos, Shrine to Nyx · Boseiju, Who Endures · Yavimaya, Cradle of Growth · War Room · Rogue's Passage · Bonders' Enclave · Myriad Landscape
🃏 Recommended cards for Multani, Maro-Sorcerer
The highest-synergy cards in decks for Multani, Maro-Sorcerer, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Howling Mine | 75% | +74% |
| Heartwood Storyteller | 66% | +64% |
| Thought Vessel | 71% | +62% |
| Temple Bell | 62% | +62% |
| Mikokoro, Center of the Sea | 62% | +61% |
| Rites of Flourishing | 61% | +58% |
| Psychosis Crawler | 59% | +58% |
| Monstrous Onslaught | 58% | +57% |
| Reliquary Tower | 88% | +56% |
| Font of Mythos | 56% | +56% |
| Rishkar's Expertise | 82% | +52% |
| Garruk, Primal Hunter | 61% | +52% |
| Horn of Greed | 50% | +46% |
| Selvala, Heart of the Wilds | 63% | +45% |
| Overwhelming Stampede | 63% | +45% |
| Momentous Fall | 51% | +44% |
| Scrawling Crawler | 42% | +42% |
| Return of the Wildspeaker | 77% | +40% |
| Brawn | 43% | +40% |
| Traverse the Outlands | 51% | +40% |
| Zenith Chronicler | 39% | +39% |
| Primal Rage | 40% | +39% |
| Spellbook | 39% | +38% |
| Grothama, All-Devouring | 38% | +36% |
💰 The best cards for your Multani, Maro-Sorcerer deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Howling Mine
- Heartwood Storyteller
- Thought Vessel
- Rites of Flourishing
- Psychosis Crawler
- Monstrous Onslaught
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Temple Bell
- Mikokoro, Center of the Sea
- Font of Mythos
- Rishkar's Expertise
- Horn of Greed
- Selvala, Heart of the Wilds
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Last March of the Ents
- Pathbreaker Ibex
- Anvil of Bogardan
- Concordant Crossroads
- Akroma's Memorial
- Nykthos, Shrine to Nyx
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Multani, Maro-Sorcerer
- Staff of Domination + Priest of Titania → Infinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite green mana
- Staff of Domination + Elvish Archdruid → Infinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite green mana
- Staff of Domination + Marwyn, the Nurturer → Infinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite green mana
- Ashaya, Soul of the Wild + Quirion Ranger → Infinite creature ETB, Infinite landfall triggers, Infinite creature LTB, Infinite storm count
- Staff of Domination + Circle of Dreams Druid → Infinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite green mana
- Staff of Domination + Selvala, Heart of the Wilds → Infinite card draw, Infinite colored mana, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite mana creatures you control can produce, Infinite untap of creatures you control
Other commanders
Frequently asked questions
What is Multani, Maro-Sorcerer's color identity?
Multani, Maro-Sorcerer is green: its deck can only run cards of that color plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Multani, Maro-Sorcerer come down, and how often does the deck get stuck?
In the average Multani, Maro-Sorcerer deck (the 99 cards most played with it, with 36 lands), simulated 4,000 times, the commander comes down on turn 5.1 on average and is on the battlefield before turn 7 in 95 % of games. It misses at least one land drop in the first six turns 16 % of the time and floods 3 %. Deck health: B (67/100).
How many lands should a Multani, Maro-Sorcerer deck run?
Real Multani, Maro-Sorcerer decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Multani, Maro-Sorcerer?
The three highest-synergy cards are Howling Mine, Heartwood Storyteller, Thought Vessel. This page lists the top 24 with their real inclusion rate in Multani, Maro-Sorcerer decks.
What combos does Multani, Maro-Sorcerer have?
Multani, Maro-Sorcerer has 6 known combos. The most popular one is Staff of Domination + Priest of Titania. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Multani, Maro-Sorcerer deck cost?
You can start cheap: Howling Mine, Heartwood Storyteller, Thought Vessel are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.