Otrimi, the Ever-Playful
Legendary Creature — Nightmare Beast · 3BGU
Color identity: Black · Green · Blue · Sultai
Otrimi, the Ever-Playful is Sultai (black, green and blue): its deck can only run cards of those colors plus colorless ones.
Rules text:
Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
Reference price of the card: €1.07
Average lands in decks for Otrimi, the Ever-Playful: 36
MutateVoltronInfect+1/+1 CountersReanimatorAggroClonesMidrange
Build your Otrimi, the Ever-Playful deck step by step, with in-depth analysis and AI optimization of your list.
🛠️ Build a deck for Otrimi, the Ever-Playful 📥 Analyze my deck🎲 How the average Otrimi, the Ever-Playful deck starts over 4,000 games
The list people actually play per EDHREC (the 99 most-included cards, with its average land count), simulated with the EDH Optimizer engine: hands, mulligans, lands, curve and commander. It does not model opponents; it measures whether the plan gets going.
Deck health of the average list: B+ (75/100)
- Consistency80
- Speed60
- Interaction66
- Resilience80
- Closing93
See the cards of the average deck · 99 cards, 36 lands (26 nonbasic, 3 Island, 2 Swamp, 5 Forest)
Boneyard Lurker · Migratory Greathorn · Dreamtail Heron · Gemrazer · Chittering Harvester · Auspicious Starrix · Glowstone Recluse · Insatiable Hemophage · Pouncing Shoreshark · Sawtusk Demolisher · Dirge Bat · Sea-Dasher Octopus · Sol Ring · Arcane Signet · Cavern Whisperer · Souvenir Snatcher · Brokkos, Apex of Forever · Trumpeting Gnarr · Pollywog Symbiote · Mindleecher · Parcelbeast · Cold-Eyed Selkie · Archipelagore · Essence Symbiote · Kodama's Reach · Beast Whisperer · Ivy, Gleeful Spellthief · Beast Within · Season of Growth · Cultivate · Predator Ooze · Slippery Bogle · Trygon Predator · Deadly Rollick · Farseek · Putrefy · Rampant Growth · Mythos of Brokkos · Venomthrope · Vesuvan Duplimancy · Swiftfoot Boots · Lifecrafter's Bestiary · Ukkima, Stalking Shadow · Counterspell · Silhana Ledgewalker · Deadly Tempest · Krosan Grip · Mysterious Egg · Stormchaser Drake · Propaganda · Toski, Bearer of Secrets · Find // Finality · Zagoth Mamba · Nature's Lore · Silent Arbiter · Troll Ascetic · Migration Path · Slip Out the Back · Heroic Intervention · Kotis, the Fangkeeper · Assassin's Trophy · Birds of Paradise · Baleful Strix · Command Tower · Opulent Palace · Exotic Orchard · Rogue's Passage · Sunken Hollow · Llanowar Wastes · Golgari Rot Farm · Zagoth Triome · Simic Growth Chamber · Dimir Aqueduct · Hinterland Harbor · Myriad Landscape · Woodland Cemetery · Mortuary Mire · Overgrown Tomb · Breeding Pool · Darkwater Catacombs · Watery Grave · Jungle Hollow · Thornwood Falls · Yavimaya Coast · Dreamroot Cascade · Drowned Catacomb · Temple of the False God · Dismal Backwater · Evolving Wilds
🃏 Recommended cards for Otrimi, the Ever-Playful
The highest-synergy cards in decks for Otrimi, the Ever-Playful, with their inclusion rate.
| Card | Inclusion | Synergy |
|---|---|---|
| Boneyard Lurker | 94% | +91% |
| Migratory Greathorn | 94% | +91% |
| Dreamtail Heron | 91% | +88% |
| Gemrazer | 91% | +87% |
| Chittering Harvester | 88% | +86% |
| Auspicious Starrix | 87% | +85% |
| Insatiable Hemophage | 87% | +85% |
| Glowstone Recluse | 87% | +85% |
| Pouncing Shoreshark | 87% | +85% |
| Sawtusk Demolisher | 86% | +83% |
| Dirge Bat | 85% | +82% |
| Sea-Dasher Octopus | 85% | +82% |
| Souvenir Snatcher | 82% | +81% |
| Cavern Whisperer | 82% | +80% |
| Trumpeting Gnarr | 81% | +80% |
| Pollywog Symbiote | 80% | +78% |
| Brokkos, Apex of Forever | 81% | +78% |
| Mindleecher | 78% | +76% |
| Parcelbeast | 76% | +74% |
| Archipelagore | 71% | +70% |
| Cold-Eyed Selkie | 74% | +67% |
| Essence Symbiote | 61% | +60% |
| Ivy, Gleeful Spellthief | 59% | +56% |
| Season of Growth | 57% | +54% |
💰 The best cards for your Otrimi, the Ever-Playful deck, by budget
Three tiers based on the maximum price PER CARD you are willing to pay. Paste your list and hit Optimize: you pick that cap and the AI only suggests swaps that fit under it.
Tier 1 · Budget up to €2/card
The most value for almost nothing. Coming from a precon? Start here.
- Boneyard Lurker
- Migratory Greathorn
- Dreamtail Heron
- Gemrazer
- Chittering Harvester
- Auspicious Starrix
Tier 2 · Balanced up to €10/card
The real step up: pieces that are no longer cheap but still sensible.
- Sawtusk Demolisher
- Beast Whisperer
- Vesuvan Duplimancy
- Venomthrope
- Silent Arbiter
- Propaganda
Tier 3 · No cap no cap
The cards your price cap was hiding from you.
- Deadly Rollick
- Giggling Skitterspike
Reference prices (cheapest English printing). They change daily.
♾️ Known combos with Otrimi, the Ever-Playful
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Demonic Consultation + Thassa's Oracle → Exile your library, Win the game
- Tainted Pact + Thassa's Oracle → Win the game
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
Other commanders
Frequently asked questions
What is Otrimi, the Ever-Playful's color identity?
Otrimi, the Ever-Playful is Sultai (black, green and blue): its deck can only run cards of those colors plus colorless ones. Color identity comes from every mana symbol on the card, including those in the rules text, not just the casting cost.
What turn does Otrimi, the Ever-Playful come down, and how often does the deck get stuck?
In the average Otrimi, the Ever-Playful deck (the 99 most-included cards per EDHREC, with 36 lands), simulated 4,000 times, the commander comes down on turn 5.8 on average and is on the battlefield before turn 7 in 87 % of games. It misses at least one land drop in the first six turns 21 % of the time and floods 7 %. Deck health: B+ (75/100).
How many lands should a Otrimi, the Ever-Playful deck run?
Real Otrimi, the Ever-Playful decks run 36 lands on average. That is a starting point, not a rule: a lower curve can shave one or two, big-mana builds want more. The EDH Optimizer simulator tells you, over 10,000 games, how often you get mana screwed or flooded with your exact count.
What are the best cards for Otrimi, the Ever-Playful?
The three highest-synergy cards are Boneyard Lurker, Migratory Greathorn, Dreamtail Heron. This page lists the top 24 with their real inclusion rate in Otrimi, the Ever-Playful decks.
What combos does Otrimi, the Ever-Playful have?
Otrimi, the Ever-Playful has 6 known combos. The most popular one is Hullbreaker Horror + Sol Ring. Note that two-card combos raise your deck's bracket, so it is worth knowing which ones you are running before you sit down.
How much does a Otrimi, the Ever-Playful deck cost?
You can start cheap: Boneyard Lurker, Migratory Greathorn, Dreamtail Heron are under €2 each. The "Level up" section on this page splits the best cards into three price caps PER CARD (up to €2, up to €10 and no cap), and the optimizer only suggests swaps that fit the cap you pick.