EDH Optimizer

Omarthis, Ghostfire Initiate

Card: Omarthis, Ghostfire Initiate

Legendary Creature — Spirit Snake · XX

Color identity: Colorless

Omarthis, Ghostfire Initiate is colorless: its deck can only run colorless cards (artifacts, Eldrazi and colorless lands).

Rules text:
Omarthis enters with X +1/+1 counters on it.
Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis.
When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.

Reference price of the card: €1.02

Comes in the precon Eldrazi Unbound

Average lands in decks for Omarthis, Ghostfire Initiate: 35

+1/+1 CountersArtifactsModularMorphX SpellsComboEldraziProliferate

Build your Omarthis, Ghostfire Initiate deck step by step, with in-depth analysis and AI optimization of your list.

🛠️ Build a deck for Omarthis, Ghostfire Initiate 📥 Analyze my deck

🎲 How the average Omarthis, Ghostfire Initiate deck starts over 4,000 games

The list people actually play (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.

1.0average turn the commander comes down
100 %of games have it on the battlefield before turn 7
13 %of games miss at least one land drop in the first six turns (mana screw)
45 %of games flood (three or more turns with nothing to cast)
99 %of games close out the table before turn 12
7median closing turn
10 %of games assemble a combo

Deck health of the average list: C+ (58/100)

See the cards of the average deck · 99 cards, 35 lands (25 nonbasic, 10 Wastes)

Sol Ring · Steel Overseer · Forsaken Monument · Hangarback Walker · Ugin, the Ineffable · All Is Dust · Stonecoil Serpent · Patchwork Automaton · Drillworks Mole · Cryptic Trilobite · Ugin's Mastery · Null Elemental Blast · Mystic Forge · Arcbound Crusher · Palladium Myr · Thran Dynamo · Everflowing Chalice · Foundry Inspector · Liberator, Urza's Battlethopter · Iron Apprentice · Towashi Guide-Bot · Walking Ballista · Warping Wail · Glaring Fleshraker · Echoes of Eternity · Hexavus · The Ozolith · Endless One · Mind Stone · Marketback Walker · Surge Conductor · Animation Module · Scrapyard Recombiner · Threefold Thunderhulk · Arcbound Ravager · Eldritch Immunity · Solemn Simulacrum · Energy Chamber · Thought Vessel · Ugin's Conjurant · Arcbound Reclaimer · Throne of Geth · Hedron Archive · Ashnod's Altar · Andúril, Narsil Reforged · Ultima, Origin of Oblivion · Chronomaton · Mindless Automaton · Pentavus · Arcbound Slith · Iron Spider, Stark Upgrade · Tarrian's Soulcleaver · Ugin, Eye of the Storms · Desecrate Reality · Worn Powerstone · Big Mother Mouser · Scrap Trawler · Syr Ginger, the Meal Ender · Expanded Anatomy · Skittering Cicada · Abstruse Archaic · Contagion Clasp · Staff of Compleation · Arcbound Worker · Karn's Bastion · Urza's Mine · Urza's Power Plant · Urza's Tower · Shrine of the Forsaken Gods · Tomb of the Spirit Dragon · Rogue's Passage · Ruins of Oran-Rief · War Room · Buried Ruin · Drannith Ruins · Reliquary Tower · Temple of the False God · Forge of Heroes · Nesting Grounds · Tyrite Sanctum · Bonders' Enclave · Urza's Cave · Urza's Workshop · Zhalfirin Void · Darksteel Citadel · Blast Zone · Inventors' Fair · Scavenger Grounds · Guildless Commons

🃏 Recommended cards for Omarthis, Ghostfire Initiate

The highest-synergy cards in decks for Omarthis, Ghostfire Initiate, with their inclusion rate.

CardInclusionSynergy
Drillworks Mole 76% +72%
Cryptic Trilobite 75% +70%
Hangarback Walker 85% +67%
Patchwork Automaton 77% +67%
Arcbound Crusher 70% +64%
Karn's Bastion 81% +63%
Iron Apprentice 65% +61%
Steel Overseer 87% +60%
Towashi Guide-Bot 63% +59%
Stonecoil Serpent 78% +59%
Hexavus 60% +57%
Ugin's Mastery 73% +55%
The Ozolith 58% +53%
Drannith Ruins 57% +53%
Ruins of Oran-Rief 65% +52%
Marketback Walker 55% +48%
Animation Module 53% +47%
Nesting Grounds 52% +46%
Scrapyard Recombiner 51% +46%
Ugin's Conjurant 48% +46%
Endless One 56% +46%
Surge Conductor 54% +45%
Energy Chamber 48% +45%
Arcbound Ravager 50% +45%

💰 The best cards for your Omarthis, Ghostfire Initiate deck, by budget

Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.

Tier 1 · Budget up to €2/card

The most value for almost nothing. Coming from a precon? Start here.

  • Drillworks Mole€0.11 · 76% inclusion
  • Cryptic Trilobite€0.70 · 75% inclusion
  • Hangarback Walker€0.25 · 85% inclusion
  • Patchwork Automaton€0.26 · 77% inclusion
  • Arcbound Crusher€0.71 · 70% inclusion
  • Iron Apprentice€0.16 · 65% inclusion
🛠️ Optimize my deck · up to €2/card

Tier 2 · Balanced up to €10/card

The real step up: pieces that are no longer cheap but still sensible.

  • Karn's Bastion€2.17 · 81% inclusion
  • Arcbound Ravager€3.26 · 50% inclusion
  • Walking Ballista€6.92 · 63% inclusion
  • Andúril, Narsil Reforged€9.48 · 43% inclusion
  • Scavenged Brawler€3.89 · 32% inclusion
  • Staff of Compleation€4.57 · 33% inclusion
🛠️ Optimize my deck · up to €10/card

Tier 3 · No cap no cap

The cards your price cap was hiding from you.

  • The Ozolith€31.76 · 58% inclusion
  • Ashnod's Altar€11.44 · 45% inclusion
  • Sword of Truth and Justice€19.49 · 32% inclusion
  • Agatha's Soul Cauldron€31.88 · 21% inclusion
  • The Aetherspark€11.31 · 16% inclusion
  • Giggling Skitterspike€13.75 · 14% inclusion
🛠️ Optimize my deck · no cap

Reference prices (cheapest English printing). They change daily.

♾️ Known combos with Omarthis, Ghostfire Initiate

Other commanders

Frequently asked questions

What is Omarthis, Ghostfire Initiate's color identity?

Omarthis, Ghostfire Initiate is colorless: its deck can only run colorless cards (artifacts, Eldrazi and colorless lands). Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.

What turn does Omarthis, Ghostfire Initiate come down, and how often does the deck get stuck?

In the average Omarthis, Ghostfire Initiate deck (the 99 cards most played with it, with 35 lands), simulated 4,000 times, the commander comes down on turn 1.0 on average and is on the battlefield before turn 7 in 100 % of games. It misses at least one land drop in the first six turns 13 % of the time and floods 45 %. Deck health: C+ (58/100).

How many lands should a Omarthis, Ghostfire Initiate deck run?

Real Omarthis, Ghostfire Initiate decks run 35 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.

What are the best cards for Omarthis, Ghostfire Initiate?

The three highest-synergy cards are Drillworks Mole, Cryptic Trilobite, Hangarback Walker. This page lists the top 24 with their real inclusion rate in Omarthis, Ghostfire Initiate decks.

What combos does Omarthis, Ghostfire Initiate have?

Omarthis, Ghostfire Initiate has 6 known combos. The most popular one is Basalt Monolith + Forsaken Monument. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.

How much does a Omarthis, Ghostfire Initiate deck cost?

You can start cheap: Drillworks Mole, Cryptic Trilobite, Hangarback Walker are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.

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